Ovanti Ltd · ASX:OVT

Ovanti — Investor Presentation (November 2018)

28 slides from Ovanti's investor presentation, Nov 28, 2018

  1. Slide 1: Investor Presentation

    (ASX: ICU) Investor Presentation November 2018

  2. Slide 2: Disclaimer

    DISCLAIMER Some of the information contained in this presentation contains “forward-looking statements” which may not directly or exclusively relate to historical facts. These forward-looking statements reflect iSentric Limited current intentions, plans, expectations, assumptions and beliefs about f

  3. Slide 3: Agenda

    Agenda 1. Company overview 2. Financial highlights 3. Growth Drivers 4. Outlook 3

  4. Slide 4: Company Overview

    Company Overview (ASX : ICU) iSentric is a growing mobile technology company specialising in digital media, games and payments covering the South East Asia markets. Digital Media Services Creates, aggregates and markets premium mobile content via a B2B2C model, in which content is sourced from vario

  5. Slide 5: Operational Highlights

    Operational Highlights BUSINESS OPERATIONS DIGITAL MEDIA SERVICES - B2C ✓ 91 staff ✓ Content IP: celebrity, lifestyle, sports & games ✓ Presence in Malaysia, Indonesia & Myanmar (336m population) and connected to payment ENTERPRISE MOBILITY - B2B aggregator in Thailand enabling distribution of digit

  6. Slide 6: Revenue Model: Digital Media & Digital Payment

    Company Overview Revenue Model: Digital Media & Digital Payment How ICU generates revenue Digital Media Payment Gateway Mobile Operators Mobile Subscribers Rights Holders Share of Mobile Subscriber Revenue $0.45 + $0.15 + $0.40 = $1.00 Functional Roles • Develop Original • Content Distribution simil

  7. Slide 7: Revenue Model: Enterprise Mobility

    Company Overview Revenue Model: Enterprise Mobility ICU’s revenue generating Activities Software License based delivery Customer Software License Revenue sources Develop • Software Licensing Mobile Banking & • Consulting Enterprise Solution • Project Implementation • Yearly Support & Maintenance Saa

  8. Slide 8: Revenue Model: Social Gaming

    Company Overview Revenue Model: Social Gaming How ICU generates revenue Payment Gateway / Mobile Subscribers Mobile Operators Share of Mobile Subscriber Revenue $0.55 - $0.75 + $0.25 -$0.45 = $1.00 Functional Roles • Develop Original Social Gaming Content • Scratch Card Agents • Consume Social Gamin

  9. Slide 9: Financial Snapshots: Group Results

    Financial Snapshots : Group Results FY18 ($ million) FY17 ($ million) Net loss after tax (0.66) (13.50) Add back : tax expense / (benefit) 0.50 0.57 Add back : depreciation and amortisation 0.93 0.53 Earnings / loss before interest, tax, depreciation and 0.77 (12.43)* amortisation (“EBITDA”) Add bac

  10. Slide 10: Financial Snapshots: Divisional Breakdown

    Financial Snapshots : Divisional Breakdown FY18 ($ million) FY17 ($ million) Change Group Revenue 9.30 7.55 23% EBITDA 0.77 (12.433) 106% Underlying EBITDA 1.23 0.60 107% Operating cashflow 0.55 0.32 72% Enterprise Mobility Revenue 2.86 3.77 (24%) Underlying EBITDA (0.09) 0.31 (130%) Digital Payment

  11. Slide 11: Financial Snapshots: Commentary

    Financial Snapshots : Commentary Group • Group revenue up 20% to $9.3 million as a result of our Digital Media & Services business getting back on track after the downturn of market conditions in FY17 as we turned our attention towards growing our business in Indonesia’s 3rd largest telecommunicatio

  12. Slide 12: Financial Snapshots: Commentary

    Financial Snapshots : Commentary Enterprise Mobility • Enterprise Mobility division revenue decreased by 24% in FY18 as our main source of revenue were from annual support and maintenance from existing clients. We didn’t secure new projects in FY18 as the business was impacted by a poor market condi

  13. Slide 13: Growth Drivers

    Growth Drivers MARKET ▪ Converting My Play into a regional social EXPANSION casino gaming player by publishing its games in Indonesia, Malaysia and Thailand. NEW ▪ My Play will be launching new games in FY19 PRODUCTS SOCIAL CASINO 13

