Bushiroad, Inc. · TSE:7803
Bushiroad — Q2 FY2026 Earnings Presentation
31 slides from Bushiroad's earnings presentation, Feb 13, 2026
Slide 1: FY2026 2Q Financial Results Briefing Material
FY2026 2Q Financial Results Briefing Material Bushiroad Inc. Securities code: 7803 February 13, 2026 Notice: This document is an excerpt translation of the original Japanese document and is only for reference purposes. In the event of any discrepancy between this translated version and the original
Slide 2: ・FY26 2Q Financial Results Summary ・Topics ・Progress against Consolidated Performance Forecasts for FY26
・FY26 2Q Financial Results Summary ・Topics ・Progress against Consolidated Performance Forecasts for FY26 ・Appendix ©BUSHI 2
Slide 3: FY26 2Q Financial Results Summary
FY26 2Q Financial Results Summary ©BUSHI 3
Slide 4: Consolidated Income Statement Summary
Consolidated Income Statement Summary Quarter FY26 2Q FY25 2Q + / -amount First Second Quarter FY26 2Q FY25 2Q + / -amount (Unit:million yen) ① ② ①-② (Unit:million yen) ③ ④ ③-④ Net sales 14,072 13,457 +615 Net sales 27,839 25,731 +2,108 Gross profit 5,009 4,935 +74 Gross profit 10,226 8,883 +1,343 S
Slide 5: Quarterly Net sales
Quarterly Net sales Due to the transition to the new unit structure, figures for the fiscal years ending June 2024 and June 2025 have been reclassified. ©BUSHI 5
Slide 6: Highlights
Highlights (百万円 / million yen) Quarterly Net sales Topics YoY ・Net sales decreased YoY and QoQ, reflecting fewer releases of large-scale products (Booster Packs) but results progressed 6,717 solidly. TCG ・Cardfight!! Vanguard: solid. ▲122 ・Weiβ Schwarz: steady. ・hololive OFFICIAL CARD GAME: solid. *
Slide 7: Quarterly Consolidated Performance: Net sales/Gross profit/Gross profit margin
Quarterly Consolidated Performance: Net sales/Gross profit/Gross profit margin ©BUSHI 7
Slide 8: Quarterly Consolidated Performance: Net sales/Operating profit/Operating profit margin
Quarterly Consolidated Performance: Net sales/Operating profit/Operating profit margin ©BUSHI 8
Slide 9: Quarterly Consolidated Performance: Net sales/Ordinary profit/Ordinary profit margin
Quarterly Consolidated Performance: Net sales/Ordinary profit/Ordinary profit margin ©BUSHI 9
Slide 10: Topics
Bsusniroap Topics
Slide 11: TCG Topics in FY26 2Q
TRADING CARD GAME TCG Topics in FY26 2Q Net sales 6,717 million yen YoY ▲122 million yen ・Net sales decreased YoY and QoQ , reflecting fewer releases of large-scale products (Booster Packs) but results progressed solidly. ・ Cardfight!! Vanguard: solid. ・Weiβ Schwarz: steady. ・hololive OFFICIAL CARD
Slide 12: TCG Future Outlook
TRADING CARD GAME TCG Future Outlook Weiβ Schwarz Cardfight!! Vanguard Japanese editions (Booster Packs) ・ Summer Pockets REFLECTION BLUE ・怪獣8号 "Cardfight!! Vanguard" FY26 1Q Re:Edit ・MARVEL Vol.3 [MARVEL STUDIOS] ・Toy Story 30YEARS&BEYOND marks its 15th anniversary this year. Stay tuned as ・デート・ア・ラ
Slide 13: TCG domestic and overseas sales
TRADING CARD GAME TCG (Reference) TCG domestic and overseas sales Domestic sales million YoY million (1Q+2Q) yen yen Overseas sales million YoY million yen (1Q+2Q) yen Overseas sales ratio % YoY Pt (1Q+2Q) Driven by Cardfight!! Vanguard (Japanese and English editions), hololive OFFICIAL CARD GAME (E
Slide 14: Digital Games Topics in FY26 2Q and Future Outlook
DIGITAL GAMES デジタルゲーム Topics in FY26 2Q and Future Outlook Net sales 1,368 million yen YoY +70 million yen ・Two console titles, “The Ancient Magus' Bride Midsummer Pilgrimage” and “D.C. Re:tune,” were released. ・The new mobile game “HUNTER×HUNTER NEN×SURVIVOR” launches simultaneously worldwide in Fe
Slide 15: Digital Games Release Schedule
DIGITAL GAMES Release Schedule ~ 3 console & 1 mobile in FY26 3Q ~ デジタルゲーム FY26 1Q FY26 2Q(The quarter under review) FY26 3Q In and after FY26 4Q / TBD In-House IP September 2025 * October 2025 Licensed IP October 2025 Original IP January 2026 Licensed IP March 2026 Console games Visual Novels Lilac
Slide 16: Live Entertainment Topics in FY26 2Q
LIVE ENTERTAINMENT ライブエンタメ Topics in FY26 2Q Net sales 1,905 million yen YoY +547 million yen ・Held major live events, including the MyGO!!!!!×Ave Mujica Joint Live「Beyond the Fork in the Road」 Shanghai extra performance and MyGO!!!!! 8th LIVE「想いのかたちが積もるとき」. ・Net sales increased YoY and QoQ, driven
Slide 17: Live Entertainment Future Outlook
