Gree Holdings.inc. · TSE:3632

Gree Holdings.inc — Q1 FY2026 Earnings Presentation

77 slides from Gree Holdings.inc's earnings presentation, Nov 6, 2025

  1. Slide 1: FY2026 First Quarter Financial Results

    GREE Holdings, Inc. FY2026 First Quarter Financial Results November 6, 2025 Copyright © GREE Holdings, Inc. All Rights Reserved.

  2. Slide 2: Changes to Segment Names

    Changes to Segment Names ⁃ We are forming alliances between REALITY and VTuber (live streamer) talent agencies run by other companies and continue to broaden our user base via our app that allows anyone to become a VTuber ⁃ To more accurately reflect our current business activities, we changed the s

  3. Slide 3: Executive Summary (FY26 1Q)

    Executive Summary (FY26 1Q) Overview ◼ Strong performance in all segments with profit surpassing expectations (Four Segments) ⁃ Net sales ¥12.0 billion (QoQ -¥1.3 billion), operating profit ¥1.1 billion (QoQ -¥0.6 billion) ◼ Made progress in developing a major title based on third-party IP in the Li

  4. Slide 4: Contents

    Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.

  5. Slide 5: Contents

    Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.

  6. Slide 6: FY26 1Q Financial Results Overview (Consolidated)

    1. Financial Results Overview FY26 1Q Financial Results Overview (Consolidated) Net sales ¥12.8 billion, operating profit ¥1.1 billion, EBITDA ¥1.2 billion Billions of yen FY26 FY25 FY25 1Q QoQ YoY 4Q 1Q Net sales 12.77 -1.21 -9% -0.18 -1% 13.98 12.94 Operating profit 1.07 -0.08 -7% 1.20 --- 1.15 -0

  7. Slide 7: FY26 1Q Financial Results Overview (Four Segments)

    1. Financial Results Overview FY26 1Q Financial Results Overview (Four Segments) Net sales ¥12.0 billion, operating profit ¥1.1 billion, EBITDA ¥1.2 billion Billions of yen FY26 FY25 FY25 1Q QoQ YoY 4Q 1Q Net sales 11.99 -1.28 -10% -0.71 -6% 13.28 12.70 Operating profit 1.11 -0.58 -34% 0.43 +63% 1.6

  8. Slide 8: 1Q Operating Profit Analysis (Four Segments)

    1. Financial Results Overview 1Q Operating Profit Analysis (Four Segments) Profit surpassed expectations, with operating profit of ¥1.1 billion Billions of yen ¥0.58bn Decrease 1.69 -1.28 +0.69 +0.01 1.11 Decrease in fixed costs Operating Operating profit Decrease in Decrease in profit (Four Segment

  9. Slide 9: 1Q Cost Structure (Four Segments)

    1. Financial Results Overview 1Q Cost Structure (Four Segments) Total costs declined by ¥0.7 billion to ¥10.9 billion Billions of yen FY26 FY25 FY25 Factors in Change (QoQ) 1Q QoQ YoY 4Q 1Q Advertising 0.61 -0.20 -0.48 Decrease on winding down of initial promotion of new title, etc. 0.81 1.09 Commis

  10. Slide 10: Contents

    Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.

  11. Slide 11: Progress Toward Achievement of Management Plan Targets

    Progress Toward Achievement of Management Plan Targets Senior Vice President, Chief Strategy Officer Sanku Shino Copyright © GREE Holdings, Inc. All Rights Reserved.

  12. Slide 12: Sales and Operating Profit (Four Segments)

    2. Progress Toward Achievement of Management Plan Targets Sales and Operating Profit (Four Segments) Sales Operating Profit Billions of yen QoQ -10% YoY -6% Billions of yen QoQ -34% YoY +63% 20.3 20.1 3.6 19.1 19.0 3.1 16.4 16.1 16.3 15.8 15.4 16.0 15.2 15.5 15.2 15.0 13.9 13.9 13.8 14.1 13.7 13.7 2

