Fiscal Year Ending March 31, 2025 Third Quarter
Results Briefing Materials
Marvelous Inc.
January 31, 2025
Stock Code: 7844 (Prime Market)
Contents
1 Fiscal Year Ending March 2025, Third Quarter Results Summary
- Segment Results and Future Development
- Full-YearForecast for the Fiscal Year Ending March 2025
- Supplementary Material
Copyright © Marvelous Inc. All rights reserved. | 2 |
Fiscal Year Ending March 2025, Third Quarter Results Summary
Copyright © Marvelous Inc. All rights reserved. | 3 |
Financial Summary for the Fiscal Year Ending March 2025, Third Quarter (Accumulated)
- Net sales decreased owing to fewer releases of core consumer titles compared with the previous term as well as a sales slump of new titles and failure to achieve planned sales of those titles
- Operating profit increased thanks to a decrease in cost of sales despite an increase in SGA expenses (research and development expenses) that resulted from a review of accounting
- Ordinary profit and profit decreased owing to a decrease in the range of non-operating income due to the influence of foreign exchange
Net sales
Cost of sales
SGA expenses
Operating
profit
Ordinary profit
Profit attributable
to owners of
parent
3Q FY ended March 2024 | 3Q FY ending March 2025 |
(April-December 2023) | (April-December 2024) |
21,760 | - | 20,720 | - |
12,967 | - | 10,716 | - |
7,401 | - | 8,437 | - |
1,390 | 6.4% | 1,566 | 7.6% |
1,746 | 8.0% | 1,656 | 8.0% |
1,174 | 5.4% | 1,029 | 5.0% |
YoY change
-1,039 95.2%
-2,250 82.6%
1,035 114.0%
175 112.6%
-90 94.8%
-145 87.6%
Copyright © Marvelous Inc. All rights reserved.
4
Segment Results and Future Development
Copyright © Marvelous Inc. All rights reserved. | 5 |
Operating Results by Segment
3Q FY 20243Q FY 2025
(Unit: million yen) | (April-December 2023) (April-December 2024) |
YoY change
(Amount) (%)
Digital Contents | |
Business | |
Amusement | |
Net sales | Business |
Audio & Visual | |
Business | |
Total | |
Digital Contents | |
Business | |
Amusement | |
Segment profit | Business |
Audio & Visual | |
Business | |
Total |
Company-level costs, etc.
Operating profit total
12,137
6,602
3,019
21,760
-300
2,512
436
2,648
-1,258
1,390
9,985
7,435
3,300
20,720
715
1,976
193
2,885
-1,318
1,566
-2,152 82.3%
- 112.6%
- 109.3%
-1,039 95.2%
1,016-
-536 78.6%
-243 44.3%
-
108.9%
-60 104.8%
- 112.6%
Copyright © Marvelous Inc. All rights reserved. | 6 |
Digital Contents Business [3Q Overview]
- Net sales decreased owing to a sales slump in addition to a decrease in the number of core consumer titles
- Sales of the BEST PRICE edition of BOKUJO MONOGATARI and online games remained strong
- Profit was secured thanks to a decrease in cost despite an increase in research and development expenses that resulted from the influence of a review of accounting
■ ■ Net sales (Unit: million yen)
■ ■ Segment profit
12,137 | 9,985 |
715 | |
-300 | 3Q FY2025 |
3Q FY2024 | |
(accumulated) | (accumulated) |
3Q FY ending March 2025 (accumulated)
Net sales 9,985million yen
YoY: 82.3%
Segment profit 715million yen
YoY: -%
BIKKURIMAN Wonder Collection | Dolphin Wave | FARMAGIA | BOKUJO MONOGATARI |
SAIKAI NO MINERAL TOWN | |||
(Smartphone) | (Smartphone/PC) | (Nintendo Switch /PlayStation®5/Steam®) | |
BEST PRICE | |||
(Nintendo Switch ) |
Released in April 2024 | Released in October 2022 | Released on November 1, 2024 | Released on December 19, 2024 |
* Steam®: released on November 2, 2024 | |||
©LOTTE/BIKKURIMAN Project ©Marvelous Inc. | ©Marvelous Inc. | ©2024 Marvelous Inc. | ©2019 Marvelous Inc. |
©HONEY PARADE GAMES Inc. | |||
Copyright © Marvelous Inc. All rights reserved. | 7 |
Digital Contents Business [Upcoming Lineup]
Rune Factory: Guardians of Azuma
(Nintendo Switch /Steam®)
Scheduled to be released on May 30, 2025
* Steam®: scheduled to be released on May 31, 2025
©2025 Marvelous Inc.
