Coast Entertainment Holdings Ltd · ASX:CEH

Coast Entertainment — FY2026 Earnings Presentation

38 slides from Coast Entertainment's earnings presentation, Aug 21, 2026

  1. Slide 1: FY26 Results Presentation

    FY26 RESULTS PRESENTATION 21 August 2026

  2. Slide 2: FY26 Group Overview

    FY26 GROUP OVERVIEW 2

  3. Slide 3: Key Highlights

    A return to net profit, with strong growth across every key operating metric KEY HIGHLIGHTS  Strong Theme Parks & Attractions performance despite ongoing macroeconomic headwinds  Ticket sales1 up 33.0% (+24.0% LFL2)  Total visitation of 2.0 million, up 29.3% (+26.5% LFL)  Operating revenue of $1

  4. Slide 4: Consolidated Results

    Significant operating leverage: Revenue up 20.8%, EBITDA excluding Specific Items up 236.5% CONSOLIDATED RESULTS Reported Reported FY26 comprises 53 weeks (FY25: 52 weeks). LFL comparisons against the FY26 FY25 pro forma 53-week period ended 1 July 2025 are provided alongside the A$m (53 weeks) (52

  5. Slide 5: Cash Flows & Capital Management

    Operating cash flow doubled, fully funding capital expenditure and share buyback CASH FLOWS & CAPITAL MANAGEMENT A$m FY26 FY25  The Group had cash on hand of $35.0 million at 30 June 2026, an uplift Opening cash balances 33.9 89.2 of $1.1 million from 24 June 2025 Operating cash flows 19.7 9.7  Op

  6. Slide 6: Net Assets and Unrecognised Intrinsic Value

    Proforma Net Assets of $418.4 million, or $1.08 per share – 87% higher than reported Net Assets NET ASSETS AND UNRECOGNISED INTRINSIC VALUE As at 30 June 2026, the Group has a robust balance sheet, with reported $0.03 $1.08 $0.09 per share per share net assets of $224.2 million ($0.58 per share) per

  7. Slide 7: Theme Parks & Attractions

    FY26 THEME PARKS & ATTRACTIONS 7

  8. Slide 8: Operational Highlights

    Delivery across earnings, guest experience, safety and the landholding OPERATIONAL HIGHLIGHTS PROFITABILITY IN-PARK REVENUE POSITIVE CASH FLOWS NEW ATTRACTION NEW PRODUCT 4th consecutive positive Record F&B and Retail Positive operating cash Opened King Claw on time Successful introduction of EBITDA

  9. Slide 9: Three Major Launches Delivered in FY26

    Sequenced across the year to support visitation and in-park spend THREE MA JOR LAUNCHES DELIVERED IN FY26 NATIVE-WILDLIFE PRECINCT SEP 2025 NATIONAL TV COVERAGE NOV 2025 THRILL RIDE DEC 2025 WILD with Australian Geographic Big Brother King Claw  A reimagined wildlife precinct with immersive experie

  10. Slide 10: Highest Attendance Since FY16

    Strong visitation growth demonstrating the value of new investments HIGHEST ATTENDANCE SINCE FY16 2.0M GUESTS WELCOMED +29.3% (+26.5% LFL) vs FY25 Cumulative visitation FY26 2.0m FY25 Dec-25 FY24 King Claw 1.6m opened 1.4m RECORD DAILY Mar-25 Cyclone ATTENDANCE AT Alfred DREAMWORLD Dec-24 DURING PEA

  11. Slide 11: Positive Guest Sentiment Validating Our Strategy

    Independently rated the Gold Coast's highest-scoring theme park operator POSITIVE GUEST SENTIMENT VALIDATING OUR STRATEGY INDEPENDENT MEASURE Dreamworld WhiteWater World SkyPoint Global Review Index Experience Service Experience Experience Value Retained the Gold Coast’s highest- rated holiday exper

  12. Slide 12: Theme Parks & Attractions Results

    EBITDA margin excluding Specific Items up 7.3 points to 16.1%, the highest since FY16 THEME PARKS & ATTRACTIONS RESULTS Reported Reported Pro forma Theme Parks & Attractions delivered another strong year despite ongoing FY26 FY25 FY25 LFL macroeconomic headwinds, underpinned by continued positive A$

  13. Slide 13: Revenue Per Cap

    Dilution in per cap yield reflects a growing passholder base, not lower guest spend REVENUE PER CAP Revenue per cap ($) Growth in visits, not a decline in spend  Passholder mix 61.7 The annual passholder base grew materially in FY26. Pass revenue is 58.0 recognised on a straight-line basis over the