  13. Slide 13: Vision for Long-term Growth

    2. Progress Toward Achievement of Management Plan Targets Vision for Long-term Growth We aim for long-term growth and maximization of corporate value through steady growth in core earnings from continuous growth businesses and by taking advantage of profit upswings from long-term investment business

  14. Slide 14: Sales and Operating Profit (Continuous Growth Business)

    2. Progress Toward Achievement of Management Plan Targets Sales and Operating Profit (Continuous Growth Business) Sales Operating Profit QoQ +4% YoY +8% Share 37% QoQ +85% YoY -18% Share 41% Billions of yen Billions of yen 3.33.4 3.33.63.83.93.8 3.74.13.9 4.03.9 4.4 4.14.34.44.2 2.52.62.52.42.42.8 2

  15. Slide 15: Business Conditions (Four Segments)

    2. Progress Toward Achievement of Management Plan Targets Business Conditions (Four Segments) Sales and Operating Profit Focus Points Sales: QoQ -10% YoY -6% / Operating Profit: QoQ -34% YoY +63% Billions of yen 14.05 ◼ Sales fell short of expectations on a 13.73 13.28 12.70 temporary slowdown in th

  16. Slide 16: Earnings Estimates (2Q FY26, Four Segments)

    2. Progress Toward Achievement of Management Plan Targets Earnings Estimates (2Q FY26, Four Segments) Sales and Operating Profit Focus Points Sales: QoQ +6% YoY -8% / Operating Profit: QoQ -55% YoY -59% Billions of yen 14.05 ◼ We expect overall sales to rise QoQ 13.73 13.28 12.66 on contribution fro

  17. Slide 17: Earnings Forecast and Estimates (Full-Year FY26, Four Segments)

    2. Progress Toward Achievement of Management Plan Targets Earnings Forecast and Estimates (Full-Year FY26, Four Segments) Sales and Operating Profit Focus Points Sales: YoY +5% / Operating Profit: YoY -9% Billions of yen ◼ While we think that a temporary 58.7 58.1 56.4 slowdown in the Game Business

  18. Slide 18: Medium-term Targets (Four Segments)

    2. Progress Toward Achievement of Management Plan Targets Medium-term Targets (Four Segments) Sales and Operating Profit Focus Points Profit CAGR(26-28):42% Billions of yen 65.1 65.7 ◼ We target a bottom in profit in FY26 followed by a return to a growth 58.7 53.8 56.4 trend in sales and profit star

  19. Slide 19: Contents

    Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.

  20. Slide 20: Sales and Operating Income by Segment

    3. Progress Made in Each Business Segment Sales and Operating Income by Segment Billions of yen FY25 FY26 QoQ YoY 1Q 2Q 3Q 4Q 1Q Sales 8.71 9.45 9.71 9.06 7.50 -1.56 -17% -1.20 -14% Game Operating profit 0.59 1.07 1.30 1.63 0.78 -0.85 -52% 0.19 +32% Sales 1.96 2.08 2.16 2.08 2.13 0.05 +2% 0.17 +9% V

  21. Slide 21: Progress Made Toward FY2026 Full-Year Targets

    3. Progress Made in Each Business Segment Progress Made Toward FY2026 Full-Year Targets FY25 Results 25% 50% 75% YoY Sales 21% ¥7.5bn ¥35.4bn ¥36.9bn -4% Game Operating profit 23% ¥0.8bn ¥3.4bn ¥4.6bn -26% Sales 18% ¥2.1bn ¥11.6bn ¥8.3bn +40% VTuber Operating profit 19% ¥0.4bn ¥1.8bn ¥0.7bn +177% Sa

  22. Slide 22: Earnings Estimates and Forecast by Segment

    3. Progress Made in Each Business Segment Earnings Estimates and Forecast by Segment Billions of yen FY25 FY26 2Q FY26 Full-Year FY25 1Q Full-Year Estimates QoQ Forecast YoY Results Results Sales 7.61 0.11 +1% 35.4 -1.5 -4% 7.50 36.9 Game Operating profit 0.29 -0.49 -63% 3.4 -1.2 -26% 0.78 4.6 Sales

  23. Slide 23: Game Business

    Game Business Senior Vice President Yota Yanagihara Copyright © GREE Holdings, Inc. All Rights Reserved.

