Slide 1: FY2025 Full-Year (Fourth Quarter) Financial Results
GREE Holdings, Inc. FY2025 Full-Year (Fourth Quarter) Financial Results August 6, 2025 Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 2: Executive Summary (FY25 Full-Year)
Executive Summary (FY25 Full-Year) ◼ Net sales ¥53.8 billion, operating profit ¥5.3 billion, EBITDA ¥5.6 billion ⁃ Profitability improved in all business segments, secured stable profit, operating profit in line with forecast Three consecutive hits from new titles released in 3Q; made progress in ex
Slide 3: Executive Summary (FY25 4Q)
Executive Summary (FY25 4Q) Overview ◼ Strong performance in all segments with results generally in line with forecasts (Four Segments) ⁃ Net sales ¥13.3 billion (QoQ -¥0.8 billion), operating profit ¥1.7 billion (QoQ -¥0.0 billion) ◼ Strong performance from new title launched in 3Q, achieved solid
Slide 4: Contents
Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 5: Contents
Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 6: Financial Results Overview (Consolidated)
1. Financial Results Overview Financial Results Overview (Consolidated) Full-Year FY25 Net sales ¥57.1 billion, operating profit ¥4.9 billion, EBITDA ¥5.2 billion Billions of yen FY25 FY25 FY24 FY25 Full-Year YoY 4Q QoQ Full-Year 3Q Net sales 57.11 -4.20 -7% 13.98 -0.64 -4% 61.31 14.62 Operating pro
Slide 7: Financial Results Overview (Four Segments)
1. Financial Results Overview Financial Results Overview (Four Segments) Full-Year FY25 Net sales ¥53.8 billion, operating profit ¥5.3 billion, EBITDA ¥5.6 billion Billions of yen FY25 FY25 FY24 FY25 Full-Year YoY 4Q QoQ Full-Year 3Q Net sales 53.76 -4.91 -8% 13.28 -0.78 -6% 58.67 14.05 Operating pr
Slide 8: 4Q Operating Profit Analysis (Four Segments)
1. Financial Results Overview 4Q Operating Profit Analysis (Four Segments) Profit was roughly flat QoQ with operating profit of ¥1.7 billion Billions of yen ¥0.01bn Decrease 1.70 -0.78 +0.77 +0.01 1.69 Decrease in fixed costs Decrease in Decrease in sales variable costs Operating Operating profit pr
Slide 9: 4Q Cost Structure (Four Segments)
1. Financial Results Overview 4Q Cost Structure (Four Segments) Total costs declined by ¥0.8 billion to ¥11.6 billion Billions of yen FY25 FY25 FY24 Factors in Change (QoQ) 4Q QoQ YoY 3Q 4Q Advertising 0.81 -0.27 0.01 Decrease on winding down of ramped up promotions for major title in the previous q
Slide 10: Year-end Dividend
1. Financial Results Overview Year-end Dividend Planned dividend of ¥14.5 per share (Ordinary dividend of ¥4.5 per share based on our dividend policy and a commemorative dividend of ¥10 per share marking the 20th anniversary of the founding of the Company) Dividend Distribution Policy Maintain DOE o
Slide 11: Financial Discipline
1. Financial Results Overview Financial Discipline The Company has established fiscal discipline targets of an equity ratio of at least 60% and an interest-bearing debt to EBITDA ratio of 6x or lower, with a view to achieving an overall balance between business growth and financial soundness Cash an
Slide 12: Contents
Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 13: Progress Toward Achievement of Management Plan Targets
Progress Toward Achievement of Management Plan Targets Senior Vice President, Chief Strategy Officer Sanku Shino Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 14: Sales and Operating Profit (Four Segments)
2. Progress Toward Achievement of Management Plan Targets Sales and Operating Profit (Four Segments) Sales Operating Profit Billions of yen QoQ -6% YoY -0% Billions of yen QoQ -1% YoY +32% 20.3 20.1 3.6 19.1 19.0 3.1 16.4 16.1 16.3 15.8 16.0 15.4 15.2 15.5 15.2 15.0 13.9 13.9 13.8 14.1 13.7 13.3 13.
