Sega Sammy Holdings Inc. · TSE:6460
Sega Sammy — Q2 FY2027/3 Earnings Presentation
37 slides from Sega Sammy's earnings presentation, Nov 6, 2026
Slide 1: Q2 FY2027/3 Results Presentation
Q2 for the Fiscal Year Ending March 2027 Results Presentation November 6, 2026 The market forecasts, performance outlooks, plans, strategies, and other forward-looking statements contained in this document are based on information available to the Company and the judgment of its management at the ti
Slide 2: Q2 FY2027/3 Results / Forecast
01 Q2 FY2027/3 Results / Forecast -2-
Slide 3: Results Highlights (Consolidated)
Results Highlights (Consolidated) (Billion yen) FY2026/3 FY2027/3 Thru Full Year Thru Full Year Q2 FY2027/3 Results Q2 Results Q2 Forecast Results exceeded expectations across all segments Sales 201.1 487.5 212.5 510.0 • Entertainment*1 performed steadily, led by catalogue sales*2 Operating Income
Slide 4: (Reference) Per Segments Results
(Reference) Per Segments Results (Billion yen) FY2026/3 FY2027/3 Thru Full Year Thru Full Year Q2 Results Q2 Forecast Sales 201.1 487.5 212.5 510.0 Entertainment Contents 148.8 326.6 145.1 357.0 Pachislot & Pachinko Machines 41.8 132.0 49.0 115.5 Gaming 8.5 25.3 16.3 34.5 Other / Elimination 2.0 3.6
Slide 5: (Reference) EBITDA Adjustment Items (Q2 FY2027/3 Results)
(Reference) EBITDA Adjustment Items (Q2 FY2027/3 Results) (Billion yen) Adjustment items +2.6 +0.1 -0.7 -0.0 Extraordinary Profit +4.7 Extraordinary attributable Goodwill, income of losses of trademark right business to non- amortization, business +1.6 Depreciation controlling etc. associated intere
Slide 6: Various Expenses, etc.
Various Expenses, etc. (Billion yen) FY2026/3 FY2027/3 Thru Full Year Thru Full Year Q2 FY2027/3 Results (Compared to Q2 FY2026/3) Q2 Results Q2 Forecast R&D / Content production expenses: R&D / Content production 31.2 78.4 33.2 75.3 Entertainment Advertising 13.9 30.8 13.9 32.2 • Basic research e
Slide 7: Consolidated Balance Sheet Summary
Consolidated Balance Sheet Summary (Billion yen) [Assets] [Liabilities and Net Assets] As of the end As of the end Increase As of the end As of the end Increase Account Account of Mar. 2026 of Sep. 2026 /Decrease of Mar. 2026 of Sep. 2026 /Decrease Cash and Deposits 153.3 129.4 -23.9 Accounts Payabl
Slide 8: (Reference) Consolidated B/S (Balance of Goodwill and Other Intangible Assets)
(Reference) Consolidated B/S (Balance of Goodwill and Other Intangible Assets) Remaining Balance of goodwill and other intangible assets End of FY2026/3 End of Q1 FY2027/3 End of Q2 FY2027/3 amortization period Other intangible assets 44.3 billion yen 44.3 billion yen 42.0 billion yen 19 years, 11 m
Slide 9: (Reference) Trend of Balance of Content Production Expenses in B/S
(Reference) Trend of Balance of Content Production Expenses in B/S (Consumer area) (Billion yen) 97.3 88.0 10.8 78.4 12.4 76.0 73.8 67.4 15.8 15.1 35.6 61.2 15.6 56.7 13.4 31.3 53.6 51.1 13.6 Amortization in progress*1 14.2 25.6 11.2 27.4 21.4 14.0 22.7 Overseas studios 18.5 16.8 17.9 Japan studios
Slide 10: Per Segments Results / Forecast
02 Per Segments Results / Forecast -10-
Slide 11: Entertainment Contents Business
Entertainment Contents Business (Billion yen) FY2026/3 FY2027/3 Thru Q2 Full Year Results Thru Q2 Full Year Forecast Q2 FY2027/3 Results Sales 148.8 326.6 145.1 357.0 Overall results exceeded expectations Consumer 100.0 219.9 90.3 246.0 Animation 14.8 28.4 11.8 29.0 • Catalogue sales of Full Game
Slide 12: (Reference) Entertainment Contents Business by Sub-segment
(Reference) Entertainment Contents Business by Sub-segment Q2 FY2027/3 Results Forecast • Catalogue sales performed steadily • Release key titles from Q3 onward, including Full Game • Continued promotional activities based on Football Manager 27, STRANGER THAN HEAVEN “sales transformation” and Perso
Slide 13: (Reference) Consumer Area / Full Game: Sales Trends
(Reference) Consumer Area / Full Game: Sales Trends (Billion yen) 34.9 31.5 29.8 25.7 27.5 19.7 21.3 17.2 14.4 15.2 15.3 14.7 New Titles 12.4 12.5 Catalogue Sales 11.0 3.9 8.2 11.5 1.7 6.1 9.8 10.7 6.7 0.2 2.5 3.7 2.6 0.1 11.2 10.9 11.8 11.4 10.5 8.5 8.6 8.6 8.9 8.8 9.2 9.7 7.3 8.0 Q1 Q2 Q3 Q4 Q1 Q2
Slide 14: New Key Titles: Sales/Launch Schedule (Consumer area)
New Key Titles: Sales/Launch Schedule (Consumer area) FY2027/3 Upcoming Plans Sonic Frontiers - Definitive Edition*1 STRANGER THAN HEAVEN Crazy Taxi: World Tour Alien: Isolation 2 (Jun. 24, 2026) (Jan. 15, 2027) (2027) (Release Date TBD) Football Manager 27 Persona 4 Revival VIRTUA FIGHTER CROSSROAD