  24. Slide 24: Game Business: Sales and Operating Profit

    3. Progress Made in Each Business Segment: Game Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ -17% YoY -14% Billions of yen QoQ -52% YoY +32% 16.8 16.5 3.4 15.9 15.3 3.1 13.0 12.7 2.7 12.6 12.4 12.4 12.4 12.2 12.1 11.7 2.4 2.5 11.4 11.2 10.9 10.8 2.2 2.2 10.0 2.1 9.1

  25. Slide 25: Summary of the Game Business

    3. Progress Made in Each Business Segment: Game Business Summary of the Game Business Sales and Operating Profit Focus Points Sales: QoQ -17% YoY -14% / Operating Profit: QoQ -52% YoY +32% Billions of yen ◼ Sales were generally in line with 9.45 9.71 8.71 9.06 projections despite a temporary 18.0% s

  26. Slide 26: Live Service Game Business

    3. Progress Made in Each Business Segment: Game Business Live Service Game Business Sales and Operating Profit Focus Points Sales: QoQ -21% YoY -16% / Operating Profit: QoQ -67% YoY +683% Billions of yen ◼ Sales were generally in line with 7.70 7.93 7.39 projections despite a temporary 6.95 18.7% sl

  27. Slide 27: Pipeline

    3. Progress Made in Each Business Segment: Game Business Pipeline We are leveraging our existing RPG engines and track record of consecutive hits to plan and develop multiple titles, including a major third-party IP title ~FY25(Released) FY26 FY27 FY28~ Released February 2022 Reached top sales ranki

  28. Slide 28: Earnings Estimates (2Q FY26)

    3. Progress Made in Each Business Segment: Game Business Earnings Estimates (2Q FY26) Sales and Operating Profit Focus Points Sales: QoQ +1% YoY -20% / Operating Profit: QoQ -63% YoY -73% Billions of yen ◼ We expect profit to decline QoQ due 9.71 9.45 9.06 to higher expenses associated with the full

  29. Slide 29: Earnings Forecast and Estimates (Full-Year FY26)

    3. Progress Made in Each Business Segment: Game Business Earnings Forecast and Estimates (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY -9% / Operating Profit: YoY -23% Billions of yen 43.1 ◼ Based on recent trends in existing titles, we expect sales to weaken 36.9 35.4 33.7 ◼ W

  30. Slide 30: Medium-term Targets

    3. Progress Made in Each Business Segment: Game Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):25% Billions of yen 43.1 ◼ We conservatively factor in earnings contribution from new 36.9 35.7 titles 33.7 31.3 ◼ We aim to grow our businesses by leveraging our s

  31. Slide 31: VTuber Business

    VTuber Business Senior Vice President Eiji Araki Copyright © GREE Holdings, Inc. All Rights Reserved.

  32. Slide 32: VTuber Business: Sales and Operating Profit

    3. Progress Made in Each Business Segment: VTuber Business Sales and Operating Profit Sales Operating Profit QoQ +2% YoY +9% QoQ +238% YoY +142% Billions of yen 2.2 2.1 Billions of yen 2.1 2.1 0.4 2.0 2.0 0.3 1.9 1.8 1.8 1.7 1.6 1.6 1.5 1.5 0.1 1.3 0.10.1 0.1 0.1 0.1 0.1 0.1 1.2 0.1 1.1 0.1 1.0 0.0

  33. Slide 33: Summary of the VTuber Business

    3. Progress Made in Each Business Segment: VTuber Business Summary of the VTuber Business Sales and Operating Profit Focus Points Sales: QoQ +2% YoY +9% / Operating Profit: QoQ +238% YoY +142% Billions of yen 2.16 2.13 ◼ Sales of avatars in the Platform 2.08 2.08 Business were weaker than 1.96 16.7%

  34. Slide 34: Platform Business (REALITY, Inc.)

    3. Progress Made in Each Business Segment: VTuber Business Platform Business (REALITY, Inc.) Sales and Operating Profit Focus Points Sales: QoQ +4% YoY -3% / Operating Profit: QoQ +19% YoY +27% Billions of yen ◼ Although avatar sales were weaker 1.81 1.78 1.77 1.76 than expected, live streaming 1.69

