Bushiroad, Inc. · TSE:7803
Bushiroad — FY2026 Earnings Presentation
35 slides from Bushiroad's earnings presentation, Aug 13, 2026
Slide 1: FY2026 Full-Year Financial Results Briefing Material
FY2026 Full-Year Financial Results Briefing Material Bushiroad Inc. Securities code: 7803 August 13, 2026 Notice: This document is an excerpt translation of the original Japanese document and is only for reference purposes. In the event of any discrepancy between this translated version and the orig
Slide 2: Agenda
・FY26 Full-Year Financial Results Summary ・Topics ・Consolidated Performance Forecast for the FY27 ・Appendix ©Bushiroad 2
Slide 3: FY26 Full-Year Financial Results Summary
FY26 Full-Year Financial Results Summary ©Bushiroad 3
Slide 4: Consolidated Income Statement Summary
Consolidated Income Statement Summary Quarter FY26 4Q FY25 4Q + / -amount Full Year FY26 FY25 + / -amount (Unit:million yen) ① ② ①-② (Unit:million yen) ③ ④ ③-④ Net sales 15,467 16,803 ▲1,336 Net sales 57,823 56,175 +1,648 Gross profit 5,180 6,456 ▲1,276 Gross profit 20,446 20,009 +437 SG&A expenses
Slide 5: Full-year Net sales by Unit
Full-year Net sales by Unit (百万円 / million yen) 188 318 6,718 6,324 529 1,955 334 1,783 733 6,974 9,144 6,583 8,891 954 5,599 4,816 1,101 793 5,829 5,693 6,845 4,633 4,442 5,253 6,257 5,990 4,525 8,365 5,881 10,355 27,037 26,850 22,716 21,277 15,325 FY22 FY23 FY24 FY25 FY26 ©Bushiroad 5
Slide 6: Changes in the ratio of Net sales by Unit for the full-year
Changes in the ratio of Net sales by Unit for the full-year 1.7% 1.1% 0.7% 0.3% 100% 0.6% 11.3% 11.6% 13.3% 14.3% 14.2% 90% 3.2% 3.4% 1.9% 2.0% 2.4% 80% 11.0% 9.9% 12.6% 15.8% 15.8% 70% 10.8% 9.1% 11.4% 10.1% 11.8% 60% 17.1% 11.1% 12.7% 10.4% 50% 24.7% 40% 30% 46.6% 46.0% 48.1% 46.4% 20% 36.5% 10% 0
Slide 7: Full-Year Highlights
Full-Year Highlights TCG / TRADING CARD GAME MD / MERCHANDISING ・Held various campaigns to celebrate the 18th anniversary of "Weiβ Schwarz" and ・Achieved record full-year sales. the 15th anniversary of "Cardfight!! Vanguard," showing steady performance. ・The figure brand "PalVerse" expanded signific
Slide 8: Quarterly Net sales
Quarterly Net sales Due to the transition to the new unit structure, figures for the fiscal years ending June 2024 and June 2025 have been reclassified. ©Bushiroad 8
Slide 9: Quarterly Highlights
Quarterly Highlights (百万円 / million yen) Quarterly Net sales Topics YoY ・Our core products, "Weiβ Schwarz" and "Cardfight!! Vanguard," recovered from the third-quarter adjustment period and progressed solidly. 7,393 ・hololive OFFICIAL CARD GAME: solid. * Planning and development: COVER Corp. Sales a
Slide 10: Quarterly Consolidated Performance: Net sales/Gross profit/Gross profit margin
Quarterly Consolidated Performance: Net sales/Gross profit/Gross profit margin (百万円 / million yen) 15,467 売上高 / Net sales 売上総利益 / Gross profit 33.5% 5,180 粗利率 / Gross profit margin 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q FY22 FY23 FY24 FY25 FY26 ©Bushiroad 10
Slide 11: Quarterly Consolidated Performance: Net sales/Operating profit/Operating profit margin
Quarterly Consolidated Performance: Net sales/Operating profit/Operating profit margin (百万円 / million yen) 15,467 売上高 / Net sales 営業利益 / Operating profit 営業利益率 4.9% / Operating profit margin 752 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q FY22 FY23 FY24 FY25 FY26 ©Bushiroad 11
Slide 12: Quarterly Consolidated Performance: Net sales/Ordinary profit/Ordinary profit margin