Slide 15: Vision for Long-term Growth
2. Progress Toward Achievement of Management Plan Targets Vision for Long-term Growth We aim for long-term growth and maximization of corporate value through steady growth in core earnings from continuous growth businesses and by taking advantage of profit upswings from long-term investment business
Slide 16: Sales and Operating Profit (Continuous Growth Business)
2. Progress Toward Achievement of Management Plan Targets Sales and Operating Profit (Continuous Growth Business) Sales Operating Profit QoQ -3% YoY +8% Share 32% QoQ -54% YoY -14% Share 15% Billions of yen Billions of yen 4.1 4.3 4.44.2 3.3 3.4 3.3 3.6 3.8 3.9 3.8 3.7 4.1 3.9 4.0 3.9 0.6 2.5 2.6 2.
Slide 17: Business Conditions (Four Segments)
2. Progress Toward Achievement of Management Plan Targets Business Conditions (Four Segments) Sales and Operating Profit Focus Points Sales: QoQ -6% YoY -0% / Operating Profit: QoQ -1% YoY +32% Billions of yen 13.73 14.05 ◼ Sales in the Game Business 13.31 13.28 12.70 12.7% weakened due to factors s
Slide 18: Earnings Estimates (Four Segments)
2. Progress Toward Achievement of Management Plan Targets Earnings Estimates (Four Segments) Sales and Operating Profit Focus Points Sales: QoQ -7% YoY -2% / Operating Profit: QoQ -88% YoY -71% Billions of yen 13.73 14.05 ◼ We expect sales and profit to 13.28 12.70 12.7% 12.39 decline QoQ owing to a
Slide 19: Earnings Forecast (Full-Year FY26, Four Segments)
2. Progress Toward Achievement of Management Plan Targets Earnings Forecast (Full-Year FY26, Four Segments) Sales and Operating Profit Focus Points Sales: YoY +8% / Operating Profit: YoY -31% Billions of yen ◼ Despite a post-launch slowdown in 66.7 titles released in FY25, sales are 58.7 58.1 expect
Slide 20: Medium-term Targets (Four Segments)
2. Progress Toward Achievement of Management Plan Targets Medium-term Targets (Four Segments) Sales and Operating Profit Focus Points Profit CAGR(26-28):63% Billions of yen 75.6 -14% ◼ Based on recent sales growth rates in each of our businesses, we have 66.4 -12% 65.1 65.7 lowered our FY26–FY27 sal
Slide 21: Medium-term Targets (Continuous Growth Business)
2. Progress Toward Achievement of Management Plan Targets Medium-term Targets (Continuous Growth Business) Operating profit share/growth rate from continuous growth businesses (3yr CAGR) Focus Points ◼ We expect to achieve steady profit growth every year in continuous growth businesses 63% 58% 51% ◼
Slide 22: Contents
Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 23: Sales and Operating Income by Segment
3. Progress Made in Each Business Segment Sales and Operating Income by Segment Billions of yen FY24 FY25 QoQ YoY 4Q 1Q 2Q 3Q 4Q Sales 9.43 8.71 9.45 9.71 9.06 -0.65 -7% -0.37 -4% Game Operating profit 1.36 0.59 1.07 1.30 1.63 0.33 +25% 0.28 +20% Sales 1.88 1.96 2.08 2.16 2.08 -0.08 -4% 0.20 +10% Me
Slide 24: Progress Made Toward FY2025 Full-Year Targets
3. Progress Made in Each Business Segment Progress Made Toward FY2025 Full-Year Targets FY24 Results 25% 50% 75% YoY Sales 88% ¥36.9bn ¥41.7bn ¥43.1bn -14% Game Operating profit 130% ¥4.6bn ¥3.5bn ¥6.5bn -30% Sales 91% ¥8.3bn ¥9.1bn ¥7.2bn +14% Metaverse Operating profit 132% ¥0.7bn ¥0.5bn ¥0.2bn +2
Slide 25: Earnings Estimates and Forecast by Segment
