Stephanie Notany
Head of Investor Relations
Replay available
Roblox Corporation (NYSE: RBLX) Q3 2025 earnings conference call, held 2025-10-30. Replay captured from the company's public earnings webcast.

Head of Investor Relations
Co-founder and Chief Executive Officer
Chief Financial Officer
Analyst, Morgan Stanley
Analyst, BMO Capital Markets
Analyst, Goldman Sachs
Analyst, Citigroup
Analyst, JP Morgan
Analyst, Wells Fargo
Analyst, Deutsche Bank
Analyst, Bank of America
Analyst, BTIG
Thank you. Stephanie Notany, you may now begin your conference. Thanks, Kate. Good morning, everyone. Thank you for joining our Q&A session to discuss Roblox's Q3 2025 results. With me today is Roblox co-founder and CEO, David Bazzucchi, and our Chief Financial Officer, Naveen Chopra. Our shareholder letter, SEC filings, supplemental slides, and a replay of today's call can be found on our investor relations website. Our commentary today may include forward-looking statements, which are subject to risk, uncertainties, and assumptions that could cause actual results to differ materially from those described in our forward-looking statements. A description of these risk, uncertainties, and assumptions are included in our SEC filings, including our most recent reports on Form 10-K and Form 10-Q. You should not rely on our forward-looking statements as predictions of future events. We disclaim any obligation to update these statements except as required by law. During this call, we will also discuss certain non-GAAP financial measures. Reconciliations between GAAP and non-GAAP metrics can be found in our shareholder letter and supplemental slides. With that, I'll turn it over to Dave. Thank you, Stephanie. Good morning, and thank you for joining us today. A year ago, At RDC, we shared the goal of capturing 10% of the global gaming content market. We'd like to report that we've made tremendous progress. We estimate now that 3.2% of global gaming bookings or revenue is going through Roblox, and that's up from 2.3% last year. Our platform and our creator ecosystem is healthier than it has ever been. Similarly to Q2, in Q3, we saw strength both across the platform with both existing and new experiences on the platform. The number of experiences that have more than 10 million...