Daniel Hasselberg
CEO
Replay available
MAG Interactive AB (publ) (STO: MAGI) Q1 2026 earnings conference call, held 2026-01-21. Replay captured from the company's public earnings webcast.

CEO
CFO
Watch the replay and follow the connected company analysis, news, and investor updates for Mag Interactive Ab.
WEBVTT 00:00:00.151 -- 00:00:04.492 Hello and welcome to the presentation of MAG's Q1 report. 00:00:04.492 -- 00:00:09.493 We're going to go through the highlights today and then end with a Q&A session and 00:00:09.493 -- 00:00:12.834 also then have online Q&A throughout the day. 00:00:12.834 -- 00:00:15.915 But today presenting the report is me, Daniel Hasselberg. 00:00:15.915 -- 00:00:20.215 I'm the CEO of MAG. And Magnus Eklander, CFO. 00:00:20.536 -- 00:00:25.894 So let's look at some highlights here. So this is September to November. 00:00:25.894 -- 00:00:30.641 Of course, we're happy with the organic growth of 18% compared to last year, measured 00:00:30.641 -- 00:00:35.828 in US dollars. And then I think a big impact on this period is the 00:00:35.828 -- 00:00:40.435 currency headwind. So in Swedish kronor, it's a 5% revenue growth. 00:00:40.435 -- 00:00:45.659 And this looking at adjusted revenues since we divested prime time last year. 00:00:45.659 -- 00:00:49.843 And then looking at the ARPDA, which is not as currency dependent, we always measure 00:00:49.843 -- 00:00:54.887 that in US dollars. So that it's a good measurement of the monetization efficiency 00:00:54.887 -- 00:01:00.131 across our games. And it's up 35% compared to last year 00:01:00.131 -- 00:01:05.235 and on a similar level as Q4. So this is kind of record levels historically for the company, 00:01:05.235 -- 00:01:09.977 something we're super happy about. And also a couple of weeks after the quarter ended, 00:01:09.977 -- 00:01:15.379 so in December, we got a record revenue day for QuizDuel. 00:01:15.379 -- 00:01:20.120 I think it's important to describe the story of how mobile games with really great long-term 00:01:20.120 -- 00:01:25.181 retention work. So this is a game we relaunched at ...