Slide 1: Presentation Q3 Report
Presentation Q3 Report November 22, 2016
Slide 2: Stillfront Group in brief
Stillfront Group in brief Strong fundamentals for future development • More than 300.000 MAUs with exceptional loyalty and ARPPU Our Consumers • Global reach with consumers from over 100 countries • Major markets are US, Germany, Scandinavia, France, Poland, Turkey, Brazil and Argentina • Five studi
Slide 3: Selected highlights Q3 report
Selected highlights Q3 report SF portfolio show strengthwithlowerrisk Simutronics developing better than expectations 22 consecutive Core Products are growing and delivers stable high margins months of growth Q2 revenues in revenues and High margin of SEK 22m EBITDA 37% The new mobile strategy game
Slide 4: Contents
Business Overview Strategy Contents Financials and Outlook Some new stuff
Slide 5: The gaming market is exciting and contains some specific challenges
The gaming market is exciting and contains some specific challenges The key to long termsuccess is to balance reward and risk • Soon the largest entertainment market globally exceeding 100 billion USD and still growing by ~8% pa. Thrilling market • Dynamic with many new areas evolving • Fragmented a
Slide 6: Diversified long life games portfolio to gear up reward/risk
Diversified long life games portfolio to gear up reward/risk Launch in: 2009 Q2 2015 Q3 2016 Q1 2016 18% of group revenue 25% of group revenue 3% of group revenue Incl in Coldwood’s 30% of group revenue } Still stable high revenues after 7 } Most successful launch to date } New grand strategy game b
Slide 7: Group performance rolling 12 months
Group performance rolling 12 months Rolling 12 month ATH for 22nd consecutive month Our strategy has proven to work performing strong growth and margins with lower volatility and risk 7
Slide 8: Contents
Business Overview Strategy Contents Financials and Outlook Some new stuff
Slide 9: Business strategy – 3 pillars
Business strategy – 3 pillars Our strategy has proven to be a powerful tool for reaching targets and achieving progress The strategy pillars have different purposes Product strategy Growth strategy Market strategy 1 2 3 P Portfolio of studios & games H Hi Growth B Brands by leveraging Sales L Long l
Slide 10: Contents
Business Overview Strategy Contents Financials and Outlook Some new stuff
Slide 11: Strong current financials
Strong current financials Net revenue (SEKm) • 56% net revenue growth Latest 12 months compared to FY 2015 • 85% growth YTD’16 over YTD’15 +56% 89 • Growth mainly from CAGR +50% • Successful development for Call of War +96% 57 • Strong growth in Coldwood 29 • 50% CAGR from 2012 to 2015 attributable
Slide 12: KPI Highlights Q3
KPI Highlights Q3 Bytro Coldwood Power Challenge Simutronics All Games All Games All Games All Games • Revenues, SEKm 9.5 • Revenues, SEKm 6.6 • Revenues, SEKm 1.3 • Revenues, SEKm 3.6 • EBITDA* margin 51% • EBITDA* margin 61% • EBITDA* margin 0% • EBITDA* margin 36% • UAC, SEKm 2.9 (31%) • UAC, SEK
Slide 13: Reporting according to IFRS
Reporting according to IFRS We intend to close the annual accounts for 2016 in accordance with IFRS with the purpose: 1 2 3 Increased transparency Increased comparability Preparation for list move Our investments appear to be It has affected us negatively in Adopting IFRS is a pre- perceived by the
Slide 14: 2016 outlook – investments increase for continued high growth
2016 outlook – investments increase for continued high growth • Leverage our increased investment pace to develop our brand portfolio • Increase share of own brands and self-publishing What’s in focus • Improve our marketing ROI through new channels and increased life-time-value • Assessment of new
Slide 15: Contents
Business Overview Strategy Contents Financials and Outlook Some new stuff
Slide 16: Conflict of Nations
CONFLICT NATIONS
Slide 17: Conflict of Nations – Modern War
Conflict of Nations – Modern War The game The target group Extensive scenarios The most requested Played over longer time in history strategy war scenario ranging from the 1980s cold war era to From the five million fans of Bytro’s highly modern 21st century battlefield existing games, modern war an
Slide 18: 18
18
Slide 19: Thank you
Thank ee — Bs yy