Slide 1: Happinet Corporation
HAPPINET CORPORATION Stock Listing :Tokyo Stock Exchange Code Number :7552 0
Slide 2: Table of Contents
目次 of Contents Table FY2014 Results Summary 2 FY2014 Financial Results 8 Sixth Medium Medium--Term Management Plan Summary 18 (April 1, 2012 to March 31, 2015) Seventh Medium- Medium-Term Management Plan 21 (April 1, 2015 to March 31, 2018) Seventh Medium- Medium-Term Management Plan 25 Intermediate
Slide 3: appinet
appinet
Slide 4: FY2014 Results Summary
目次 FY2014 Results Summary (¥ million) 3
Slide 5: FY2014 Results Summary: Toy Business
FY2014 Results Summary Toy Business Net sales Segment income (¥ million) 93,270 FY2014 Results Summary 4,279 Net sales and segment income substantially 74,660 76,821 exceeded the previous fiscal year’s results, due to solid sales growth in character products including Bandai’s Yokai Watch. 2,710 F
Slide 6: FY2014 Results Summary: Visual and Music Business
目次 Results Summary FY2014 Visual and Music Business Net sales Segment income (¥ million) FY2014 Results Summary Amid the sluggish growth in the entire package market as a result of the distribution of software, 44,810 42,955 43,372 big hit products like Ana to Yuki no Joou (Frozen) delivered solid
Slide 7: FY2014 Results Summary: Video-Game Business
目次 Results Summary FY2014 Video-Game Business Net sales Segment income (¥ million) 63,609 FY2014 Results Summary In the face of the stagnation of the package 56 448 56,448 market due primarily to the popularity of software distribution and smartphones games, the Group struggled. However, segment i
Slide 8: FY2014 Results Summary: Amusement Business
目次 Results Summary FY2014 Amusement Business Net sales Segment income (¥ million) FY2014 Results Summary 23,481 24,140 Net sales exceeded the previous year's results due to strong growth in popular character 20,447 products for toy vending machines. On the other 2,053 hand, the growth in segment i
Slide 9: appinet
appinet
Slide 10: Five-Year Financial Highlights
目次 FY2010 FY2011 FY2012 FY2013 FY2014 \millio Net sales n 190,891 198,021 176,757 206,867 217,232 \millio Operating income n 2 855 2,855 4 855 4,855 2 973 2,973 3 888 3,888 5 056 5,056 \millio Ordinary income n 3,013 5,032 3,081 3,917 5,124 \millio Net income n 1 376 1,376 2 458 2,458 2 011 2,011 2
Slide 11: Consolidated Income Statement
目次 (¥ million) FY2013 FY2014 % of total YoY % of total YoY Net sales 206,867 100.0 17.0 217,232 100.0 5.0 Cost of sales 182,828 88.4 18.5 191,080 88.0 4.5 Gross profit 24,039 11.6 6.8 26,152 12.0 8.8 SG&A expenses 20,150 9.7 3.2 21,095 9.7 4.7 Personnel 7,560 3.7 5.8 8,460 3.9 11.9 Contract Personne
Slide 12: Net Sales and Segment Income by Business
目次 Net sales (¥ million,%) Period FY2012 FY2013 FY2014 Segment % of total YoY % of total YoY % of total YoY Toy business 74,660 42.2 -3.4 76,821 37.1 2.9 93,270 42.9 21.4 Visual and Music business 44,810 25.4 5 -19.6 19.6 42,955 20.8 08 -4.1 4.1 43,372 20.0 00 1.0 Video-game business 36,839 20.8 -13
Slide 13: Toy and Visual and Music Business Breakdown
目次 T business Toy b i (\ billion,%) Period FY2012 FY2013 FY2014 Manufacturer % of total YoY % of total YoY % of total YoY Bandai Co.,Ltd 38.8 52.0 -8.3 40.7 53.1 5.0 55.4 59.4 35.8 Tomy Co.,Ltd 5.3 7.2 -14.7 4.2 5.5 -21.6 4.1 4.5 -1.6 Happinet orginals 2.5 3.4 12.4 2.0 2.7 -17.7 1.9 2.0 -8.1 Other m
Slide 14: Video Game Platform Sales
目次 Sales of video game platform (\ billion,%) Period FY2012 FY2013 FY2014 Platform % of total YoY % of total YoY % of total YoY Nintendo (Wii,Wii U) 4.4 12.1 35.1 10.7 16.9 142.4 9.1 16.2 -15.3 Nintendo (Nintendo DS, 3DS) 14.2 38.7 36.7 40.3 63.4 182.8 36.9 65.5 -8.3 Pla Station(PS2 PS3 PS4) PlaySta
