Enthusiast Gaming Holdings Inc · TSX:EGLX

Enthusiast Gaming — Investor Presentation (October 2020)

23 slides from Enthusiast Gaming's investor presentation, October 2020

  1. Slide 1: The Largest Gaming Media Platform in North America

    The Largest Gaming Media Platform in North America Investor Presentation October 2020 TSX: EGLX OTC: ENGMF FSE: 2AV

  2. Slide 2: Disclaimer

    Disclaimer CAUTIONARY STATEMENTS This presentation is for information purposes only and does not constitute an offer to sell or a solicitation of an offer to buy securities. The information contained herein has been prepared for the purpose of providing interested parties with general information to

  3. Slide 3: Mission

    Mission We are building the world’s largest social network of communities where gamers connect and engage ENTHUSIAST GAMING INC. 3

  4. Slide 4: Investment Highlights

    Investment Highlights 1 Platform with global reach of over 300M avid gamers monthly 2 Building the social network for gamers capitalizing on the Social Revolution and changes in how Gen Z and Millennials consume content 3 ~$110 million proforma revenue (2019). Robust monetization strategy with signi

  5. Slide 5: The Social Revolution

    The Social Revolution BUILDING THE SOCIAL NETWORK FOR GAMERS By building gaming communities, Enthusiast is well positioned for the social revolution, the uprising of the Gen Z and millennials and the changes in how content is consumed Gaming Is Dominant Regulations Make It Advertising Through Commun

  6. Slide 6: The Importance of Communities

    The Importance of Communities Creating Communities For Super Gamers More Touch Points Than Any Other Gaming Company Enthusiast audience engages with communities as part 360 degree integrated media approach includes 1) cross-platform of their daily routine. Gaming is a part of who they are. media 2)

  7. Slide 7: Super Gamers

    ENTHUSIAST AUDIENCE “SUPER GAMERS” What Is A Super Gamer? Enthusiast is home to a diverse group of the most influential and passionate gamers across the globe. Our network is a vital part of their daily routines 65% Per Week Gaming 48% Facebook 4X Gamer To Be M18-49 Spend 15+ Hours Don’t Use Likelih

  8. Slide 8: Enthusiast Audience Demographics

    ENTHUSIAST AUDIENCE DEMOGRAPHICS Gender Age 43% Of Males 18-34 Visit Enthusiast Gaming 73% 27% 40% 30% Sites Each Month Male Female Millennial Gen Z Source: Comscore Custom Reporting, (E) Enthusiast Gaming Network + Source: Comscore Media Metrix Multi-Platform, Desktop 2+, Mobile 13+, US, Omnia, Uni

  9. Slide 9: More Touchpoints To Gamers

    More Touchpoints To Gamers Our diverse platform of sticky communities engage with more gamers than any other gaming company. We offer a 360 degree approach across our integrated assets to reach “super gamers” Reach Of +300M 100 1000 7 +500 ~30 Gamers Monthly Total Gaming Sites YouTube Channels Profe

  10. Slide 10: Strategic Priorities

    Strategic Priorities Own More Create Sell More Ads Develop New Capture Viewers More Content Subscriptions Revenue Streams More Data ENTHUSIAST GAMING INC. 10

  11. Slide 11: Transformational Acquisition Of Omnia Media

    Transformational Acquisition Of Omnia Media Owned & Operated Content Talent Distribution ~30+ Weekly Shows ~500+ Influencers ~90M+ Unique Viewers Produce and program over 30 weekly Represent 500+ influencers Omnia’s video distribution network shows across AVOD and OTT channels across YouTube and Twi

  12. Slide 12: Synergies Across Strategic Priorities

    Synergies Across Strategic Priorities Own More Create More Sell More Ads & Develop New Capture More Viewers Content Subscriptions Revenue Streams Data Adds 3.2B monthly Produces & programs Premium inventory = direct Increases owned & Extensive data set for views ~30 shows per week sales and margin a