  14. Slide 14: Single Day Tickets vs Annual Passes: Per Cap Dilution Illustrated

    Example : Single Day tickets vs Annual Passes PER CAP MATHEMATICAL DILUTION ILLUSTRATED Single Day Ticket Annual Pass Ticket Price1 (Price paid by guest) $109 $169 Cash Received Upfront (Upon purchase) $109 $169 Monthly Revenue $109 $14.08 (Accounting treatment) (Recognised in full (Recognised evenl

  15. Slide 15: Total Revenue Per Cap Up 40%, In-Park Revenue Per Cap Up 62%

    Over the long term, our strategy remains to grow per cap yield TOTAL REVENUE PER CAP UP 40%, IN-PARK REVENUE PER CAP UP 62%  Ticket sales1 increased 33% (+24% LFL) compared to Annual Pass Sales1 Ticket Sales Per Cap1 prior year, surpassing FY16 levels, supported by continued momentum, contribution

  16. Slide 16: Ten Year Performance

    Despite lower attendance and revenue recognition changes, revenue exceeded FY16 TEN YEAR PERFORMANCE +33% Market segment +11% +3% Strong demand from local markets, COVID impacted underpinned by significant capital TICKET SALES investment, product innovation and guest service (DW/WWW ONLY) EXCEEDED F

  17. Slide 17: Positioning for Sustainability and Resilience

    Seven years of milestones delivered despite sustained external headwinds POSITIONING FOR SUSTAINABILITY AND RESILIENCE FY23: 1H26: First theme parks to be Launch of WILD, Big Brother and issued Major Amusement Dec-23: King Claw Aug-19: Kenny & Belinda’s FY25: Park Licences Sky Voyager opened Dreamla

  18. Slide 18: July 2026 Trading Update

    On a like-for-like basis2, visitation up 12% and revenue up 7% JULY 2026 TRADING UPDATE (unaudited) Revenue (excluding Specific Items & Govt Subsidies/Grants) July 2026 continued to demonstrate resilient trading, although growth moderating as the business cycled a strong comparative and faced a more

  19. Slide 19: Strategy for Growth

    STRATEGY FOR GROWTH 19

  20. Slide 20: Our Strategic Growth Levers

    Growth built on infrastructure already in place OUR STRATEGIC GROWTH LEVERS Grow Attendance & Revenue Operational Excellence Transform Dreamworld Reach, Brand & Experience Scale-Driven Efficiency Multi-Day Destination Bringing more people into our parks is We will use technology, AI and smarter Oppo

  21. Slide 21: Grow Attendance & Revenue: Demand Opportunity

    There remains significant demand upside – The gap to FY16 attendance is just the starting point GROW ATTENDANCE & REVENUE CEH Theme Parks & International Visitors THE DEMAND OPPORTUNITY Attractions to the Gold Coast  Market penetration remains below FY16 Attendance (M) (Pre vs Post-COVID, ’000) Ove

  22. Slide 22: Christmas in July

    Incremental revenue through new event formats - Christmas in July GROW ATTENDANCE & REVENUE  Christmas in July is a new, after-dark festive event at Dreamworld, complementing the daytime Winterfest offering  On selected nights, Dreamworld transforms with festive light displays and décor, live ente

  23. Slide 23: Annual Dining Pass

    Recurring revenue and in-park spend - Annual Dining Pass GROW ATTENDANCE & REVENUE Dreamworld Annual Dining Pass Australia’s first theme park Annual Dining Pass 12 months 1 meal + 1 snack Recurring validity per visit revenue stream  Successfully launched Australia's first Annual Dining Pass in late

  24. Slide 24: Dreamworld +Plus Loyalty

    Driving lifetime value through loyalty & personalisation – Dreamworld +Plus GROW ATTENDANCE & REVENUE EXAMPLE OFFER  Designed to convert Dreamworld's growing customer base into higher-value, longer-tenure members by rewarding loyalty  +Plus reinforces value through recognition, benefits, exclusive

  25. Slide 25: Strategic Partnerships: Wahsworld

    Expanding reach through strategic partnerships - Wahsworld GROW ATTENDANCE & REVENUE Dreamworld partners with the New Zealand Warriors for a weeklong takeover of the park:  Billboard reskinned as Wahsworld  Poster making, temporary tattoo, throw a footy through the hole & cash grab machine activit

