GameSquare Holdings, Inc. · NASDAQ:GAME

GameSquare — Q1 2026 Earnings Presentation

26 slides from GameSquare's earnings presentation, May 2026

  1. Slide 1: GameSquare Business Update

    GameSquare May 2026 Business Update

  2. Slide 2: Forward Looking Statement

    GameSquare May 2026 Forward Looking Statement This news release contains "forward-looking information" and "forward-looking Forward-looking statements are necessarily based upon a number of estimates statements" (collectively, "forward-looking statements") within the meaning of and assumptions which

  3. Slide 3: Investor Overview: Connecting Brands, Creators, and Consumers at Scale

    GameSquare May 2026 Investor Overview CONNECTING $85M+ Est. 2026 Annual Proforma Revenue BRANDS, CREATORS, AND CONSUMERS ~8X GROWTH 2021A –2026E Revenue Growth AT SCALE GameSquare is the entry point to the creator economy, leveraging a proprietary data platform that connects brands with digital-nati

  4. Slide 4: At the Intersection of High-Growth Digital Markets

    GameSquare May 2026 At the Intersection of High-Growth Digital Markets $790+ Billion $250+ Billion ~3.6 Billion Global Digital Advertising Creator Economy Global Gamers Primary source Fastest-growing segment Massive, highly engaged, and hard to of brand spend of digital marketing reach digital audie

  5. Slide 5: Building a Scaled, Integrated Platform

    GameSquare May 2026 Building a Scaled, Integrated Platform Proforma Annual Sales Executing Against Strategic Phases (in millions) M&A + Organic Growth Driving ~50% CAGR 2021 – 2022 • GameSquare established in Canada Foundation and • Built experienced leadership and governance structure Platform Buil

  6. Slide 6: Redefining How Brands Reach and Engage Consumers

    GameSquare May 2026 Redefining How Brands Reach and Engage Consumers Rise of Structural Fragmentation of Media Always-On, Demand for Creator-Led Shift and Audiences Digital-First Behavior Data-Driven ROI Engagement Shift from linear media to Engagement has shifted to Shift toward Market Consumer trus

  7. Slide 7: The GameSquare Ecosystem

    GameSquare May 2026 The GameSquare Ecosystem DATA & TALENT AGENCY OWNED & ANALYTICS NETWORK SERVICES OPERATED IP ● Preeminent streaming and ● 75 talent under contract ● End-to end solutions ● Premiere esports org social data provider ● The Boys 6MM YouTube subs ● Strategy, creative, ● SpongeBob in F

  8. Slide 8: Feb 2026 Acquisition

    May 2026 GameSquare AI Enabled Software AI and deep learning neural networks, provides powerful workflow, analytics, and productivity tools used by creators and digital publishers to Feb 2026 grow, manage, and monetize their content. Acquisition: First Party Creator and Channel Data Enhances GameSqua

  9. Slide 9: Technology

    May 2026 GameSquare Technology Creating the creator economy's premier end-to-end creator analytics and marketing platform. Deploy and measure with confidence. UNIFIED DATAFLOW ACCELERATED MARKET STORY INNOVATION LEADERSHIP We turn fragmented New platforms and tools are Our data and expertise set the

  10. Slide 10: Sept 2025 Acquisition: Click

    May 2026 GameSquare Global Creator Network Click represents top-tier talent and influencers, with deep roots in global markets across a variety of industries and communities. Sept 2025 Acquisition: Brand Partnership Expertise Click has a proven track record of delivering large scale, creator-led camp

  11. Slide 11: Talent & Creators

    May 2026 GameSquare Talent & Creators Click is our next-generation talent management and influencer marketing agency connecting global brands with the most impactful digital creators. From premium creator partnerships to mass creator deployment, Click operates across the full creator spectrum. TALENT

  12. Slide 12: Agency Services

    May 2026 GameSquare Agency Services Your full service Content for the In Game IRL internet Activations Experiences creative team, rooted generation in gaming and We help you tell your brand story and Building world class experiences in today’s top gaming platforms. Full service event and creative pr

  13. Slide 13: Biggest Moments. Biggest Creators. Biggest Brands.

    May 2026 GameSquare Our Biggest Moments. With the Biggest Creators. Supporting the Biggest Brands. Creating Incredible Impact.