3. Progress Made in Each Business Segment Earnings Estimates and Forecast by Segment Billions of yen FY25 FY26 1Q FY26 Full-Year FY25 4Q Full-Year Estimates QoQ Forecast YoY Results Results Sales 7.86 -1.21 -13% 35.4 -1.5 -4% 9.06 36.9 Game Operating profit 0.37 -1.26 -77% 3.4 -1.2 -26% 1.63 4.6 Sal
Slide 26: Game Business
Game Business Senior Vice President Yuta Maeda Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 27: Sales and Operating Profit
3. Progress Made in Each Business Segment: Game Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ -7% YoY -4% Billions of yen QoQ +25% YoY +20% 16.8 16.5 3.4 15.9 15.3 3.1 13.0 12.7 2.7 12.6 12.4 12.4 12.4 12.2 12.1 11.7 2.4 2.5 11.4 11.2 10.9 10.8 2.2 2.2 10.0 2.1 9.1 9
Slide 28: Summary of the Game Business
3. Progress Made in Each Business Segment: Game Business Summary of the Game Business Sales and Operating Profit Focus Points Sales: QoQ -7% YoY -4% / Operating Profit: QoQ +25% YoY +20% Billions of yen ◼ Sales softened due to post- 9.43 9.45 9.71 8.71 9.06 anniversary declines in existing 18.0% tit
Slide 29: Live Service Game Business
3. Progress Made in Each Business Segment: Game Business Live Service Game Business Sales and Operating Profit Focus Points Sales: QoQ -7% YoY -2% / Operating Profit: QoQ +77% YoY +69% Billions of yen ◼ Sales softened due to post- 7.70 7.93 7.58 7.39 anniversary declines in existing 6.95 18.7% title
Slide 30: Pipeline
3. Progress Made in Each Business Segment: Game Business Pipeline We are leveraging our existing RPG engines and track record of consecutive hits to plan and develop multiple titles, including a major third-party IP title ~FY25(Released) FY26 FY27 FY28~ Released February 2022 Reached top sales ranki
Slide 31: Earnings Estimates (1Q FY26)
3. Progress Made in Each Business Segment: Game Business Earnings Estimates (1Q FY26) Sales and Operating Profit Focus Points Sales: QoQ -13% YoY -10% / Operating Profit: QoQ -77% YoY -37% Billions of yen 9.71 ◼ We expect sales and profit to 9.45 9.06 temporarily decline QoQ owing to 8.71 18.0% post
Slide 32: Earnings Forecast (Full-Year FY26)
3. Progress Made in Each Business Segment: Game Business Earnings Forecast (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY -4% / Operating Profit: YoY -26% Billions of yen 51.8 ◼ While we expect costs to increase somewhat owing to the full-scale 43.1 development of multiple new t
Slide 33: Medium-term Targets
3. Progress Made in Each Business Segment: Game Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):28% Billions of yen ◼ Based on the current status of our 43.1 43.4 42.0 -16% -18% development pipeline, we have 36.9 lowered our sales targets from the 35.4 35.7 pr
Slide 34: Metaverse Business
Metaverse Business Senior Vice President Eiji Araki Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 35: Sales and Operating Profit
3. Progress Made in Each Business Segment: Metaverse Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ -4% YoY +10% 2.2 Billions of yen QoQ -66% YoY -16% 0.3 2.1 2.1 2.0 2.0 1.9 1.8 1.8 1.7 1.6 1.6 0.1 1.5 0.1 0.1 0.1 0.1 1.5 0.1 0.1 0.1 1.3 0.1 0.1 1.2 1.1 0.0 1.0 1Q 2Q
Slide 36: Summary of the Metaverse Business
3. Progress Made in Each Business Segment: Metaverse Business Summary of the Metaverse Business Sales and Operating Profit Focus Points Sales: QoQ -4% YoY +10% / Operating Profit: QoQ -66% YoY -16% Billions of yen 2.16 2.08 ◼ Profit declined QoQ on temporary 2.08 1.96 14.3% cost increases related to
Slide 37: Platform Business (REALITY, Inc.)