  14. Slide 14: Growth Drivers: Social Casino

    Growth Drivers : Social Casino The acquisition of My Play Company Limited (“MyPlay”) in FY 2017, one of Myanmar’s top mobile game developers and publishers with its flagship multiplayer social casino game “Shan Koe Mee World” – is the platform for Social Gamming. My Play has over 1.2 million downloa

  15. Slide 15: Social Casino Business Model

    Social Casino Business Model User starts “FREE” Some players enjoy the game so much, they pay to get • Entertainment “MORE” • Competition • The thrill of winning Why users pay: • Community • Extended game play • 24/7 • Higher bets • Socialize • Extra features • Customize their avatar • And more…. As

  16. Slide 16: Success Factors in Social Casino in ASEAN

    Success Factors in Social Casino in ASEAN Mobile Platform Multi-game Advance Loyalty Ability to Create Environment / Program Local Content Differentiated Content 16

  17. Slide 17: Social Casino Continues to Grow at a Healthy Pace

    Social Casino Continues to Grow at a Healthy Pace According to Statista portal, global mobile social casino generated USD3.46 billion in 2017, and that figure was expected to reach USD5.89 billion in 2022. Asian social casino revenues were valued at approximately USD1.17 billion in 2018. A large mar

  18. Slide 18: Social Casino in ASEAN

    Social Casino in ASEAN In Southeast Asia the market is gaining momentum as PC Online and mobile gaming revenue hit over $2.2 billion in 2017 with expectations that it will reach over $4 billion by 2021. The number of PC online and mobile gamers in SEA is projected to reach 300 million by the end of

  19. Slide 19: Social Casino in ASEAN

    Social Casino in ASEAN Reasons Why Southeast Asia will Flourish • Online and mobile payments are still on a steady rise with online transactions expected to grow by 25% in the following years. • In October 2017, gaming giant Garena (now Sea) went public and raised $884 million in an initial public o

  20. Slide 20: Growth Drivers: Market Expansion

    Growth Drivers : Market Expansion We intend to leverage on the expertise of My Play to create new and exciting content for the lucrative Social Casino market: • My Play’s SKM World will be localised into Capsa World (based on Indonesia’s most popular card game) and published in Indonesia by 2QFY19 a

  21. Slide 21: Growth Drivers: New Products

    Growth Drivers : New Products To be grouped under SPORTS WORLD – a social football betting game the MY GAMES • Launched in July 2018 Social Platform SHAN CITY – SKM version 2 • Launched in October 2018 • This game includes all features from the popular SKM World plus new exciting features which woul

  22. Slide 22: Appendix

    ESENTRIC ise 2s053'"orm Appendix

  23. Slide 23: Digital Media - Celebrities

    DIGITAL MEDIA - CELEBRITIES INDONESIAN CELEBRITIES With over 30 celebrities, iSentric has comprehensive celebrity digital media content for the populations of Indonesia and Malaysia. Their Voice, Behind-the-scene Videos, Music, Photos and Text Quotes/Updates are being monetised via iSentric in colla

  24. Slide 24: Enterprise Mobility

    ENTERPRISE MOBILITY Multiplatform support Multilingual, Multicurrency Key Features ✓ Account inquiry ✓ Funds Transfer ✓ Bill Payments ✓ Mobile / Internet Reloads ✓ Cheque Management ✓ Peer-to-Peer (P2P) payments ✓ Personal Financial Management 24

  25. Slide 25: Client Portfolio (Enterprise Mobility)

    Client Portfolio (Enterprise Mobility) BANK & FINANCIAL ENTERPRISE MOBILITY DIGITAL MEDIA INSTITUTIONS CLIENTS PARTNERS 25

  26. Slide 26: MyPlay Social Platform

    MyPlay Social Platform • More than just a game, MyPlay has developed an Integrated Social Platform which serves as the basis for their multiplayer role playing social games, with full fledged features that allow users to chat, trade virtual currencies, virtual items, stickers, gifts and a news broad

  27. Slide 27: MyPlay Payment Platform

    MyPlay Payment Platform • MyPlay has developed a payment platform which is connected to Telcos in Myanmar. • MyPlay has also developed a physical payment gift card payment system, “MyPay” which is distributed across Myanmar over 160 agents. • Being the first mover that has the largest local gamer co

  28. Slide 28: Contact Details

    Contact Details Chief Executive Officer Name: Sean Tham Email: sean.tham@isentric.com Phone: +62 81 1111 9599 / +6012 2938 007

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