  35. Slide 35: Production Business (REALITY Studios, Inc.)

    3. Progress Made in Each Business Segment: VTuber Business Production Business (REALITY Studios, Inc.) Sales and Operating Profit Focus Points Sales: QoQ -5% YoY +160% / Operating Profit: QoQ +¥0.18bn YoY +¥0.09bn Billions of yen ◼ Results were generally in line with 0.38 0.39 0.37 expectations desp

  36. Slide 36: Earnings Estimates (2Q FY26)

    3. Progress Made in Each Business Segment: VTuber Business Earnings Estimates (2Q FY26) Sales and Operating Profit Focus Points Sales: QoQ +19% YoY +22% / Operating Profit: QoQ -6% YoY +235% Billions of yen ◼ We plan to accelerate initiatives 2.53 such as revitalization of avatar sales and expect st

  37. Slide 37: Earnings Forecast and Estimates (Full-Year FY26)

    3. Progress Made in Each Business Segment: VTuber Business Earnings Forecast and Estimates (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY +37% / Operating Profit: YoY +213% Billions of yen ◼ In the Platform Business, we aim to 11.6 11.3 strengthen monetization through live strea

  38. Slide 38: Medium-term Targets

    3. Progress Made in Each Business Segment: VTuber Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):36% Billions of yen 17.9 ◼ We expect the Production Business to achieve full-year profitability and 14.9 contribute to overall segment earnings in FY27 11.3 ◼ In

  39. Slide 39: IP Business

    IP Business Senior Vice President Eiji Araki Copyright © GREE Holdings, Inc. All Rights Reserved.

  40. Slide 40: IP Business: Sales and Operating Profit

    3. Progress Made in Each Business Segment: IP Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ -12% YoY -2% Billions of yen QoQ -¥0.05bn YoY -172% 0.6 0.3 0.6 0.6 0.5 0.5 0.5 0.5 0.5 0.5 0.3 0.5 0.5 0.5 0.4 0.2 0.4 0.4 0.4 0.2 0.4 0.4 0.4 0.4 0.4 0.4 0.2 0.2 0.3 0.2 0.2

  41. Slide 41: Summary of the IP Business

    3. Progress Made in Each Business Segment: IP Business Summary of the IP Business Sales and Operating Profit Focus Points Sales: QoQ -12% YoY -2% / Operating Profit: QoQ -¥0.05bn YoY -172% Billions of yen ◼ Although sales were slightly below 29.5% 0.51 26.0% expectations, mainly owing to a 0.43 dela

  42. Slide 42: Anime Business

    3. Progress Made in Each Business Segment: IP Business Anime Business Sales and Operating Profit Focus Points Sales: QoQ -25% YoY +75% / Operating Profit: QoQ -¥0.04bn YoY -¥0.09bn Billions of yen ◼ Return on investments trended in 0.24 line with expectations 30.2% 0.20 15.8% ◼ Although results fell

  43. Slide 43: Merchandising Business

    3. Progress Made in Each Business Segment: IP Business Merchandising Business Sales and Operating Profit Focus Points Sales: QoQ -100% YoY -100% / Operating Profit: QoQ +¥0.01bn YoY +¥0.00bn Billions of yen ◼ We are considering launching 0.02 businesses via in-house production and M&A 0.01 0.01 0.0%

  44. Slide 44: Entertainment Solution Business

    3. Progress Made in Each Business Segment: IP Business Entertainment Solution Business Sales and Operating Profit Focus Points Sales: QoQ -18% YoY +49% / Operating Profit: QoQ -¥0.03bn YoY -¥0.02bn Billions of yen ◼ We made progress in our AI e-book 0.03 translation business 0.02 0.02 0.02 0.01 -102

  45. Slide 45: Earnings Estimates (2Q FY26)

    3. Progress Made in Each Business Segment: IP Business Earnings Estimates (2Q FY26) Sales and Operating Profit Focus Points Sales: QoQ +58% YoY +12% / Operating Profit: QoQ +¥0.18bn YoY -22% Billions of yen ◼ We expect sales and profit to 0.58 increase QoQ due to delayed 0.51 revenue allocation in t