LIVE ENTERTAINMENT ライブエンタメ Future Outlook ● Poppin'Party New Year LIVE「Happy BanG Year!!」 ●Large-scale live events in Japan ~FY26 3Q Outlook: Many live events are scheduled, while the number of new CD releases is expected to decrease.~ ・December 6, 2025 MyGO!!!!! 8th LIVE(KEIO ARENA FY26 2Q TOKYO) (
Slide 18: Merchandising Topics in FY26 2Q
MERCHANDISING MD Topics in FY26 2Q Net sales 2,103 million yen YoY ▲122 million yen ・Sales decreased YoY due to the temporary demand for MD in foreign countries in FY25 2Q but results progressed solidly. ・The figure brand "PalVerse" is performing well both domestically and overseas. With many inquir
Slide 19: Merchandising Future Outlook
MERCHANDISING MD Future Outlook Expansion of "PalVerse“ worldwide Further expansion of the prize business The outstanding performance of our prize business has enabled us to strengthen our product development section and overseas operation. We will continue to meet demand for the rapidly growing min
Slide 20: Media Content Topics in FY26 2Q
MEDIA CONTENT メディアコンテンツ Topics in FY26 2Q Net sales 469 million yen YoY +70 million yen Sales increased as a result of distributing the movie Starting this term, the Media Content Unit integrating both the advertising and publishing “劇場版すとぷり はじまりの物語 businesses was launched. Through this integration,
Slide 21: Sports Topics in FY26 2Q
SPORTS スポーツ Topics in FY26 2Q Net sales 1,485 million yen YoY +218 million yen New Japan Pro-Wrestling ・Net sales decreased QoQ following seasonal trends, but increased YoY as attendance grew, driven by the excitement of Hiroshi Tanahashi’s final road to retirement. ・Content revenue also increased,
Slide 22: Sports Future Outlook
SPORTS スポーツ Future Outlook FY26 3Q 「サンセイアールアンドディ presents WRESTLE KINGDOM 20 in 東京ドーム 棚橋弘至引退」 Tokyo Dome: 46,913 (Sold Out / Full House) On 4 January 2026, NJPW held 「サンセイアールアンドディ presents WRESTLE KINGDOM 20 in 東京ドーム 棚橋弘至引退」 held on January 4, 2026, we featured Hiroshi Tanahashi's retirement match a
Slide 23: Progress against Consolidated Performance Forecasts for FY26
Progress against Consolidated Performance Forecasts for FY26 ©BUSHI 23
Slide 24: Progress against Consolidated Performance Forecasts for FY26
Progress against Consolidated Performance Forecasts for FY26 Performance Performance through the second quarter remained solid Results across all business segments, continuing the momentum (百万円 / million yen) forecasts Progress from the first quarter, and the progress rate against full- (Q2 Cumulati
Slide 25: Press Release
Press Release December 17, 2025 December 23, 2025 Notice: Regarding the Cancellation of Business Alliance Agreement: GENDA and Bushiroad Treasury Shares (Cancellation of treasury shares pursuant — Global Expansion and IP Value Enhancement — to the provisions of Article 178 of the Companies Act) We a
Slide 26: Appendix
Bsusniroap Appendix
Slide 27: Differences in IP Utilization Across Major TCG Titles
Reference: Differences in IP Utilization Across the Company’s Major TCG Titles <IP Platform TCG> This Month Next Month The Month after Next ※1 Weiß Schwarz IP Detective Opera Milky Holmes Revue Starlight BanG Dream! (There is no work called Weiβ Schwarz.) Each product features a different IP, with c
Slide 28: IP Developer Strategy
IP Developer Strategy Intellectual Property IP has a wide meaning including works, characters, and others at Bushiroad Inc. "One-stop media mix" to swiftly implement various corporate activities within the Group that are essential for the creation and growth of IP. Then, "promotion" throughout the G
Slide 29: IP Developer Strategy ~ BanG Dream! Project ~
IP Developer Strategy ~ BanG Dream! Project ~ “BanG Dream!” is a next-generation girls band project where anime, games, comics and live performances all come together in a media mix. Among the many music-related anime contents, the project leads the way in a style where the character voice actors ac
Slide 30: Enhanced Strategies for Platforms Utilizing IPs
Enhanced Strategies for Platforms Utilizing IPs Bushiroad Inc. aims to further demonstrate its presence and realize monetization in the entertainment market by making use of “Creativity (Idea)” and “Capabilities for Promotion” built on our experience as an IP developer and reinforcing the position a
Slide 31: Disclaimer
Disclaimer This material has been prepared based on the information available to the Company at the time of its preparation. The Company offers no guarantee of its realization. Furthermore, please note that the materials include financial information based on past financial statements or the like th