Slide 15: Breakdown of PlayStation Sales
目次 Breakdown of Play Station sales Period FY2012 FY2013 FY2014 Item % of total YoY % of total YoY % of total YoY console 1.3 10.8 -7.6 1.1 12.1 -13.5 1.1 15.1 -3.0 stationary game 3.7 30.0 -28.4 3.4 35.9 -7.6 1.9 25.5 -44.8 accessories 0.2 1.9 26.9 0.2 2.2 -8.3 8.3 0.1 1.5 -46.4 46.4 console 1.9 15.
Slide 16: Assets
目次 (\ million) FY2013 FY2014 Change (Assets) Cash and deposits 9,996 15,867 5,871 Notes and accounts receivable - trade 24,104 25,682 1,577 Inventories 7,404 6,746 -658 Advance patments-trade 1,818 1,390 -428 Deferred tax assets 980 1,315 334 Other 2,733 1,448 -1,284 Allowance for doubtful accounts
Slide 17: Liabilities and Net Assets
目次 (\ million) illi ) FY2013 FY2014 Change 20,099 20 099 20,118 20 118 18 2,545 3,679 1,134 1,104 1,038 -65 477 775 298 809 1,345 535 25 036 25,036 26 957 26,957 1 921 1,921 60 0 -60 2,103 2,528 425 984 826 -158 3,148 , 3,355 , 206 Total liabilities 28,185 30,312 2,127 2,751 2,751 - 2 775 2,775 2 77
Slide 18: Cash Flows
目次 (\ million) FY2013 FY2014 Change Net cash provided by (used in) operating activities 2,547 6,658 4,110 Income before income taxes and minority interests 3,706 4,508 802 Depreciation and amortization 615 393 -221 Impairment loss 154 126 -28 Advantage of negative goodwill -409 - 409 Decrease (incre
Slide 19: Happinet
Happinet 18
Slide 20: Review of Past Medium-Term Management Plans
目次 of Past Medium Review Medium--Term Management Plans (¥ billion) Consolidated Net sales increased for Net sales stably y Net sales approached pp 3 consecutive years exceeded ¥150 billion ¥200 billion * Acquisition of TOYS UNION *Acquisition of 2 amusement * Acquisition of WINT Ordinary income also
Slide 21: Review of the Sixth Medium-Term Management Plan
目次 of the Sixth Medium- Review Medium-Term Management Plan -Group-Wide Main Policy- Grow as a comprehensive entertainment trading company and venture into new business domains Group-Wide Main Strategy 1. Sustainable growth of existing businesses Further growth into existing businesses as an interm
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Slide 23: Seventh Medium-Term Management Plan
目次 Seventh Medium Medium--Term Management Plan <Group--Wide Main Policy> <Group Expanding growth further in the distribution business and promoting a focus on core competencies in the manufacturing f business Group-wide Main Strategy 1 (Distribution business) Group- Promoting sustainable growth and
Slide 24: Measures for the Improvement of Corporate Value
目次for the Improvement of Corporate Value Aim Further growth in existing businesses Sales Growth Increases in a line of related products in existing businesses Selection and concentration in the Manufacturing business - Intense investment into the domains to capitalize on our Improvement of competiti
Slide 25: Return to Shareholders
目次 to Shareholders Return Change in the annual dividends per share (¥) (Plan) (Pl ) Stable and sustainable return to shareholders nott iinfluenced fl d by b temporary t fluctuations fl t ti in i profit. fit * The data prior to 2011 have been retroactively adjusted to reflect a two two--for- for-one
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Slide 27: Main Strategy (Intermediate Distribution Business)
Seventh 目次 Medium- Medium-Term Management Plan Intermediate Distribution Business Main Strategy (Intermediate Distribution Business) Take advantage of the strengths of our business units, and aim for sustainable growth and the expansion of business domains Toy Business Open up a new domain by capi
