Slide 1: Investor Deck 1HFY23
Investor Deck IHFY23 ee 5S SS" Bt VILLA LL & e«
Slide 2: 1HFY23 Highlights
1HFY23 HIGHLIGHTS RECORD LEVELS OF ACTIVITY • Global launch of Legally Blonde on mobile • Global launch of The Godfather on mobile • Early access launch of World Boss on Steam • Launch of Publishing division • Expansion and extension of Meta Work For Hire agreement • Signing of development partnersh
Slide 3: 1HFY23 Financial Summary
1HFY23 FINANCIAL SUMMARY RECORD OPERATING REVENUE | HEALTHY CASH BALANCE A$m 1HFY23 1HFY22 Revenue 16.5 9.4 • $16.5m revenue vs $9.4m pcp (+76%) EBITDA (adj.) (2.7) (0.1) • +47% ahead of 2H22 (excl. NFT revenue) EBIT (adj.) (4.1) (0.6) • WFH $10.9m (+62% on 2H22, +221% pcp) NPAT (adj.) (3.8) (0.4) •
Slide 4: Current Original IP
CURRENT ORIGINAL IP A STRONG CATALOGUE OF SUCCESSFUL MOBILE TITLES • Mobile continues to contribute the majority of our Original IP revenue • More than a dozen active mobile titles, top three contribute 55% of mobile app store revenue (pcp: 80%) • Last year’s best seller is still #2 for the December
Slide 5: Legally Blonde & The Godfather
Investor Deck 1HFY23 LEGALLY BLONDE & THE GODFATHER PROMISING EARLY METRICS • Legally Blonde was our best selling mobile title during December half, roughly 500k downloads to date • Godfather launched in December quarter, strong retention data already • Working to optimise user retention and monetis
Slide 6: Dumb Ways to Die
DUMB WAYS TO DIE ADDING VALUE TO ORIGINAL IP ASSETS • Ten year anniversary in December 2022 • Acquired for $2.25m in October 2021 on 1.5x trailing revenue multiple • Immediately expanded social media presence, NFT launch, new mobile titles • The brand has generated in excess of $12m revenue in the f
Slide 7: Dumb Ways to Die
DUMB WAYS TO DIE #1 GAME IN 36 COUNTRIES THIS MONTH • The Dumb Ways theme went viral on TikTok late Jan/early Feb - roughly 50,000 user-generated videos generating 700m+ views • Nearly 2m total downloads across Dumb Ways To Die mobile games and apps in seven days • Estimated $0.8m+ incremental reven
Slide 8: PC Titles
PC TITLES WE ARE ONLY JUST GETTING STARTED Age of Darkness • Launched in Early Access 8 October 2021 • 200k+ downloads to date • ~4,500 reviews on Steam (84% positive reviews) • Recognised at the AGDAs for Excellence in Technical Design • Nominated at Gamescom for Best Strategy / Simulation Game • I
Slide 9: Future Plans for Original IP
FUTURE PLANS FOR ORIGINAL IP OUR ASPIRATIONS REMAIN THE SAME Producing hit original IP titles remains our goal • Longer development lead times / larger potential revenues on PC & Console • Continue to build out our catalogue of mobile titles • Explore VR/AR opportunities • Risk manage via partnershi
Slide 10: Future Plans for Original IP
FUTURE PLANS FOR ORIGINAL IP INDIE AND LICENSED IP TITLES ON PC & CONSOLE Indie titles on PC & Console • 12-18 months development (A$1-5m spend prior to launch) • US$20-45 price point • Low/mid/high case revenues of US$2m/ US$7m/US$20m+ in rst two years AAA titles - Licensed IP on PC & Console • 18-
Slide 11: Work for Hire
WORK FOR HIRE MOVING HIGHER UP THE VALUE CHAIN Working on FRANCHISE TITLES Working with EMERGING TECH • Warcraft is one of the highest-grossing video • Horizon Worlds platform for Meta game franchises of all time • Revenue share on forthcoming MR title • Warcraft III: Reforged released on PC • Undis
Slide 12: Work for Hire
WORK FOR HIRE META RELATIONSHIP A GOOD EXAMPLE OF INCREASING TENURE APRIL 21 JUNE 22 OCT 22 FIRST SIX MONTH HORIZON 16 MONTH EXTENSION SIX MONTH WORLDS CONTRACT VALUE EXPANDED FURTHER EXTENSION SEP 21 JUNE 22 NOV 22 SIX MONTH EXTENSION SIX MONTH META GAME DEV AGREEMENT VALUE EXPANDED BY 90% CONNECT
Slide 13: Work for Hire
WORK FOR HIRE AVERAGE PROJECT SIZE GROWING | SUPPORTS OUR EXPANSION • In FY22 we reported $10m revenue across ten projects • In FY23E we have seven major contracts that expected to contribute revenue in the low $20m range this year • Annual contribution of average contracts is expected to continue t
Slide 14: Work for Hire
WORK FOR HIRE VR/AR REMAINS AN AREA OF STRATEGIC FOCUS Consumer headset competition heating up • Meta Quest series, PlayStation VR2, HTC Vive, Valve Index, HP Reverb • Meta Quest 2 estimated to have sold 15m units since Oct 2020 launch • Meta Quest Pro launched Oct 2022 • Apple rumoured to launch a
Slide 15: Work for Hire
JULY JULY JAN 2017 2018 2020 One of the first Accounted for 30% of all AR Introduced Oculus Touch games Kit downloads at launch Multiplayer to AR ever (6 months) AR Dragon AR Robot OIP WFH OIP WFH OIP WFH Over $50m in revenue making it one of the highest grossing VR MAY SEPT SEPT titles of all time
Slide 16: Publishing
PUBLISHING 100+ LEADS LEVERAGES OUR COMPETENCIES IN A LOW RISK MANNER • Launched PlaySide Publishing in July 2022 40+ QUALIFIED • Core team of three people based in UK, 30 years combined experience • Leverages our competencies as a development studio 20 ACTIVE LEADS • Initial focus on ‘last mile’ of
Slide 17: Summary
SUMMARY Record levels Record Producing hit Work for Hire VR/AR game We are actively of activity operating OIP titles elevates our development working to across our revenue, remains our goal brand and remains an area identify suitable business healthy cash funds our of strategic titles for our - Keep
Slide 18: Playside
teami? | Playside