3. Progress Made in Each Business Segment: Metaverse Business Platform Business (REALITY, Inc.) Sales and Operating Profit Focus Points Sales: QoQ -4% YoY +2% / Operating Profit: QoQ -10% YoY -3% Billions of yen ◼ Although the avatar sales growth 1.81 1.78 1.77 rate fell short of our target, we 1.65
Slide 38: VTuber Business (REALITY Studios, Inc.)
3. Progress Made in Each Business Segment: Metaverse Business VTuber Business (REALITY Studios, Inc.) Sales and Operating Profit Focus Points Sales: QoQ +2% YoY +147% / Operating Profit: QoQ -¥0.15bn YoY -¥0.03bn Billions of yen ◼ Despite a temporary increase in 0.38 0.39 costs associated with new t
Slide 39: Earnings Estimates (1Q FY26)
3. Progress Made in Each Business Segment: Metaverse Business Earnings Estimates (1Q FY26) Sales and Operating Profit Focus Points Sales: QoQ +12% YoY +19% / Operating Profit: QoQ +146% YoY +77% Billions of yen 2.33 ◼ We expect strong earnings in both 2.08 2.16 2.08 the platform business and the 1.9
Slide 40: Earnings Forecast (Full-Year FY26)
3. Progress Made in Each Business Segment: Metaverse Business Earnings Forecast (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY +40% / Operating Profit: YoY +177% Billions of yen ◼ We expect strong growth with 11.6 increases in sales and profit in both the platform business and t
Slide 41: Medium-term Targets
3. Progress Made in Each Business Segment: Metaverse Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):45% Billions of yen 17.9 17.9 ◼ Based on recent sales growth rates, -17% we have lowered some of our 14.9 FY26–FY27 targets from the previous medium-term targe
Slide 42: IP Business
IP Business Senior Vice President Eiji Araki Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 43: Sales and Operating Profit
3. Progress Made in Each Business Segment: IP Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ -4% YoY +35% Billions of yen QoQ -139% YoY -¥0.02bn 0.6 0.3 0.6 0.6 0.5 0.5 0.5 0.5 0.5 0.5 0.3 0.5 0.5 0.5 0.4 0.2 0.4 0.4 0.4 0.2 0.4 0.4 0.4 0.4 0.4 0.2 0.2 0.3 0.2 0.2 0.3
Slide 44: Summary of the IP Business
3. Progress Made in Each Business Segment: IP Business Summary of the IP Business Sales and Operating Profit Focus Points Sales: QoQ -4% YoY +35% / Operating Profit: QoQ -139% YoY -¥0.02bn Billions of yen ◼ All businesses including the anime 0.51 business are trending basically in 0.43 line with exp
Slide 45: Anime Business
3. Progress Made in Each Business Segment: IP Business Anime Business Sales and Operating Profit Focus Points Sales: QoQ -22% YoY +85% / Operating Profit: QoQ -308% YoY -¥0.06bn Billions of yen ◼ Although sales temporarily 0.24 30.2% weakened due to factors such as timing shifts in income allocation
Slide 46: Merchandising Business
3. Progress Made in Each Business Segment: IP Business Merchandising Business Sales and Operating Profit Focus Points Sales: QoQ +5,336% YoY +160% / Operating Profit: QoQ +¥0.00bn YoY -¥0.02bn Billions of yen ◼ Ongoing projects in the 0.02 merchandising business delivered results broadly in line wit
Slide 47: Entertainment Solution Business
3. Progress Made in Each Business Segment: IP Business Entertainment Solution Business Sales and Operating Profit Focus Points Sales: QoQ -5% YoY +4,859% / Operating Profit: QoQ +¥0.00bn YoY +¥0.03bn Billions of yen ◼ Steady increase in adoption by 0.03 major companies of digital 0.02 0.02 publishin
Slide 48: Earnings Estimates (1Q FY26)
3. Progress Made in Each Business Segment: IP Business Earnings Estimates (1Q FY26) Sales and Operating Profit Focus Points Sales: QoQ -0% YoY +11% / Operating Profit: QoQ -¥0.07bn YoY -184% Billions of yen 0.51 ◼ We expect profit to temporarily weaken on write-offs of 0.43 investments in the anime
Slide 49: Earnings Forecast (Full-Year FY26)
3. Progress Made in Each Business Segment: IP Business Earnings Forecast (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY +25% / Operating Profit: YoY -118% Billions of yen ◼ While we expect profit to 2.2 temporarily weaken on the full- 1.9 1.8 scale launch of the merchandising 1.
