Super League Enterprise, Inc. · NASDAQ:SLE
Super League Enterprise — Investor Presentation (September 2024)
23 slides from Super League Enterprise's investor presentation, September 2024
Slide 1: Leading the Future of Immersive 3D Engagement
LEADING THE FUTURE OF IMMERSIVE 3D ENGAGEMENT September 2024
Slide 2: Forward Looking Statements
FORWARD LOOKING STATEMENTS Certain statements in this presentation constitute “forward-looking statements” within the meaning of Section 21E of the Securities Exchange Act of 1934, as FORWARD LOOKING STATEMENTS amended. Any statements that refer to expectations or other characterizations of future e
Slide 3: Welcome to a New Immersive World
TK The 3D web is the future of immersive engagement, changing the way we live, work, shop, play and socialize. WELCOME TO A NEW IMMERSIVE WORLD. Our roots are in open gaming platforms. Our success is in the creation and monetization of immersive experiences across multiple 3D platforms. Our future i
Slide 4: Overview
OVERVIEW OVERVIEW We believe the bulk of digital ad spend will move toward 3D engagement, and we are ready. A leading creator and publisher of content • An operating system for the 3D web; helping brands speak the language of 3D experiences, media solutions and engagement. measurement tools across t
Slide 5: Evolution of Engagement
Immersion Increases as Tech Advances EVOLUTION OF ENGAGEMENT TV SOCIAL IMMERSIVE WEB APPS WWW The Evolution of Engagement. 5
Slide 6: The 3D Web and Future of Digital Advertising Is Upon Us
We see 3 major trends that are opening MAJOR TRENDS doors for the next evolution of immersive engagement. THE 3D WEB AND FUTURE OF DIGITAL ADVERTISING IS UPON US. Phygital Commerce – elevating Spatial Commerce to live between the digital and physical world Co-creation Platforms – immersive engagemen
Slide 7: Immersive Platforms
The immersive platforms on the 3D Web continue to realize +3.1B IMMERSTIVE PLATFORMS incredible growth. Gamers in the World (+25% since 2018) The audience is already there. +500M In Immersive Platforms (+250% since 2018) 250M 140M 70M 23M 7 Source: 2022 Newzoo Stats
Slide 8: Massive global brands are creating culture, community & commerce
Massive global brands are creating culture, community & commerce through immersive new models. MASSIVE GLOBAL BRANDS Nike new Travis Scott’s 27M 60M profit earner $185M Fortnite TOTAL VISITS IN NFT Concert USERS IN 30 SALES DAYS Lil Nas Roblox 33M 37M 130K Concert INTER- Chipotle REAL was attended T
Slide 9: Total Addressable Market
Immersive content increases engagement by $81B 252% TOTAL ADDRESSABLE MARKET Web 3.0 Total Addressable Market Size by 2030, 156 Min 40% higher 47% of 47% CAGR as a sector spent daily on conversion consumers Roblox rates with 3D expect to (vs. 95 on TT, content discover brands 74 on YT and first in t
Slide 10: Phygital Life
70% PHYGITAL LIFE of US consumers believe their digital identity is as important as their real identity This generation values their digital life equally as important as 43% of GenZ believe self-expression in the digital world is more important than the their physical life. physical world Living a b
Slide 11: Super League Team
SUPER LEAGUE TEAM We’re a team of STRATEGISTS, BUILDERS, INNOVATORS, CREATORS & STORYTELLERS and experts in the language of 3D engagement. 11
Slide 12: Powerful Engine
STRATEGISTS Immersive Experiences POWERFUL ENGINE Experience + Game Development Live Operations Monetization and Optimization UGC Strategy, Creation + Management Custom Integrations BUILDERS, INNOVATORS We have built & LEADERS OF IMMERSIVE IP SPECIALIZED a powerful engine EXPERTISE (The People) to b
Slide 13: Kraft Lunchables
KRAFT Super League helped Lunchables attract kids through a loyalty Super League created a 6.3% Higher purchase rate1 Lunchables Playables virtual and rewards program world offering virtual avatars, 10M Hours of engagement augmented reality games, virtual pets and loyalty and rewards program. 7.4B P
Slide 14: Chipotle
CHIPOTLE & Burrito Builder Super League helped Super League built the the first ever QSR new menu item 24M Total visits to BOOrito Maze & Restaurant Chipotle drive digital in the metaverse and sparked the highest digital app 14MIN Avg time in Burrito Builder – more than IRL engagement into download
Slide 15: Maybelline
MAYBELLINE Super League helped Maybelline captivate makeup enthusiasts 30M Total visits to … and introduce them Super League created a to a wide range of Maybelline virtual world offering virtual makeup 9MIN Avg time in…. cosmetics. looks, mini games and exclusive music to promote 23M Virtual good t
Slide 16: Culture of Product Innovation
CULTURE PRODUCT OVEVEW OF PRODUCT INNOVATION 1st CROSS-ROBLOX AD PLATFORM 1st CROSS-ROBLOX SOCIAL APP 1st CROSS-ROBLOX SHOPPING APP Innovation is in our culture. We jump at opportunities to create something new and have proven success at launching and scaling 0-to-1 products. We are well positioned
Slide 17: Unparalleled Product Suite for Brands & Advertisers
UNPARALLELED PRODUCT SUITE FOR BRANDS & ADVERTISERS PRODUCT OVERVIEW MEASUREMENT TOOLS ENGAGEMENT TOOLS BUILD TOOLS ● Campaign View. Holistic ● Gamified Loyalty. Loyalty ● Experience & Item Templates. campaign measurement for platform to drive players to Customizable, template-based monitoring, opti
Slide 18: Pop-Ups
POP-UPS Pop-Ups Software distributed to 10,000 experiences reaching 160+MM Makeup Counter Kitchen Fashion Runway MAUs within Roblox enabling turnkey Content Integration solutions at scale. SOUNDZ Car Modeler Obstacle Course Listening Party 18
Slide 19: How We Scale
New Customer Growth Introduce brands to 3D engagement to achieve campaign objectives: new brand entrants, How we scale... HOW WE SCALE larger deal sizes Wallet Share Expansion Become a “go to” for brands across all campaigns; repeat %, larger annual advertiser spend Predictability & Persistence Guid
Slide 20: Partners
Expanding base of 100+ customers; includes numerous blue-chip brands PARTNERS Consumer Media & Entertainment Technology Auto 20
Slide 21: Growth
Immersive Experience Publishing & Content Revenue GROWTH How we monetize… Immersive Media Products Revenue Direct to Consumer Revenue delivering material topline growth through organic and Data & Insights Revenue inorganic growth with a path to profitability by the end of 2024. Strategic Consulting
Slide 22: Management
MANAGEMENT Ann Hand CEO & Chair Meet Ann Meet the League Matt Edelman President & Chief Commercial Officer Meet Matt Clayton Haynes Chief Financial Officer Meet Clayton 22
Slide 23: An operating system bringing brands into the 3D Web
An operating system bringing brands into the 3D Web.
Super League Enterprise — Investor Presentation (September 2024) on 6ix