  14. Slide 14: By the Numbers

    14 May 2026 GameSquare BY THE NUMBERS 728.8M 15.3M 130.6M +287K TOTAL IMPRESSIONS TOTAL ENGAGEMENTS TOTAL VIEWS FOLLOWERS GAINED ^528% from 2024 ^350% from 2024 ^125% from 2024 ^388% from 2024 5.9M VIEWS 3.7M VIEWS 7.2M VIEWS 2.2M VIEWS 790K VIEWS

  15. Slide 15: 2026 Financial Targets

    GameSquare May 2026 2026 Financial Targets Target Revenue Target Gross Target Adjusted Profit Margin EBITDA $85-90M 35-40% $5M+ Other than with respect to revenue and gross margin, GameSquare only provides guidance on a non-GAAP basis. GameSquare does not provide a reconciliation of forward-looking A

  16. Slide 16: 2026 is Off to a Solid Start Following Breakout Q4

    May 2026 2026 is Off to a Solid Start Following Breakout Q4 Q1 is GameSquare’s seasonally softest quarter in the creator and advertising cycle and is building on the Q4 2025 inflection to profitability. Q1 2026 PROFORMA Q4 2025 PROFORMA— THE INFLECTION QUARTER Revenue “Our fourth quarter results dem

  17. Slide 17: Reshaped Balance Sheet

    May 2026 Reshaped Balance Sheet In 2025, GameSquare executed a series of opportunistic capital raises at an average price of $1.41 per share — that raised gross proceeds of approximately $85 million and fundamentally transformed the Company’s balance sheet and capital structure. USE OF PROCEEDS 01 0

  18. Slide 18: Experienced and Driven Leadership

    GameSquare May 2026 EXPERIENCED AND DRIVEN LEADERSHIP MANAGEMENT TEAM PROVEN BOARD MEMBERS JUSTIN KENNA MIKE MUNOZ TOM WALKER TRAVIS GOFF JUSTIN KENNA CEO CFO CFO DALLAS COWBOYS & PRESIDENT GOFF CAPITAL CHAIRMAN, PRESIDENT & JONES FAMILY OFFICE CEO TYLER “Ninja” BLEVINS JOHN WILK JEREMI GORMAN CIO C

  19. Slide 19: Thank you!

    May 2026 GameSquare Thank you! Justin Kenna CEO, GameSquare justin@gamesquare.com

  20. Slide 20: Case Study: Creator Showdown

    GameSquare Case Study: CREATOR SHOWDOWN WHAT WE DID We brought together eight of Roblox’s most beloved creators for a 3-hour, live, team-based competition, complete with bespoke branding and a $50K prize pool. The event was amplified through creator content, VODs, and official Roblox platform promoti

  21. Slide 21: Case Study: British Heart Foundation

    ZONED 2025 NOT FOR NOTUNAUTHORIZED DISTRIBUTION FOR UNAUTHORIZED DISTRIBUTION GameSquare Case Study: BRITISH HEART FDN. WHAT WE DID We partnered with popular streamers to promote awareness of heart conditions, leveraging custom digital assets native to the target audience to capture and retain atten

  22. Slide 22: Case Study: Into the Zone

    GameSquare Case Study: INTO THE ZONE WHAT WE DID We invited the Fortnite community to celebrate its most iconic creators through a series of fan-first creator meet-and-greet events! WHY WE SUCCEEDED We built each event into a full-fledged experience, bringing each creator’s unique vibe and relationshi

  23. Slide 23: Case Study: SpongeBob in Fortnite

    GameSquare Case Study: SPONGEBOB IN FORTNITE WHAT WE DID We built 4 SpongeBob-themed Fortnite games in UEFN! Each map launch leveraged popular creators and Fortnite news channels to get the word out, generating positive sentiment across the broader community. WHY WE SUCCEEDED We built maps core to t

  24. Slide 24: Case Study: TMNT Game Launch

    GameSquare Case Study: TMNT GAME LAUNCH WHAT WE DID We amplified the launch of TMNT creator tools and islands in Fortnite, partnering with creators and celebrities across the internet to help the turtles stop the scroll and dominate the feed! WHY WE SUCCEEDED We connected the turtles to major corners

  25. Slide 25: Case Study: Monster Hunters

    GameSquare Case Study: MONSTER HUNTERS WHAT WE DID Capcom partnered with GameSquare to plan and execute an unforgettable streamathon to drive mass awareness to their new game launch: Monster Hunter Wilds. WHY WE SUCCEEDED The team executed a 12-hour marathon stream featuring viral creator IShowSpeed

  26. Slide 26: Case Study: Halo Major: ATL

    GameSquare Case Study: HALO MAJOR: ATL WHAT WE DID Our team produced the Halo Championship Series Major in Atlanta, delivering a top esports competition in partnership with FaZe Clan. The event showcased how endemic esports brands and publishers can come together for a globally relevant, culturally

GameSquare Holdings — Q1 2026 Earnings Presentation on 6ix