Slide 50: Medium-term Targets
3. Progress Made in Each Business Segment: IP Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):---% Billions of yen 3.8 ◼ We target an uptrend in sales and profit in FY27 on overlapping +8% 3.1 contributions from past investment 2.9 projects in the anime busine
Slide 51: DX Business
DX Business Vice President Kazuhisa Adachi Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 52: Sales and Operating Profit
3. Progress Made in Each Business Segment: DX Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ -2% YoY -0% Billions of yen QoQ -21% YoY -2% 1.8 1.8 1.81.8 0.3 1.8 1.8 1.7 1.8 1.7 1.7 1.7 1.6 1.6 0.3 1.6 1.6 0.3 1.5 1.5 1.5 1.5 0.3 1.5 0.3 0.3 0.2 0.2 0.2 0.2 0.2 0.2 0.2
Slide 53: Summary of the DX Business
3. Progress Made in Each Business Segment: DX Business Summary of the DX Business Sales and Operating Profit Focus Points Sales: QoQ -2% YoY -0% / Operating Profit: QoQ -21% YoY -2% Billions of yen ◼ While the DX consulting business 1.75 1.75 1.75 1.79 1.75 secured stable profit in line with our pla
Slide 54: DX Solutions Business
3. Progress Made in Each Business Segment: DX Business DX Solutions Business Sales and Operating Profit Focus Points Sales: QoQ -4% YoY -6% / Operating Profit: QoQ -43% YoY -61% Billions of yen ◼ While we continued to steadily 0.79 0.77 expand the client base of our SaaS 0.75 0.73 0.74 business, ove
Slide 55: DX Consulting Business
3. Progress Made in Each Business Segment: DX Business DX Consulting Business Sales and Operating Profit Focus Points Sales: QoQ -0% YoY +9% / Operating Profit: QoQ -16% YoY -2% Billions of yen ◼ Despite seasonal impacts such as 0.75 0.76 0.77 0.77 project completions at the end of 19.8% 0.71 18.6%
Slide 56: Earnings Estimates (1Q FY26)
3. Progress Made in Each Business Segment: DX Business Earnings Estimates (1Q FY26) Sales and Operating Profit Focus Points Sales: QoQ -1% YoY -1% / Operating Profit: QoQ -40% YoY -38% Billions of yen 1.79 ◼ We continued to aggressively invest 1.75 1.75 1.75 1.74 in the SaaS business with the aim of
Slide 57: Earnings Forecast (Full-Year FY26)
3. Progress Made in Each Business Segment: DX Business Earnings Forecast (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY +26% / Operating Profit: YoY -19% Billions of yen 8.9 ◼ Our FY26 earnings forecast remains largely unchanged from the previous medium-term targets 7.0 6.7 6.8
Slide 58: Medium-term Targets
3. Progress Made in Each Business Segment: DX Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):31% Billions of yen 12.2 ◼ No major changes to our previous ±0% 11.0 11.0 FY26–FY27 medium-term targets ±0% 8.9 8.9 ◼ We aim to complete the transition to a recurring
Slide 59: Investment Business
Investment Business Senior Vice President, Chief Financial Officer Toshiki Oya Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 60: Sales and Operating Profit
3. Progress Made in Each Business Segment: Investment Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ +24% YoY -13% Billions of yen QoQ -¥0.43bn YoY -460% 4.1 3.4 3.1 2.9 2.8 2.4 2.3 1.8 1.8 1.3 1.0 1.1 1.0 0.8 0.8 0.8 0.8 0.7 0.5 0.6 0.6 0.5 0.5 0.5 0.4 0.4 0.4 0.3 0.