  13. Slide 13: Transaction Highlights

    Transaction Highlights + 1 2 3 4 The combined entity is Material revenue synergies Extension into new Expected cost saving and expected to be the largest expected going forward via distribution channels via synergies via overhead cost gaming media platforms in cross-selling of talent and Omnia’s est

  14. Slide 14: Pro Forma Financials

    Pro Forma Financials Combined entity generated ~$110 million in revenue with significant reach in the gaming industry Enthusiast Gross CY2019 Pro Forma Pro Forma Pro Forma Revenue Monthly Views Monthly Visitors Margin Expansion We understand how to monetize content to (Figures in C$) expand and stab

  15. Slide 15: Entertainment Division

    ENTERTAINMENT DIVISION The Largest B2B Games Event & The Biggest Dedicated Mobile Games Event In Europe The Largest Video Gaming Expo In Canada Corporate Participants: 2,500 +100 5.6M +200 30,000 Industry Delegates Sponsors Viewers Online Exhibitors Attendees (October. 2019) ENTHUSIAST GAMING INC. 1

  16. Slide 16: Esports Division

    ESPORTS DIVISION Enthusiast’s esports division, Luminosity Gaming, is a leading global esports organization and valuable content engine for Enthusiast’s platform Leverage Luminosity’s esports assets to create VIP experiences and engaging content 50 Esports & Gaming Influencers 7 Professional Esports

  17. Slide 17: Celebrity Ambassadors

    Celebrity Ambassadors Play in livestreams, appear at live activations, create unique content, and work with Enthusiast to partner with some of the largest brands in the world Richard Sherman DJ Zhu Shareholder 5.9MM 3M Viewers On Virtual Live Social Followers Concert On Twitch About: About: GRAMMY N

  18. Slide 18: Growth Opportunities

    Growth Opportunities Growing & Monetizing Our Fan Base To Increase Our Customer Base 1) Increase Revenue Per User 2) Direct Sales 3) Subscription Model Growth • Goal: Revenue per Viewer of $0.40 • Drive revenue / viewer through direct • Currently ~100,000 paid subscribers • Q3 19- $0.10 /Q4 19 - $0.

  19. Slide 19: Q2 2020 Financial Highlights

    Q2 2020 Financial Highlights Key Q2 2020 Financial Highlights: • Revenue totaled $7.0 million • Strong media revenue driven by direct sales and subscriptions • Successful second virtual Pocket Gamer Connects, with over 1,300 attendees and elite sponsors including: Facebook Gaming, Microsoft, Agora.i

  20. Slide 20: Per User Value Comparison

    Per User Value Comparison Enthusiast is Significantly Undervalued Compared to Other Media Platforms REDDIT 330M USERS $3B 330M $9.09 $100M REVENUE Approx Valuation Users Value Per User TWITCH 100M USERS $1B* 100M $10 $14M REVENUE Approx Valuation Users Value Per User DISCORD 100M USERS $3.5B 100M $3

  21. Slide 21: Key Management & Directors

    Key Management & Directors Francesco Aquilini Adrian Montgomery Chairman CEO & Director MD, Aquilini Investment Group. Former President of Aquilini Owner of the Vancouver Canucks Entertainment Served as & Rogers Arena Alternate Governor for the NHL Vancouver Canucks Menashe Kestenbaum Alex Macdonald

  22. Slide 22: Capital Structure

    Capital Structure TSX: EGLX FSE: 2AV CAP TABLE OTCQB: ENGMF Shares 102,890,101 Current Share Price: $1.76 Warrants Market Cap: ~$200M (fully diluted) 4,521,235 Insider Holdings: ~27% Options 3,451,135 Convertible Debenture 2,970,297 Analyst Coverage Fully Diluted 113,832,768 Canaccord Robert Young A

  23. Slide 23: Thank You

    THANK YOU! JULIA BECKER Head Of Investor Relations jbecker@enthusiastgaming.com TSX: EGLX OTC: ENGMF FSE: 2AV

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