Slide 15: Pachislot & Pachinko Machines Business
Pachislot & Pachinko Machines Business (Billion yen) FY2026/3 FY2027/3 Thru Full Year Thru Full Year Q2 FY2027/3 Results Q2 Results Q2 Forecast Sales 41.8 132.0 49.0 115.5 Strong sales, led by pachislot Pachislot 16.0 75.3 32.8 67.2 • Smart Pachislot Lycoris Recoil exceeded forecast Pachinko 19.4
Slide 16: New Key Titles: Sales Schedule
New Key Titles: Sales Schedule Through Q2 FY2027/3 Q3 FY2027/3 Q4 FY2027/3 onward Smart Pachislot BIG DREAM Smart Pachislot Beast King A-SLOT+ Kaiun JAPAN BT THE GOLDEN PUSHER (Oct. 2026) (Feb. 2027) (May 2026) Smart Pachislot Lycoris Recoil Smart Pachislot Kaitou Tenshi Twin Angel 2 Pachislot (Sep.
Slide 17: Main Titles from Q3 Onward
Main Titles from Q3 Onward Plan to introduce several new titles, led by the Hokuto No Ken series Upcoming Titles (Examples) Pachislot Smart Pachislot Beast King e SHANGRI-LA FRONTIER e Hokuto No Ken Gekitou ©Sammy ©Katarina / Ryosuke Fuji / Kodansha ©Katarina / Ryosuke Fuji / Kodansha, Shangri-La
Slide 18: Gaming Business
Gaming Business FY2026/3 FY2027/3 (Billion yen) Thru Full Year Thru Full Year Q2 FY2027/3 Results Q2 Results Q2 Forecast Existing businesses performed steadily Sales 8.5 25.3 16.3 34.5 • Gaming machine sales: Sales of video slot machine of key Gaming machine sales 2.9 8.3 4.1 9.1 series performed
Slide 19: (Reference) New Title in Gaming Machine Sales
(Reference) New Title in Gaming Machine Sales Launch of new title using SEGA's Legacy IP from September BONANZA BROS. GOLDEN HEIST © SEGA SAMMY CREATION INC. -19- © SEGA
Slide 20: (Reference) PARADISE SEGASAMMY
(Reference) PARADISE SEGASAMMY (KRW Billion) FY2026/3 FY2027/3 Thru Full year Thru Q2 FY2027/3 Results Q2 Results Q2 Sales 291.4 597.4 313.1 Casino 238.2 479.6 244.6 Casino and hotel sales performed steadily Hotel 43.8 96.6 59.0 • Casino drop reached a record high on a quarterly basis Other 9.3 21
Slide 21: Future Initiatives
03 05 Future Initiatives -21-
Slide 22: Initiatives and Outlook for the Second Half
Initiatives and Outlook for the Second Half Launch new key titles of Full Game from Q3 onward Entertainment Expect expansion in new title and catalogue sales through each “sales transformation” Contents initiative Business Expect licensing-out related revenue to increase through further expans
Slide 23: Trends in Key Titles of Full Game: STRANGER THAN HEAVEN
Trends in Key Titles of Full Game STRANGER THAN HEAVEN Wishlist Registrations*: Comparison with our benchmark title (Thousand registrations) STRANGER THAN HEAVEN • Wishlist registrations exceeded 1 million (announced on Sep. 3) • Outperforming our benchmark title at the same stage before release • R
Slide 24: Trends in Key Titles of Full Game: Persona Revival
Trends in Key Titles of Full Game Persona 4 Revival Wishlist Registrations*: Comparison with our benchmark titles (Thousand registrations) Persona 4 Revival • Wishlist registrations exceeded 2 million • Outperforming our benchmark titles at the same stage before release • Rolled out promotional camp
Slide 25: Trends in Key Titles of Full Game: Persona unit sales
Trends in Key Titles of Full Game Trends of Unit Sales of Persona 5 Royal and Persona 3 Reload (Thousand units) • Summer Game Fest 2026 • First reveal of Persona 6 Stimulated user interest by sharing information on • First reveal of new titles Persona 4 Revival and Persona 6 Persona 4 Revival Ro
Slide 26: Upcoming Plans for Key IPs
Upcoming Plans for Key IPs Plans for video adaptations including a movie scheduled to be released in March 2027, along with product rollouts and events through various collaborations and partnerships Games Games Visual Media Events, Merchandise, etc. Sonic the Hedgehog 4 (Mar. 19, 2027*1) Sonic Ra
Slide 27: Upcoming Plans for Key IPs
Upcoming Plans for Key IPs Launch a new Full Game title in Jan. 2027. Announced the plan for a video adaptation. Roll out merchandising and other initiatives for the title, along with the Like a Dragon series Games Video Adaptations Events, Merchandise, etc. STRANGER THAN HEAVEN (Jan. 15, 2027)
Slide 28: Upcoming Plans for Key IPs
Upcoming Plans for Key IPs Launch a new Full Game title in Feb. 2027. Roll out collaborations and merchandising initiatives to mark the 30th anniversary. Games Events, Merchandise, etc. Persona 4 Revival (Feb. 18, 2027, May 20, 2027 for Nintendo SwitchTM 2) -28- ©ATLUS. ©SEGA.