  46. Slide 46: Earnings Forecast and Estimates (Full-Year FY26)

    3. Progress Made in Each Business Segment: IP Business Earnings Forecast and Estimates (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY +29% / Operating Profit: YoY -74% Billions of yen 2.2 ◼ Results are trending generally in 2.2 line with our forecast 1.8 1.7 0.3 0.2 0.1 -0.0 Res

  47. Slide 47: Medium-term Targets

    3. Progress Made in Each Business Segment: IP Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):200% Billions of yen 3.8 ◼ We target an uptrend in sales and profit in FY27 on overlapping 3.1 contributions from past investment projects in the anime business and t

  48. Slide 48: DX Business

    DX Business Vice President Kazuhisa Adachi Copyright © GREE Holdings, Inc. All Rights Reserved.

  49. Slide 49: DX Business: Sales and Operating Profit

    3. Progress Made in Each Business Segment: DX Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ +10% YoY +10% Billions of yen QoQ +26% YoY +31% 1.9 0.3 1.8 1.8 1.8 1.8 0.3 1.8 1.8 1.7 1.8 0.3 1.7 1.7 1.6 1.6 1.7 0.3 0.3 1.6 1.6 0.3 1.5 1.5 1.5 1.5 0.3 1.5 0.2 0.2 0.2 0.2

  50. Slide 50: Summary of the DX Business

    3. Progress Made in Each Business Segment: DX Business Summary of the DX Business Sales and Operating Profit Focus Points Sales: QoQ +10% YoY +10% / Operating Profit: QoQ +26% YoY +31% Billions of yen ◼ We secured an order for a large- 1.92 1.79 scale projects in the DX Consulting 1.75 1.75 1.75 Bus

  51. Slide 51: DX Solutions Business

    3. Progress Made in Each Business Segment: DX Business DX Solutions Business Sales and Operating Profit Focus Points Sales: QoQ -9% YoY -10% / Operating Profit: QoQ -155% YoY -129% Billions of yen ◼ While results in the SaaS business 0.75 0.77 0.73 0.74 remained firm, overall performance 0.67 in the

  52. Slide 52: DX Consulting Business

    3. Progress Made in Each Business Segment: DX Business DX Consulting Business Sales and Operating Profit Focus Points Sales: QoQ +25% YoY +29% / Operating Profit: QoQ +69% YoY +134% Billions of yen ◼ Results surpassed our forecast 0.97 owing to a large digital marketing support projects 0.75 0.76 0.

  53. Slide 53: Earnings Estimates (2Q FY26)

    3. Progress Made in Each Business Segment: DX Business Earnings Estimates (2Q FY26) Sales and Operating Profit Focus Points Sales: QoQ -6% YoY +3% / Operating Profit: QoQ -48% YoY -37% Billions of yen 1.92 ◼ Although we project that sales and 1.75 1.79 1.75 1.81 profit will decline QoQ, we expect to

  54. Slide 54: Earnings Forecast and Estimates (Full-Year FY26)

    3. Progress Made in Each Business Segment: DX Business Earnings Forecast and Estimates (Full-Year FY26) Sales and Operating Profit Focus Points Sales: YoY +27% / Operating Profit: YoY -3% Billions of yen ◼ Owing to a strong start in 1Q, we 8.9 8.9 are trending above our forecast 6.8 7.0 ◼ We expect

  55. Slide 55: Medium-term Targets

    3. Progress Made in Each Business Segment: DX Business Medium-term Targets Sales and Operating Profit Focus Points Profit CAGR(26-28):20% Billions of yen 12.2 ◼ We aim to complete the transition 11.0 to a recurring-earnings-type business structure and firmly 8.9 underpin the group’s profit base as a

  56. Slide 56: Investment Business

    Investment Business Senior Vice President, Chief Financial Officer Toshiki Oya Copyright © GREE Holdings, Inc. All Rights Reserved.