Slide 61: Summary of the Investment Business
3. Progress Made in Each Business Segment: Investment Business Summary of the Investment Business Sales and Operating Profit Focus Points Sales: QoQ +24% YoY -13% / Operating Profit: QoQ -¥0.43bn YoY -460% Billions of yen 1.85 ◼ Although distribution levels from investment funds were normal during t
Slide 62: Summary of the Investment Business
3. Progress Made in Each Business Segment: Investment Business Summary of the Investment Business Long-term profit contribution, albeit with some year-to-year volatility Valuation & translation adjustments, which are the source of earnings, remain stable Long-term profit trends in the Investment Bus
Slide 63: Rise in unrealized value
3. Progress Made in Each Business Segment: Investment Business Summary of the Investment Business Quarterly change in operational investment securities investment valuation Investment status in 4Q Billions of yen Book value Valuation of investments ◼ Investment in 5 VC funds in Japan 36.1 and the Un
Slide 64: Status of Investment Results
3. Progress Made in Each Business Segment: Investment Business Status of Investment Results Staggering investments over long periods of time results in staggered timing of investment return phases and high investment returns Valuation of investments by investment period Net multiples and IRR Billion
Slide 65: Fund Investment Management Business (GP)
3. Progress Made in Each Business Segment: Investment Business Fund Investment Management Business (GP) Sales and Operating Profit Focus Points Sales: QoQ +15% YoY +22% / Operating Profit: QoQ +23% YoY +75% Billions of yen 0.93 ◼ Secured stable management fee revenue through continuous formation of
Slide 66: Fund Investment Management Business (GP)
3. Progress Made in Each Business Segment: Investment Business Fund Investment Management Business (GP) Total AUM of Fund Investment Management Business Focus Points Based on total commitment Billions of yen ◼ Total commitment, on which 49.6 50.3 50.9 management fee income is based, 48.0 46.6 has re
Slide 67: Future Business Plan
3. Progress Made in Each Business Segment: Investment Business Future Business Plan Aiming to increase the LP investment ratio from external investors and enhance GP revenue through AUM growth, with the long-term goal of consistently delivering ROIC of over 20% Long-term trends in investment balance
Slide 68: Contents
Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.