Quarterly Consolidated Performance: Net sales/Ordinary profit/Ordinary profit margin (百万円 / million yen) 15,467 売上高 / Net sales 経常利益 / Ordinary profit 経常利益率 5.9% / Ordinary profit margin 911 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q 1Q 2Q 3Q 4Q FY22 FY23 FY24 FY25 FY26 ©Bushiroad 12
Slide 13: Topics
Topics ©Bushiroad 13
Slide 14: TCG Topics in FY26 4Q
TRADING CARD GAME TCG Topics in FY26 4Q (百万円 / million yen) 売上高 / Net sales Net sales 7,393 million yen YoY ▲585 million yen ・Our core products, "Weiβ Schwarz" and "Cardfight!! Vanguard," recovered from the 7,393 third-quarter adjustment period and progressed solidly. ・"hololive OFFICIAL CARD GAME"
Slide 15: TCG Future Outlook① Weiβ Schwarz (Japanese Edition)
TRADING CARD GAME TCG Future Outlook① Weiβ Schwarz (Japanese Edition) ©Bushiroad 15
Slide 16: TCG Future Outlook② Palworld OFFICIAL CARD GAME
TRADING CARD GAME TCG Future Outlook② Palworld OFFICIAL CARD GAME FY27 TCG Overseas Sales Ratio Projected to Exceed 50% In addition to the simultaneous global launch of "Palworld OFFICIAL CARD GAME" in On July 30, 2026, we launched the " Palworld OFFICIAL CARD GAME " in three three languages and the
Slide 17: (Reference) TCG domestic and overseas sales
TRADING CARD GAME TCG (Reference) TCG domestic and overseas sales Domestic sales million YoY million (Full Year) yen yen Overseas sales million YoY million yen (Full Year) yen Overseas sales ratio % YoY Pt (Full Year) Overseas sales progressed solidly, driven by the English editions of "Weiβ Schwarz
Slide 18: Digital Games: Topics in FY26 4Q and Future Outlook
DIGITAL GAMES デジタルゲーム Topics in FY26 4Q and Future Outlook (百万円 / million yen) 売上高 / Net sales Net sales 1,300 million yen YoY ▲458 million yen 【FY26 4Q】 ・Sales of "HUNTER×HUNTER NEN×SURVIVOR," which was released in February 2026, settled down, resulting in a QoQ decline in revenue. 【Future Outlook】
Slide 19: Live Entertainment Topics in FY26 4Q
LIVE ENTERTAINMENT ライブエンタメ Topics in FY26 4Q (百万円 / million yen) 売上高 / Net sales Net sales 1,900 million yen YoY ▲281 million yen ・Although fewer large-scale events were held compared to Q3, performance remained on track, driven by contributions from CD products. 1,900 ・Held events such as "BanG Dre
Slide 20: Live Entertainment Future Outlook
LIVE ENTERTAINMENT ライブエンタメ Future Outlook 【FY26 4Q】 Presented in-house IP stage plays 【FY27 1Q】MyGO!!!!! 9th LIVE「つなぎ目の向こうに」 Held on July 11–12, 2026, venue tickets for both days were completely sold out, recording the largest attendance ever for a MyGO!!!!! solo live concert. 【FY27 1Q】Roselia 10th
Slide 21: (Reference) Future Developments of the BanG Dream! Project
(Reference) Future Developments of the BanG Dream! Project FY27 1Q FY27 2Q FY27 3Q (July-September 2026) (October-December 2026) (January-March 2027) From July 2026 Coming October 16, 2026 From January 2027 TV anime series Movie "BanG Dream! YUME∞MITA" "Ave Mujica - prima aurora -" "BanG Dream! It‘s
Slide 22: Merchandising Topics in FY26 4Q
MERCHANDISING MD Topics in FY26 4Q (百万円 / million yen) 売上高 / Net sales Net sales 2,599 million yen YoY ▲72 million yen 2,599 ・Revenue increased QoQ. Performance progressed solidly. ・The figure brand "PalVerse" performed strongly. Following Q3, the brand recorded its highest quarterly sales ever in Q
Slide 23: Merchandising Future Outlook: PalVerse
MERCHANDISING MD Future Outlook The figure brand "PalVerse" (Reference) MD Business Sales Breakdown "PalVerse" is experiencing rapid growth primarily by Product Category in Japan, East Asia, Europe, and North America, 14% 14% thanks to its strong balance of price and quality. その他 Furthermore, it is
Slide 24: Media Content Topics in FY26 4Q
