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Paradox Interactive AB (publ) (PDX) Q3 2025 Earnings Call

Paradox Interactive AB (publ) (STO: PDX) Q3 2025 earnings conference call, held 2025-10-23. Replay captured from the company's public earnings webcast.

Thu, October 23, 2025 at 6:00 AMendedReplay
Paradox Interactive AB (publ) (PDX) Q3 2025 Earnings Call

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Replay transcript excerpt

Hello, everyone, and welcome to the Paradox Interactive quarter three of 2025 live stream with me. My name is Fred and I'm Alex. I'm the CFO. Welcome, everyone. Great. So as you can see, I'm not in the office today, so I'm on the road, but we will get this going anyways. And I hope you'll enjoy what you see. So let's start with the first slide. I can't control the slides. That's my name. So you know who I am or to direct the questions. It's been... It's been an intense period at Paradox. So a lot of the Q3 has been actually focused on preparing for Q4, which is the most intense and busy quarter in the history of Paradox with two new base game releases, one remaster of Surviving Mars. We have seven DLCs, four ports and seven content creator packs. So as you can imagine, our release team is put to the test as we speak. But Q3, speaking of that, it's a bit of a slower quarter as we've come to see them, fewer releases. And also you can see that the stronger Corona has worked in our disadvantage to a certain extent, which was expected because previously we've seen a historically high dollar. Also, some temporary cost increases stemming from different sources of more of a one-time nature. On a positive note, we can see that Age of Wonders 4 and Victoria 3 both have shown very positive player numbers, very positive retention numbers, and very positive... sales numbers when it comes to DLCs and attachment rate on the DLCs. So they continue what we call their path to endlessness. So we can continue to develop on these games for many years to come. And we continue to build capability in the management game segment with a couple of games coming out already next year, as you know. So very busy over here, or maybe not where I am right now, but at least in the Paradox office. So a...

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