Starbreeze Ab Class A · OMXSTO:STAR_A
Starbreeze Ab Class A — Q4 2024 Earnings Presentation
16 slides from Starbreeze Ab Class A's earnings presentation, Feb 18, 2025
Slide 1: Fourth Quarter 2024 Presentation
starbreeze.com Fourth Quarter 2024 Presentation 2025-02-18
Slide 2: Quarter & Period in Brief
Q4 2024 Quarter & Period in Brief 01 2
Slide 3: Fourth Quarter – Key Takeaways
Q4 2024 Fourth Quarter – Key Takeaways Leveraging the PAYDAY® IP – PUBG: Battlegrounds and Roblox “Baxter” in full production – ongoing meetings with potential partners this spring Continuously keep several titles on market, reduces risk and diversifying revenue Controlling our cost-side and improvi
Slide 4: Our Strategy
STARBREEZE Our Strategy
Slide 5: A Strong Foundation to Deliver and Grow
Q4 2024 A Strong Foundation to Deliver and Grow Core focus created …into a broadened IP ...building games, IP and capacity for growth... portfolio… beyond ü PAYDAY 3 launched in ü Secure PD3 development and September 2023 – operating • Self-publishing of own titles quality – deal with PLAION three g
Slide 6: We make cooperative multiplayer games with a strong focus on community engagement
Q4 2024 We make cooperative multiplayer games with a strong focus on community engagement, committed to having a long lifetime by updates and support 6
Slide 7: Significant events, during and after the period
Q4 2024 Significant events, during and after the period Year 1 Edition – multiple new features Work-for-hire for KRAFTON, Inc. Starbreeze joins forces with The Gang “First World Bank” free heist PAYDAY experience on Roblox® Roboquest coming to PlayStation in H1 PAYDAY™ 3 on PlayStation®Plus 7
Slide 8: Controlling cost and investing in efficiency
Q4 2024 Controlling cost and investing in efficiency • Strategic overview completed taking into account current and future projects - strengthening Starbreeze long-term. • As a result we have; • Evaluating the opportunity to build a state-of-the-art tech team, with its base in Sweden • Reviewed the
Slide 9: Group financials
Group financials Group financials 03 9
Slide 10: Financial update, Q4 2024
Quarter & Period in Brief Financial update, Q4 2024 NET SALES, SEKm DEPRECIATION, AMORTIZATION & IMPAIRMENT, SEKm 46.4 (69.2) 71.6 (74.4) EBITDA, SEKm PROFIT/LOSS AFTER TAX, SEKm 19.7 (-20.6) -49.2 (-91.7) CASHFLOW FROM OPERATING ACTIVITIES, SEKm CASH AND CASH EQUIVALENTS, SEKm -0.3 (62.7) 191.9 (34
Slide 11: Financial update, Full-year 2024
Quarter & Period in Brief Financial update, Full-year 2024 NET SALES, SEKm DEPRECIATION, AMORTIZATION & IMPAIRMENT, SEKm 185.9 (633.5) 298.8 (249.0) EBITDA, SEKm PROFIT/LOSS AFTER TAX, SEKm 97.6 (439.3) -199.3 (207.6) CASHFLOW FROM OPERATING ACTIVITIES, SEKm CASH AND CASH EQUIVALENTS, SEKm 64.9 (114
Slide 12: Cashflow development
Group financials Cashflow development SEKm YTD 2024 1. 1 Operating activities after changes in 65 working capital, SEK 64.9m 348 2. 2 Investing activities, SEK -245.5m (-227.6m game development) 3 3. Financing activities, 25 192 SEK 24.5m (financing for game 157 -245 development 47.9m, 129 108 and f
Slide 13: Operating expenses
Group financials Operating expenses Cost base development SEKm NOTE Q4’24 Q4’23 2024 2023 Direct costs for Q4’24 amounted to SEK 80.4m (111.3m) and consists of costs A related to game development, depreciations of IP:n, royalty payments and Direct costs A -80.4 -111.3 -330.3 -309.3 non-activatable p
Slide 14: Balance sheet
Group Financials Balance sheet Assets • Non-current liabilities As per December 31, 2024 As per December 31, 2023 amounted to SEK 3m, • Intangible assets amounted including SEKm SEKm to SEK 491m and consist of IP – Lease and other rights SEK 116m, capitalized non-current liabilities of Current Curre
Slide 15: Fourth Quarter – Key Takeaways
Q4 2024 Fourth Quarter – Key Takeaways Leveraging the PAYDAY® IP – PUBG: Battlegrounds and Roblox “Baxter” in full production – ongoing meetings with potential partners this spring Continuously keep several titles on market, reduces risk and diversifying revenue Controlling cost and improving effici
Slide 16: Building Community by Making Games
starbreeze.com Building Community by Making Games 18