  57. Slide 57: Investment Business: Sales and Operating Profit

    3. Progress Made in Each Business Segment: Investment Business Sales and Operating Profit Sales Operating Profit Billions of yen QoQ +11% YoY +225% QoQ Billions of yen +¥0.49bn YoY +¥0.77bn 4.1 3.4 3.1 2.9 2.8 2.4 2.3 1.8 1.8 1.3 1.0 1.1 1.0 0.8 0.8 0.8 0.8 0.7 0.8 0.5 0.6 0.6 0.5 0.5 0.5 0.4 0.4 0.

  58. Slide 58: Summary of the Investment Business

    3. Progress Made in Each Business Segment: Investment Business Summary of the Investment Business Sales and Operating Profit Focus Points Sales: QoQ +11% YoY +225% / Operating Profit: QoQ +¥0.49bn YoY +¥0.77bn Billions of yen 1.85 ◼ Although distribution levels from investment funds were normal 56.4

  59. Slide 59: Summary of the Investment Business

    3. Progress Made in Each Business Segment: Investment Business Summary of the Investment Business Long-term profit contribution, albeit with some year-to-year volatility Valuation & translation adjustments, which are the source of earnings, remain stable Long-term profit trends in the Investment Bus

  60. Slide 60: Rise in unrealized value

    3. Progress Made in Each Business Segment: Investment Business Summary of the Investment Business Quarterly change in operational investment securities investment valuation Investment status in 1Q Billions of yen Book value Valuation of investments ◼ Investment in 6 VC funds in Japan 38.9 and the Un

  61. Slide 61: Status of Investment Results

    3. Progress Made in Each Business Segment: Investment Business Status of Investment Results Staggering investments over long periods of time results in staggered timing of investment return phases and high investment returns Valuation of investments by investment period Net multiples and IRR Billion

  62. Slide 62: Fund Investment Management Business (GP)

    3. Progress Made in Each Business Segment: Investment Business Fund Investment Management Business (GP) Sales and Operating Profit Focus Points Sales: QoQ +84% YoY +142% / Operating Profit: QoQ +181% YoY +1,571% Billions of yen 9.3 ◼ Secured stable management fee revenue through continuous 71.9% for

  63. Slide 63: Fund Investment Management Business (GP)

    3. Progress Made in Each Business Segment: Investment Business Fund Investment Management Business (GP) Total AUM of Fund Investment Management Business Focus Points Based on total commitment Billions of yen ◼ Total commitment, on which 53.0 49.6 50.3 50.9 management fee income is based, 46.6 has re

  64. Slide 64: Contents

    Contents 1. Financial Results Overview 2. Progress Toward Achievement of Management Plan Targets 3. Progress Made in Each Business Segment 4. Appendix Copyright © GREE Holdings, Inc. All Rights Reserved.

  65. Slide 65: 1Q Operating Profit Analysis (Consolidated)

    4. Appendix: Financial Results Overview 1Q Operating Profit Analysis (Consolidated) Profit down QoQ, operating profit was ¥1.1 billion Billions of yen ¥0.08bn Decrease 1.15 -1.21 +1.25 -0.13 1.07 Increase in fixed costs Operating Operating profit profit FY25 4Q Decrease in Decrease in FY26 1Q sales

  66. Slide 66: 1Q FY26 Cost Structure (Consolidated, variable and fixed costs)

    4. Appendix: Financial Results Overview 1Q FY26 Cost Structure (Consolidated, variable and fixed costs) Total costs declined by ¥1.1 billion to ¥11.7 billion Billions of yen FY26 FY25 FY25 Factors in change (QoQ) 1Q QoQ YoY 4Q 1Q Advertising 0.61 -0.20 -0.48 Decrease on winding down of initial promo

  67. Slide 67: 1Q FY26 Cost Structure (Consolidated, cost of sales and SG&A)

    4. Appendix: Financial Results Overview 1Q FY26 Cost Structure (Consolidated, cost of sales and SG&A) Billions of yen FY26 FY25 FY25 1Q QoQ YoY 4Q 1Q Rental costs 0.31 -0.11 -0.22 0.42 0.53 Labor costs 2.27 -0.08 -0.05 2.34 2.32 Others 3.88 -0.65 0.04 4.52 3.84 Cost of sales 6.46 -0.83 -0.23 7.29 6.

