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THRILL: First-ever annual profit achieved, driven by cost control and product progress

THRILL: First-ever annual profit achieved, driven by cost control and product progress

Gamethrill AbFebruary 23, 20264
THRILL: First-ever annual profit achieved, driven by cost control and product progress

About this update from Gamethrill Ab

Achieved first-ever positive annual result with 183 KSEK profit after financial items, despite a slight revenue dip to 7.4 MSEK. Focus remains on product development and cost efficiency, with a broader launch of Kwizit planned for 2026.Original document: This is an AI-generated summary and may contain inaccuracies. Please verify any important information with the original source.

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