Bandai Namco Holdings Inc. · TSE:7832
Bandai Namco — H1 FY2006 Earnings Presentation
11 slides from Bandai Namco's earnings presentation, Nov 24, 2005
Slide 1: Bandai Namco Group Interim Period for the Fiscal Year ending March 2006
Bandai Namco Group Interim Period for the Fiscal Year ending March 2006 November 24, 2005 Table of Contents 1.1st Half Results BANDAI --------------P2 NAMCO --------------P3 NAMCO BANDAI Holdings --------------P4 2.Business Strategy Toys & Hobby --------------P5 Amusement Facility --------------P6 G
Slide 2: BANDAI 1st Half Results
(Millions of Yen) 1st Half Results Prior Year 1st Half % Change Results Net Sales 134,645 121,277 +11.0% Operating 15,332 9,829 +56.0% Income Ordinary 15,946 10,132 +57.4% Income Net Income 5,607 3,883 +44.4% Posted good results, centered around girls’ toys Mobile Suit Gundam Series displays and pro
Slide 3: NAMCO 1st Half Results
(Millions of Yen) 1st Half Results Prior Year 1st % Change Half Results Net Sales 85,052 81,980 +3.7% Operating 2,538 4,422 - 42.6% Income Ordinary 2,632 4,200 - 37.3% Income Net Income 2,526 2,679 - 5.7% Domestic sales posted strong results. Installation of large-sized game machines in 2nd half. In
Slide 4: NAMCO BANDAI Holdings Results and Forecast
(Billions of Yen) 1st Half Results 2nd Half Full Year Forecast Forecast Net Sales 218.8 251.2 470.0 Operating 17.5 26.7 44.2 Income Ordinary 18.2 25.9 44.1 Income Net Income 7.8 16.6 24.4 Net Sales Operating Income 600 60 (Billions of Yen) 550.0 (Billions of Yen) 55.0 500.0 50.0 500 470.0 50 435.7 4
Slide 5: Toys & Hobby: Topics for 2nd Half
(Billions of Yen) Net Sales (Billions of Yen) Operating Income 190 18 179.5 16.1 180 16 170 164.8 167.2 14 13.7 160 12.8 150.1 11.4 150 12 140 10 ’03/3 ’04/3 ’05/3 ’06/3 ’03/3 ’04/3 ’05/3 ’06/3 Forecast Forecast BANDAI ▶Tamagotchi posts strong results ▶ Popular, Long-established Boys’ Character Toys
Slide 6: Amusement Facility: Topics for 2nd Half
(Billions of Yen) Net Sales (Billions of Yen) Operating Income 10 100 8 6.7 78.0 82.3 85.0 84.0 5.7 6 4.6 4.7 4 50 6.8 6.0 76.1 80.1 82.0 80.0 2 4.7 4.7 0 -0.1 -0.1 -0.3 0.0 1.9 2.2 2.9 4.0 0 -2 ’03/3 ’04/3 ’05/3 ’06/3 ’03/3 ’04/3 ’05/3 ’06/3 Forecast Forecast BANDAI NAMCO *Periods prior to 05/3 are
Slide 7: Game Contents: Topics for 2nd Half
Home Videogame Software Despite severe market conditions, the following titles contributed to strong sales Super Robot Dragon Ball Z Tamagotchi Ridge Racers Tekken 5 Wars α Sparking! (US/Europe) (Europe) Topics for 2nd Half ☆Increased emphasis on multi- ☆High expectations for 2nd half releases of fr
Slide 8: Visual and Music Content: 1st Half Results
(Billions of Yen) Net Sales (Billions of Yen) Operating Income 50 10 42.6 44.4 40.7 40.2 8 40 10.5 10.3 10.7 5.7 5.7 5.9 6 4.2 0.1 5.4 30 0.1 4 20 5.5 6.3 35.0 4.7 5.2 29.8 31.8 33.8 2 10 0 -0.4 -0.3 0 -2 ’03/3 ’04/3 ’05/3 ’06/3 ’03/3 ’04/3 ’05/3 ’06/3 Forecast Forecast BANDAI NAMCO *Periods prior t
Slide 9: Enhancement of portfolio function; Fusion Plans and Projects
Topics ☆Enhancement of portfolio function Organization from January 2006 Visual and Music Content Toys & Hobby Bandai Bandai America Inc. Entertainment Inc. Holding Company NAMCO BANDAI Game Contents Network Holdings (USA) Inc. Namco Bandai Namco Networks Games America Inc. America Inc. Namco Americ
Slide 10: Business Synergy
Business Synergy Toys & Hobby ×Game Contents Visual ×Game Contents Revival of past hit arcade games Arrange NAMCO game contents to with “Let’s TV Play” visual content ・Dragon Buster ・Idol Master, etc. ・GAPLUS ・Xevious・MAPPY Let’s TV Play Series Idle Master Toys & Hobby ×Game Contents Toys & Hobby ×G
Slide 11: Warning concerning forward-looking statements
!!! !!! !!! !!! !!! !!! !!! !!! !!! !!! !!! Toys & Hobby Visual Apparel Broadband Game Contents Mobile Amusement Facility URL: www.bandainamco.co.jp/ Warning concerning forward-looking statements: This report contains figures that are based on the information currently available to management and es
Bandai Namco Holdings — H1 FY2006 Earnings Presentation on 6ix