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GCL Subsidiary 4Divinity Unveils Upcoming Souls-Like FPS ‘Guns of Eschaton,’ Set in Viktor Antonov’s Apocalyptic Wild West

SINGAPORE, June 30, 2026 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (Nasdaq: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. (“4Divinity”), has secured exclusive worldwide publishing and distribution rights from developer Eschatology Entertainment for its upcoming debut game, “Guns of Eschaton.” The title is a mystical Western first-person shooter (“FPS”) fused with a Souls-like challenge and set i

articleGcl Global Holdings LtdJune 30, 20267 min read/news/gcl-subsidiary-4divinity-unveils-upcoming-souls-like-fps-guns-of-eschaton-set-in-viktor-antonovs-apocalyptic-wild-west
GCL Subsidiary 4Divinity Unveils Upcoming Souls-Like FPS ‘Guns of Eschaton,’ Set in Viktor Antonov’s Apocalyptic Wild West

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SINGAPORE, June 30, 2026 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (Nasdaq: GCL) ("GCL" or the "Company"), a leading provider of games and entertainment, today announced that its publishing subsidiary, 4Divinity Pte. Ltd. ("4Divinity"), has secured exclusive worldwide publishing and distribution rights from developer Eschatology Entertainment for its upcoming debut game, "Guns of Eschaton." The title is a mystical Western first-person shooter ("FPS") fused with a Souls-like challenge and set in the original universe envisioned by the late Viktor Antonov, the art director behind some of the most memorable worlds in videogames including "Half-Life 2" and "Dishonored." About the Game Set in the wild west of nineteenth-century America, "Guns of Eschaton" draws upon iconic figures and archetypes from classic Western novels and cinema, reimagined within a fantastical apocalyptic world, where every enemy encounter means risking death. Players are sent on a journey across a dying country from the West to the East Coast of America. In this apocalyptic setting, every enemy encounter becomes a test of preparation, resource management, and survival. Players will learn to tackle enemy encounters using specialised ammunition, well-timed parries, occult powers, precise dashes, and the Codex, which reveals enemy weaknesses through its Sequence Points system. Together, these core mechanics form the foundation of the game's strategic combat. Just remember: Every. Shot. Counts. "We are incredibly honoured to be revealing 'Guns of Eschaton,' the final project shaped by the extraordinary vision of Viktor Antonov," shares Fuad Kuliev, Studio Head at Eschatology Entertainment. "From the earliest stages of development, I had the privilege of shaping this world together with Viktor: where ideas, themes, and concepts evolved through his talent into the world players will see today. Viktor's imagination and creative legacy have been a constant source of inspiration throughout development, and this game is the result of an incredible collaborative effort from our entire team to bring that vision to life. We are proud to share it with players around the world in partnership with our global exclusive publisher and distributor, 4Divinity." "'Guns of Eschaton' embodies what we value most in a publishing partnership: a unique creative vision, a passionate development team, and an exper...

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Viktor AntonovGCLEschatologyGCL GroupGunsapocalyptic world