Slide 29: Transmedia Rollout Update (Store expansion)
Transmedia Rollout Update (Store expansion) Open SEGA STORE, the flagship stores, in Beijing and Osaka Permanent store count rises to four, including Shanghai (May 2025) and Tokyo (Jul. 2025) Stores serve as hubs for Transmedia rollout 2026 2026 Jul. Oct. OPEN OPEN SEGA STORE BEIJING SEGA STOR
Slide 30: AM&TOY Area
AM&TOY Area Results Sales and Operating Income (YoY) • Development of new markets proceeded with the entry of new customers, alongside strong demand from existing customers Sales Operating Income (Billion yen) (Billion yen) • Sales of the UFO CATCHER® series were strong as the 42.8 crane game market
Slide 31: Appendix
04 Appendix SEGASammy -31-
Slide 32: Impact of Exchange Rate Fluctuations
Impact of Exchange Rate Fluctuations [Impact of Foreign Exchange in Q2 Results] Positive impact of approximately 0.9 billion yen on sales and negative impact of 0.2 billion yen on operating income (-0.2 billion yen) in the Entertainment Contents Business (Billion yen) Q1 Q2 Sales 0.99 0.95 [Curren
Slide 33: Rollout Schedule (Consumer Area)
Rollout Schedule (Consumer Area) Title Launch Region Platform Full Game FY2027/3 Sonic Frontiers - Definitive Edition Jun. 24, 2026 Global Nintendo Switch TM 2 Sonic Frontiers is also available on other platforms Metaphor: ReFantazio Nov. 12, 2026 Global Nintendo SwitchTM 2 Also available on other p
Slide 34: Rollout Schedule (Animation Area)
Rollout Schedule (Animation Area) Title Launch Region Platform TMS FY2027/3 Always a Catch! Apr. 1, 2026 - - A work of UNLIMITED PRODUCE Project*1 ENTERTAINMENT Dr.STONE SCIENCE FUTURE(Final Season) Apr. 2, 2026 - - Detective Conan: Fallen Angel of the Highway Apr. 10, 2026 - - BAKI-DOU Part2 Jun. 1
Slide 35: Rollout Schedule (AM&TOY Area)
Rollout Schedule (AM&TOY Area) Title Launch Region Platform FY2027/3 AM PAW Patrol Fun with Marshall Jul. 2, 2026 - - Curious George Ukitto-Carnival Jul. 2, 2026 - - Curious George Ukitto-Drive Jul. 2, 2026 - - cherrit Jul. 7, 2026 - - MOGURI A TALE Jul. 8, 2026 - - TOY FY2027/3 “ANPANMAN” Talking P
Slide 36: Sales Schedule
Sales Schedule [Main titles sold by Q2 / titles planned to be sold from Q3 onward] Title Initial Installation Unit Sales Specification Range *1 Sort Pachislot In or Smart Pachislot BIG DREAM THE GOLDEN PUSHER May 2026 10,400 units High New Series before Q2 Smart Pachislot Lycoris Recoil Sep. 2026 34
Slide 37: Investor Relations website and gaming regulation cautionary statement
https://www.segasammy.co.jp/en/ir/ Cautionary Statement for Investors and Shareholders with Respect to Gaming Statutes and Regulations SEGA SAMMY HOLDINGS INC. (the "Company") is registered with the Nevada Commission as a publicly traded corporation and has been found suitable to directly or indirec
Sega Sammy Holdings — Q2 FY2027/3 Earnings Presentation on 6ix