Tinybuild Inc. · LSE:TBLD

Tinybuild — H1 2026 Earnings Presentation

26 slides from Tinybuild's earnings presentation, Sep 24, 2026

  1. Slide 1: H1 2026 Results Presentation

    H1 2026 RESULTS PRESENTATION

  2. Slide 2: Disclaimer

    DISCLAIMER IMPORTANT: You must read the following disclaimer before continuing. The following disclaimer applies to the following presentation and you are therefore advised to read this disclaimer carefully before reading, assessing or making any other use of the presentation. In accessing the prese

  3. Slide 3: Presenting Today

    PRESENTING TODAY Alex Nichiporchik - CEO, Founder 20+ years' industry experience. Pro-gamer, shipped tens of titles as Producer, discovered pillar titles and built relationships with key influencers. Giasone (Jaz) Salati - CFO 20+ years’ finance experience. Top ranked equity research analyst, and Chie

  4. Slide 4: Agenda - H1 2026

    AGENDA - H1 2026 OPERATIONAL REVIEW FINANCIAL REVIEW STRATEGY APPENDIX 4

  5. Slide 5: Operational Review

    OPERATIONAL REVIEW Alex Nichiporchik, CEO

  6. Slide 6: H1 2026 - Strong Publishing Performance

    H1 2026 - STRONG PUBLISHING PERFORMANCE ▪ Impressive series of new launches and announcements (e.g. SAND, GK2) ▪ Back catalogue performance above expectations (e.g. HN and tKiW) ▪ Continued investments into new own-IP (3 games in Steam top 100 wishlists) ▪ Cost management and focus on cash generatio

  7. Slide 7: HY 26 Highlights

    HY 26 HIGHLIGHTS $20.0m $3.2m >100 games portfolio consolidated revenues Adj. EBITDA1 85% 68% $4.7m of sales from Own-IP cash at the end of June ‘26 of sales from catalogue 1 Adjusted EBITDA is presented net of amortisation of development costs, excluding impairment of intangible assets, depreciatio

  8. Slide 8: Multi-Franchise of Own-IP

    MULTI-FRANCHISE OF OWN-IP OVER 100 GAMES Top 3 titles less than 40% of revs HY26 FY25 85% OWN-IP As % of gaming revenue* 8 * Gaming revenue excludes revenues from Development Services and Events

  9. Slide 9: Back Catalogue / Front List

    BACK CATALOGUE / FRONT LIST 68% BACK CATALOGUE* AS % OF GAMING REVENUES** * Back catalogue is defined as any games released in the prior financial year and before 9 ** Gaming revenues exclude revenues from Development Services and Events

  10. Slide 10: Financial Review

    FINANCIAL REVIEW Giasone (Jaz) Salati, CFO

  11. Slide 11: HY 26 Financials - Summary

    HY 26 FINANCIALS - SUMMARY Net Game Revenues 1 Adj. EBITDA 2 Software Development ▪ Net game revenue grew 18% organic in H1 ▪ Adj. EBITDA was $3.2m in HY 2026 ($4.2m ▪ Investments in software development 2026 to $19.1m ($16.2M H1 2025) thanks to in H1 2025) due to a less favourable remained broadly

  12. Slide 12: Adj. EBITDA and Operating Profit

    ADJ. EBITDA and OPERATING PROFIT $3.2m Adj. EBITDA in HY 2026 ▪ Adj. EBITDA was positive $3.2m in H1 26, after deducting: - $6.8m on cost of sales that includes royalties paid to development studios - $3.4m in amortisation of development costs, and - $6.6m SG&A costs, that include marketing and expe

  13. Slide 13: Profit & Loss

    PROFIT & LOSS (6m to 06/30/2026, unaudited, $'000) H1 25 H1 26 Change Game and merchandise royalties 16,129 19,096 18% Development Services 100 0 -100% Events 751 925 23% ▪ Revenues from game sales increased 18%, with zero Total Revenue 16,980 20,021 18% contribution from development services. Growt

  14. Slide 14: Development Costs

    DEVELOPMENT COSTS $6.4m DEVELOPMENT INVESTMENTS 30+ PROJECTS UNDER DEVELOPMENT ▪ Software development investments were broadly flat in ▪ 4 projects have an annual spend of over $500k, including catalogue and H1 26, including higher budget for games with strong unreleased titles. Spending on a single

  15. Slide 15: Cash Flow

    CASH FLOW (6m to 06/30/2026, unaudited, $'000) Profit/ Loss for the period H1 25 2,720 H1 26 1,031 Change -62% Share-based payments 110 750 582% Amortisation of intangible assets 5,525 4,966 -10% Impairment of goodwill & intangible assets 1,081 0 -100% ▪ Net cash generated from operations decreased D

  16. Slide 16: Cash Utilisation

    CASH UTILISATION $4.7m CASH AT 30 June 2026 ▪ Cash position at the end of June 2026 was broadly stable ($4.7m Vs $4.6m at the end of 2025) ▪ Cash profit was nearly entirely reinvested in new growth opportunities ($6.4m development investments) 16

  17. Slide 17: Balance Sheet

    BALANCE SHEET (6m to 06/30/2026, unaudited, $'000) 12/2025 H1 26 Change Intangible Assets 35,301 36,721 4% Property, Plant and Equipment 133 98 -27% Other Assets 412 414 0% ▪ Receivables/payables remained broadly unchanged Total non-current assets 35,847 37,233 4% compared to H2 25. Trade and Other

  18. Slide 18: Strategic Review

    STRATEGIC REVIEW Alex Nichiporchik (CEO, Founder)

  19. Slide 19: Case Study: Graveyard Keeper 2

    CASE STUDY: GRAVEYARD KEEPER 2 ▪ Successful single player franchise ▪ Truly innovative marketing, record wishlists ▪ Pre-orders and demo -> #1 tinyBuild game by peak CCUs

  20. Slide 20: Case Study: SAND

    CASE STUDY: SAND ▪ New own-IP GaaS developed in-house ▪ Solving complex back-end issues one at a time in EA ▪ Major content update boosted CCUs in September ▪ Working on v1.0 and porting to console -> Most successful game launch ever for tinyBuild 20

  21. Slide 21: Case Study: ReStory

    CASE STUDY: ReStory ▪ Highly replayable narrative driven game ▪ Long-term relation with dev studios ▪ Growing a niche into mass market -> Fastest wishlist progression to date 21

  22. Slide 22: Announced Pipeline

    ANNOUNCED PIPELINE 1. Hello Neighbor 3 (#694) – an open-world stealth sandbox from the creator of Hello Neighbor. 2. Hull Rupture (#590) – a spaceship management and tower defence roguelite from the developers of Despot’s Game. 3. Kingmakers (#8) – an action and strategy sandbox combining modern wea

  23. Slide 23: Closing Remarks

    CLOSING REMARKS Alex Nichiporchik (CEO, Founder)

  24. Slide 24: Core Strategy

    CORE STRATEGY …across Integrated …creating long …focused on IP multiple developer term scalable ownership… media publisher… franchises… formats 24

  25. Slide 25: Outlook

    OUTLOOK The Board remains confident the Company has adopted the right strategy and is on track to deliver full year results above expectations 25

  26. Slide 26: Q&A

    Q&A

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