MEDIA CONTENT メディアコンテンツ Topics in FY26 4Q (百万円 / million yen) 売上高 / Net sales Net sales 614 million yen YoY +140 million yen ・Achieved record FY26 4Q sales. 614 Starting this term, the Media Content Unit integrating both the advertising and publishing Sales increased as a result of distributing the
Slide 25: Sports Topics in FY26 4Q
SPORTS スポーツ Topics in FY26 4Q (百万円 / million yen) 売上高 / Net sales 売上高 1,567 百万円 YoY ▲132 百万円 While revenue decreased QoQ due to the major New Japan Pro-Wrestling event in 3Q, performance continued to progress solidly. New Japan Pro-Wrestling ・"DOMINION 6.14 in OSAKA-JO HALL" (Jun 14, 2026), the larg
Slide 26: Sports Future Outlook
SPORTS スポーツ Future Outlook Share Transfer of New Japan Pro-Wrestling Co., Ltd. Positioning STARDOM as a Core Business – Integration into the Live Entertainment Unit – As announced in the "Notice Concerning the Execution of a Share Transfer In July 2026, the Company conducted a reorganization of its
Slide 27: Upward Revision of Consolidated Performance Forecasts for FY27
Upward Revision of Consolidated Performance Forecasts for FY27 ©Bushiroad 27
Slide 28: Consolidated Performance Forecast for the FY27
Consolidated Performance Forecast for the FY27 The previous fiscal year was positioned as a preparatory period for future business expansion. In the current fiscal year, we will launch two major titles: the trading card game "Palworld Official Card Game" and the digital game "BanG Dream! Our Notes".
Slide 29: Dividend Forecast for the FY27
Dividend Forecast for the FY27 (Forecast of Dividend Increase) FY25 FY26 FY27 Actual Dividend Declared Dividend Forecast Dividend Record Date June 30, 2025 June 30, 2026 June 30, 2027 Dividends per share 2.25 yen* 2.50 yen 3.00 yen *The Company executed a 2-for-1 stock split of its common stock effe
Slide 30: Press Release: Share Repurchase and Executive Changes
Press Release June 30, 2026 Announcement Regarding Determination of July 28, 2026 Matters Related to Share Repurchase Announcement Regarding Changes in We hereby announce that our Board of Directors resolved at a meeting held on June 30, Representative Directors and New Executive 2026, to determine
Slide 31: Appendix
Appendix ©Bushiroad 31
Slide 32: Major IP Products currently dealt by Bushiroad Group
Major IP Products currently dealt by Bushiroad Group Inhouse IP Sales Ranking Duration of major IP Products *For third-party IPs, only licensed-in titles are listed. in FY26 (*1) In-house IP Third-party IP IP platform BanG Dream!(*2) ZERO RISE 1st The Figure Brand ″PalVerse″ 3rd Weiβ Schwarz( (*3) S
Slide 33: Bushiroad's Core Focus: LIVE-MIXED ENTERTAINMENT
Bushiroad’s Core Focus: LIVE-MIXED ENTERTAINMENT Creating daily touchpoints through retail TCG operations that produce the very venues stores, events, and prize promotions for play Pro-Wrestling tours delivering IP expansion merging music concerts and heat and power directly to various stage plays r
Slide 34: Project Concept: LIVE-MIXED ENTERTAINMENT
LIVE-MIXED ENTERTAINMENT ~An example of BanG Dream! Project~ Project Concept The novelty and uniqueness of combining voice actresses with a girls’ band, along with the energy generated by live music performances. Expand across multiple channels to maximize engagement and excitement TCG Digital Game
Slide 35: Disclaimer
Disclaimer This material has been prepared based on the information available to the Company at the time of its preparation. The Company offers no guarantee of its realization. Furthermore, please note that the materials include financial information based on past financial statements or the like th