  68. Slide 68: 1Q FY26 Balance Sheet (Consolidated)

    4. Appendix: Financial Results Overview 1Q FY26 Balance Sheet (Consolidated) Billions of yen FY26 FY25 FY25 1Q QoQ YoY 4Q 1Q Current assets 110.6 -6.8 6.2 117.4 104.4 Non-current assets 15.1 -0.4 -1.2 15.5 16.2 Total assets 125.7 -7.2 5.0 132.9 120.7 Current liabilities 15.1 -6.5 -2.7 21.6 17.8 Non-

  69. Slide 69: 1Q FY26 Balance Sheet (GREE Holdings, Inc., standalone basis)

    4. Appendix: Financial Results Overview 1Q FY26 Balance Sheet (GREE Holdings, Inc., standalone basis) Billions of yen FY26 FY25 FY25 1Q QoQ YoY 4Q 1Q Current assets 74.5 -9.6 1.6 84.1 72.9 Non-current assets 22.6 2.9 2.5 19.7 20.1 Total assets 97.1 -6.7 4.1 103.8 93.0 Current liabilities 15.0 -5.4 -

  70. Slide 70: Business Structure and Basic Plan

    4. Appendix: Investment Business Business Structure and Basic Plan Business Structure Basic plan for the Investment Business ◼ Continuous, staggered investment timing Fund investment ✓ Make continuous, steady investments regardless of management business market conditions and accumulate investment a

  71. Slide 71: Earnings Structure

    4. Appendix: Investment Business Earnings Structure Fund investment management business (GP) LP investment Stable medium-to-long- Achieved Contingency Earnings upside term earnings, albeit with upon exit fees some near-term volatility Achieved Dividends, Resulting from upon exit Gains on sales Valua

  72. Slide 72: Financial Discipline

    4. Appendix: Investment Business Financial Discipline The Company has established fiscal discipline targets of an equity ratio of at least 60% and an interest-bearing debt to EBITDA ratio of 6x or lower, with a view to achieving an overall balance between business growth and financial soundness Cash

  73. Slide 73: Group Headcount

    4. Appendix Group Headcount Number of employees 1,597 1,553 1,551 1,533 1,520 796 787 786 798 779 156 161 163 161 170 46 43 49 56 56 354 329 318 325 321 16 16 18 16 145 133 16 128 122 111 84 84 71 73 67 1Q 2Q 3Q 4Q 1Q FY25 FY26 Game VTuber IP DX Investment Common Others Notes: ● Figures for past fis

  74. Slide 74: Sustainability

    4. Appendix Sustainability GREE Group is continuously working to develop the Internet industry and solve various social issues. Please see our corporate website for more information. Solving social issues Helping to create a Building a safe and through the Internet diverse society secure Internet so

  75. Slide 75: Additional Information Regarding Business Segment Classifications

    4. Appendix Additional Information Regarding Business Segment Classifications Segment classification Subsegment names Main subsidiaries and details Browser games Parts of GREE, Inc. Long-term investment Game Excluding Live Service Game Business WFS, Inc. businesses browser games Others GREE Studios,

  76. Slide 76: Copyrights

    4. Appendix Copyrights ©WFS Developed by WRIGHT FLYER STUDIOS ©VISUAL ARTS/Key © Taiki Kawakami, Fuse, KODANSHA/“Ten-Sura” Project © Shiba, Fuse, KODANSHA/“Ten-Sura Diary” Project ©Bandai Game Slide 27 Namco Entertainment Inc. ©2024 Magica Quartet/Aniplex,Magia Exedra Project 76 Copyright © GREE Hol

  77. Slide 77: Forward-looking statements notice

    ◼ This document includes forecasts, which are based on currently available information. Actual performance may differ due to various factors. ◼ When producing this document, we were careful to avoid errors or omissions, but the accuracy and completeness of the provided information is not guaranteed.

GREE Holdings — Q1 FY2026 Earnings Presentation on 6ix