Slide 69: 4Q Operating Profit Analysis (Consolidated)
4. Appendix: Financial Results Overview 4Q Operating Profit Analysis (Consolidated) Profit down QoQ, operating profit was ¥1.2 billion Billions of yen ¥0.44bn decrease 1.59 -0.64 +0.14 +0.06 1.15 Decrease in Decrease in Decrease in fixed costs sales variable costs Operating Operating profit profit F
Slide 70: 4Q FY25 Cost Structure (Consolidated, variable and fixed costs)
4. Appendix: Financial Results Overview 4Q FY25 Cost Structure (Consolidated, variable and fixed costs) Total costs declined by ¥0.2 billion to ¥12.8 billion Billions of yen FY25 FY25 FY24 Factors in change (QoQ) 4Q QoQ YoY 3Q 4Q Advertising 0.81 -0.27 0.01 Decrease on winding down of ramped up prom
Slide 71: 4Q FY25 Cost Structure (Consolidated, cost of sales and SG&A)
4. Appendix: Financial Results Overview 4Q FY25 Cost Structure (Consolidated, cost of sales and SG&A) Billions of yen FY25 FY25 FY24 4Q QoQ YoY 3Q 4Q Rental costs 0.42 -0.10 -0.09 0.52 0.51 Labor costs 2.34 -0.08 0.02 2.42 2.32 Others 4.52 0.60 0.86 3.92 3.66 Cost of sales 7.29 0.42 0.79 6.86 6.50 A
Slide 72: 4Q FY25 Balance Sheet (Consolidated)
4. Appendix: Financial Results Overview 4Q FY25 Balance Sheet (Consolidated) Billions of yen FY25 FY25 FY24 4Q QoQ YoY 3Q 4Q Current assets 117.4 7.4 5.1 110.0 112.3 Non-current assets 15.5 -0.3 -1.0 15.8 16.5 Total assets 132.9 7.1 4.1 125.8 128.8 Current liabilities 21.6 0.5 6.6 21.1 15.0 Non-curr
Slide 73: 4Q FY25 Balance Sheet (GREE Holdings, Inc., standalone basis)
4. Appendix: Financial Results Overview 4Q FY25 Balance Sheet (GREE Holdings, Inc., standalone basis) Billions of yen FY25 FY25 FY24 4Q QoQ YoY 3Q 4Q Current assets 84.1 8.1 6.5 76.0 77.6 Non-current assets 19.7 -1.8 0.1 21.5 19.6 Total assets 103.8 6.3 6.7 97.4 97.1 Current liabilities 20.3 1.1 4.8
Slide 74: Business Structure and Basic Plan
4. Appendix: Investment Business Business Structure and Basic Plan Business Structure Basic plan for the Investment Business ◼ Continuous, staggered investment timing Fund investment ✓ Make continuous, steady investments regardless of management business market conditions and accumulate investment a
Slide 75: Earnings Structure
4. Appendix: Investment Business Earnings Structure Fund investment management business (GP) LP investment Stable medium-to-long- Achieved Contingency Earnings upside term earnings, albeit with upon exit fees some near-term volatility Achieved Dividends, Resulting from upon exit Gains on sales Valua
Slide 76: Group Headcount
4. Appendix Group Headcount Number of employees 1,641 1,597 1,553 1,533 1,551 749 796 787 786 798 161 44 156 161 163 161 46 43 49 56 428 354 329 318 325 17 16 16 18 16 157 145 133 128 122 85 84 84 71 73 4Q 1Q 2Q 3Q 4Q FY24 FY25 Game Metaverse IP DX Investment Common Others Notes: ● Figures for past
Slide 77: Sustainability
4. Appendix Sustainability GREE Group is continuously working to develop the Internet industry and solve various social issues. Please see our corporate website for more information. Solving social issues Helping to create a Building a safe and through the Internet diverse society secure Internet so
Slide 78: Additional Information Regarding Business Segment Classifications
4. Appendix Additional Information Regarding Business Segment Classifications Segment classification Subsegment names Main subsidiaries and details Browser games Parts of GREE, Inc. Long-term investment Game Excluding Live Service Game Business WFS, Inc. businesses browser games Others GREE Studios,
Slide 79: Copyrights
4. Appendix Copyrights ©WFS Developed by WRIGHT FLYER STUDIOS ©VISUAL ARTS/Key © Taiki Kawakami, Fuse, KODANSHA/“Ten-Sura” Project © Shiba, Fuse, KODANSHA/“Ten-Sura Diary” Project ©Bandai Game Slide 30 Namco Entertainment Inc. ©2024 Magica Quartet/Aniplex,Magia Exedra Project 79 Copyright © GREE Hol
Slide 80: This document includes forecasts, which are based on currently available information. Actual performance may
◼ This document includes forecasts, which are based on currently available information. Actual performance may differ due to various factors. ◼ When producing this document, we were careful to avoid errors or omissions, but the accuracy and completeness of the provided information is not guaranteed.