Slide 28: Toy Business
Seventh 目次 Medium- Medium-Term Management Plan Intermediate Distribution Business Toy Business Open p upp a new domain by y capitalizing p g on our full entertainment product p lineup p Expand the lines of Develop a new sales- sales-floor to make related toy products the best use of our products Pla
Slide 29: Visual and Music Business
Seventh 目次 Medium- Medium-Term Management Plan Intermediate Distribution Business Visual and Music Business Innovate our business model and build a collaboration system y with manufacturers Take advantage of our strengths that Pursue low low--cost operation for the combine both manufacturing g and i
Slide 30: Video-Game Business
Seventh 目次 Medium- Medium-Term Management Plan Intermediate Distribution Business Video-Game Business Establish a system y to ensure p profits by y taking g advantage g of our strengths g in dealing with all platforms Nintendo Sony Computer Entertainment Microsoft PS Vita Wii U 3DS PS4 Xbox One The
Slide 31: Amusement Business
Seventh 目次 Medium- Medium-Term Management Plan Intermediate Distribution Business Amusement Business Aimingg to develop p a new location and create a new business by y making g the most of our nationwide, operational network Continue to develop locations for Promote sophisticated operations for a st
Slide 32: Happinet
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Slide 33: Main Strategy (Manufacturing Business)
Seventh 目次 Medium- Medium-Term Management Plan Manufacturing Business Main Strategy (Manufacturing Business) Improve profitability by concentrating the market in which we have a competitive edge, and aim for a new growth stage Visual and Music Business Concentrate investment on our secretary y pro
Slide 34: Manufacturing: Visual and Music Business
Seventh 目次 Medium- Medium-Term Management Plan Manufacturing Business Visual and Music Business Concentrate investment on our secretary products products, centered on anime (1) Lead the creation of secretary products through joint development with external partners TV Animation Production Committe
Slide 35: Manufacturing: Video-Game Business
Seventh 目次 Medium- Medium-Term Management Plan Manufacturing Business Video-Game Business Create a series that will become a revenue base and p pursue the reinforcement of the system as a publisher “PUCHI KOI❤” is a game brand supporting a girl’s love. The first product, “12 SAI, HONTO NO KIMOCHI,”
Slide 36: Manufacturing: Toy Business
Seventh 目次 Medium- Medium-Term Management Plan Manufacturing Business Toy Business Build a foundation to p produce stable earnings g in the original g toy y business (1) Ensure stable income by focusing on products with an expected sales volume (2) Produce hit products by determining customers' need
Slide 37: Theatrical Film Topics
⽬次 Theatrical Film Topics The 68th 68 C Cannes International Film Festival ((May 201 2015)) Film competing for the Films competing for the “Palme d'Or” Directors’ Fortnight The Sea of Trees ((the original g title)) Sicario ((the original g title)) Gokudou Daisensou Directed by: Gus Van Sant Starring
Slide 38: appinet
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Slide 39: FY2015 Full-Year Projection
目次 FY2015 Full-Year Projection Full- (¥ million) 38
Slide 40: FY2015 Projection by Business Segment
目次 FY2015 Full-Year Projection Full- Sales projection by business segment (¥ million) Period Segment Income projection by business segment (¥ million) Period Segment 39
Slide 41: Happinet
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