Copyright © Marvelous Inc. All rights reserved. | 8 |
Amusement Business [3Q Overview / Upcoming Lineup]
- Profit decreased because an increase in sales thanks to expanded overseas development, releases of new prize machines and other factors could not make up an increase in prior expenses, including the cost of replacing chassis
■ ■ Net sales ■ ■ Segment profit
(Unit: million yen)
7,435
3Q FY ending March 2025
6,602 | |
2,512 | 1,976 |
3Q FY2024 | 3Q FY2025 |
(accumulated) | (accumulated) |
(accumulated)
Net sales 7,435 million yen YoY: 112.6%
Segment profit 1,976 million yen
YoY: 78.6%
The latest Pokémon amusement machine
(Kids' amusement machine)
Started operations
in July 2024
©2024 Pokémon. ©1995-2024 Nintendo/Creatures Inc./GAME FREAK inc. Developed by T-ARTS and MARV
ポケットモンスター・ポケモン・Pokémonは任天堂・クリーチャーズ・ゲームフリークの登録商標です。
Pokémon Ga-Olé (Overseas)
(Kids' amusement machine)
Overseas operations
since December
2020
©2025 Pokémon. ©1995-2025 Nintendo/Creatures Inc./GAME FREAK inc. Developed by T-ARTS and MARV
TM and ® are trademarks of Nintendo.
TRY CATCH
(Prize machine)
Started to operate sequentially from November 2024
ⒸMarvelous Inc.
Copyright © Marvelous Inc. All rights reserved. | 9 |
Audio & Visual Business [3Q Overview]
- Although income increased thanks partly to increases in stage performances and related packaged merchandise, profit decreased due to a decrease in distribution revenue, whose profit ratio is high, and prior expenses resulting from the development of new IP
■ ■ Net sales | ■ ■ Segment profit | 3,300 |
(Unit: million yen) | ||
3,019 | ||
436 | 193 | |
3Q FY2024 | 3Q FY2025 | |
(accumulated) | (accumulated) |
3Q FY ending March 2025 (accumulated)
Net sales 3,300 million yen YoY: 109.3%
Segment profit 193 million yen
YoY: 44.3%
THE PRINCE OF TENNIS II | Wonderful Precure! LIVE 2024 |
U-17 WORLD CUP SEMIFINAL | FUN☆FUN☆ EVOLUTION! |
Broadcasted from October to December 2024
Held in October 2024
©2009 TAKESHI KONOMI/SHUEISHA | ABC-A / Toei Animation |
©2012 NAS, THE PRINCE OF TENNIS II PROJECT |
Copyright © Marvelous Inc. All rights reserved.
"World Trigger the Stage" | Stage 【OSHI NO KO】 |
-Galopoula Interception- | Episode 2.5 Dimensional Stage |
Performed | Performed in |
from October | |
December | |
to November | |
STAGE THE | |
2024 | 2024 |
ENIX, | |
(To be recorded in | (To be recorded in |
4Q) | |
4Q) | |
©Daisuke Ashihara/SHUEISHA, ©"World Trigger the Stage" project | ©Aka Akasaka x Mengo Yokoyari/Shueisha, Stage 【OSHI NO KO】 |
10 |