  26. Slide 26: Creating Year-Round Reasons to Visit

    Creating year-round reasons to visit GROW ATTENDANCE & REVENUE Aug–Sep Oct–Nov Dec–Jan NEW Book Week Costume parades, author meet-and-greets, and family friendly story telling Fun Run Feb–Mar Apr–May Jun–Jul NEW NEW Expanded Year-round Calendar Incremental Revenue Opportunities Driving Repeat Visita

  27. Slide 27: Operational Excellence

    Technology and innovation to increase spend and improve operating efficiency OPERATIONAL EXCELLENCE Improve guest Simplify ordering and Capture impulse Personalise the Leveraging experience and spend improving throughput spend guest journey technology Intelligent forecasting driving Self-service kio

  28. Slide 28: Motocoaster: Celebrating a Legacy, Investing in the Future

    Motocoaster: Celebrating a legacy, investing in the future TRANSFORM DREAMWORLD MOTOCOASTER LOST MINE MAYHEM Opening in late 2027 as Lost Mine Mayhem, an ATV-style family coaster themed to the Rivertown precinct NEW THEMING, SAME LOCATION Rethemed as a jungle mine adventure tied in with the Rivertow

  29. Slide 29: 55ha Coomera Site Unlocked

    55ha Coomera site unlocked TRANSFORM DREAMWORLD 55ha Total land area Before approval: Zoned as Major Tourism Core and Nature Based Tourism OCTOBER 2025 The Queensland Deputy Premier and Minister for State Development, Infrastructure and After approval: Precincts 1-4 Planning called in the developmen

  30. Slide 30: Why Invest in Coast?

    Demonstrated earnings, identifiable growth, undervalued assets WHY INVEST IN COAST? FY26 Theme Parks & Attractions EBITDA (excluding Specific Items) of $18.8 million, a fourth Earnings compounding, consecutive year of improvement. FY26 revenue of $116.5 million, up 20.8%. Deferred revenue four years

  31. Slide 31: Appendices

    APPENDICES 31

  32. Slide 32: Segmented Results – FY26

    APPENDIX 1 Segmented Results – FY26 Theme Parks & A$m Attractions Corporate Consolidated Operating revenue 116.5 - 116.5 EBITDA 18.6 (5.1) 13.5 Depreciation and amortisation (14.5) - (14.5) Amortisation of lease assets (0.4) (0.1) (0.5) EBIT 3.7 (5.2) (1.5) Lease liability interest expense (0.1) Int

  33. Slide 33: Segmented Results – FY25

    APPENDIX 1 Segmented Results – FY25 Theme Parks & A$m Attractions Corporate Consolidated Operating revenue 96.4 - 96.4 EBITDA 13.9 (4.6) 9.3 Depreciation and amortisation (12.7) - (12.7) Amortisation of lease assets (0.3) (0.1) (0.4) EBIT 0.9 (4.6) (3.7) Lease liability interest expense (0.1) Intere

  34. Slide 34: Specific Items by Segment – FY26

    APPENDIX 2 Specific Items by segment – FY26 Theme Parks & Attractions Corporate Consolidated EBITDA has been impacted by the following Specific Items: Unrealised net fair value loss on derivatives - (0.1) (0.1) Restructuring and other non-recurring items (0.5) (0.2) (0.7) Net loss on disposal of ass

  35. Slide 35: Specific Items by Segment – FY25

    APPENDIX 2 Specific Items by segment – FY25 Theme Parks & Attractions Corporate Consolidated EBITDA has been impacted by the following Specific Items: Insurance income in relation to FY24 storm damage and business 5.8 - 5.8 interruption FY24 storm related expenses (0.4) - (0.4) Unrealised net fair v

  36. Slide 36: Defined Terms

    DEFINED TERMS 36

  37. Slide 37: Defined Terms

    DEFINED TERMS Defined Terms Description Continuing operations Theme Parks & Attractions business and Coast Entertainment Corporate Head Office DA Development application DTA Deferred tax asset EBITDA Earnings before Interest, Tax, Depreciation and Amortisation EBIT Earnings before Interest and Tax E

  38. Slide 38: Disclaimer

    DISCLAIMER This information has been prepared for general information purposes only, is not general financial product advice and has been prepared by Coast Entertainment Holdings Limited (ABN 51 628 881 603) (CEH), without taking into account any potential investors’ personal objectives, financial s

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