Nvidia Corporation · NASDAQ:NVDA

Nvidia — Investor Day (April 2021)

41 slides from Nvidia's investor day presentation, Apr 12, 2021

  1. Slide 1: GTC Spring 2021 Investor Day

    © NVIDIA. GTC SPRING 2021 INVESTOR DAY

  2. Slide 2: Forward Looking Statements

    Forward Looking Statements Except for the historical information contained herein, certain matters in this presentation including, but not limited to, statements as to: the forces, dynamics and changes in computing; waves of Alandits impacts; our strategies, growth, position, opportunities, and cont

  3. Slide 3: Agenda

    AGENDA 10am PT 11am PT 12pm PT Presentations Q&A End an J q/ ie ¢ B\ Ges HERE WITH YOU TODAY Jensen Huang Founder & CEO Colette Kress EVP & CFO Jeff Fisher SVP Gaming

  4. Slide 4: Jensen Huang, Founder & CEO, NVIDIA

    Jensen Huang | Founder & CEO, NVIDIA

  5. Slide 5: For the Da Vincis of Our Time

    FOR THE DA VINCIS OF OUR TIME SCIENTISTS AT GTC TALKS AT GTC LEADERS AT GTC - WN Adobe CJAlibabacioue arm GOD aws o @ 4 DA cattter mc? GB GB encsson 2 Yoshua Bengio Yann LeCun Geoffrey Hinton Daphne Koller = “BuebecAInsttute NewYork University oat erie | = a ae 1 | FACEBOOK SPEECH S QUANTUM NLU SELF

  6. Slide 6: New NVIDIA Technologies

    NEW NVIDIA TECHNOLOGIES

  7. Slide 7: Forces Shaping Industries

    FORCES SHAPING INDUSTRIES Accelerated Computing Al is Software that Data Center is the Al-on-5G Kickstarts the Autonomous Systems in is the Path Forward Writes Software New Unit of Computing 4th Industrial Revolution Real and Virtual Worlds | == ———| s=— e= | f= Si — o= || o=aall|o= Ss | =| fe=—] fe

  8. Slide 8: Data Center-Scale Computing

    DATA CENTER-SCALE COMPUTING 3-Chip Rhythm NVIDIA GRACE CPU NVIDIA DATA CENTER ROADMAP PU Ed BlueFiela-2 4 Ampere NextNext e 2020 2021 2022 2023 2024 2025

  9. Slide 9: NVIDIA + Arm

    @ANVIDIA. + arm Creates premier computing company for the age of Al — combining NVIDIA's leading Al computing platform with Arm's CPU and licensing expertise Expands Arms IP licensing portfolio with NVIDIA’s technology into large end markets — including Mobile and PCs Turbocharges Arm's server CPU r

  10. Slide 10: Waves of AI

    WAVES OF Al Al Computing Cloud 5G Industrial Edge Robotics <P

  11. Slide 11: Announcing NVIDIA AI Enterprise Platform

    ANNOUNCING NVIDIA Al ENTERPRISE PLATFORM AI nvipia. CERTIFIED/ F i (Bs

  12. Slide 12: NVIDIA DRIVE Software-Defined Platform

    NVIDIA DRIVE SOFTWARE-DEFINED PLATFORM For Autonomous Driving NVIDIA END-TO-END AV PLATFORM DATACOLLECTING, TESTING MAPPING, TRAINING SIMULATION, AV DRIVING ‘AV WORLD MODEL TOPS 1000 NVIDIA DRIVE AGX SOC ROADMAP Atlan Z © mnie Orin a Parker Xavier nuvi =a re eer © ne 2018 2020 2022 2024 1T0Ps 30 T0P

  13. Slide 13: NVIDIA DRIVE Software-Defined Car Platform

    NVIDIA DRIVE SOFTWARE-DEFINED CAR PLATFORM Announcing Hyperion 8 Reference Car Computing System

  14. Slide 14: A New Technology Industry

    A NEW TECHNOLOGY INDUSTRY TECHNOLOGY COMPANIES BIG BRANDS MILES A YEAR OF ATOMS ra ANEW BREED OF THE WORLD'S 10 TRILLION THE INTERNET

  15. Slide 15: Three-Layer Model of Customer Engagement

    THREE- LAYER MODEL OF CUSTOMER ENGAGEMENT at 3 4 : GEFORCE OMNIVERSE cuQUANTUM. MORPHEUS. JARVIS MERLIN MAXINE METROPOLIS AERIAL. ISAAC DRIVE APPLICATION FRAMEWORKS PLATFORM SOFTWARE CHIPS & SYSTEMS

  16. Slide 16: GTC Spring 2021

    GTC SPRING 2021 NVIDIA DRIVE Software-defined platform from AV to Al Cockpit Extending design pipeline with Volvo, Cruise, SAIC | Atlan SoC 1,000 TOPS in 2025 NVIDIA PRE-TRAINED MODELS Production-quality Al models on NVIDIA GPU Cloud (NGC) registry NVIDIA TAO to adapt | NVIDIA Fleet Command to orche

  17. Slide 17: Jeff Fisher, SVP Gaming, NVIDIA

    Jeff Fisher | SVP Gaming, NVIDIA

  18. Slide 18: Gaming — Transforming Global Entertainment

    GAMING — TRANSFORMING GLOBAL ENTERTAINMENT DISCORD 2.5X Active Users 140M 56M 1 TW/Cable Gaming/eSports H 2018 2020 E-SPORTS +75M Global Audience ! Music/Radio/ 436M Podcasts 361M oo Cinema i) 2015-2020 Growth 2018 2020 YOUTUBE 2X Gaming Hours Watched 100M 50M re coedee STEAM 1.5X ConcurrentUsers 25

  19. Slide 19: Gaming — A Record Year

    GAMING — A RECORD YEAR New SM 2ND GENERATION RTX AReset of Computer Graphics 2Gen RT Core 34Gen Tensor Core $78 $68 $58 $4B $3B $2B $1B $B STRONG GAMING GPU GROWTH AAA, eSports, Creators, Streamers $6.9B 21% CAGR 5Yr CAGR ASP. 11% Units 10% Revenue 21%

  20. Slide 20: RTX — Resets the Installed Base

    RTX — RESETS THE INSTALLED BASE RTX — THE NEW STANDARD RTX REAL-TIME RAY-TRACING GEFORCE GAMING INSTALLED BASE #1 - Battle Royale, RPG, MMO, Best Selling Game Power of RT Core and Tensor Core DLSS 85% Needs Upgrade RTX 90 ON ld @ Fraditionat GEFORCE FPS GAMING PCs 30 RT ON GTX RTX Note: RTX 3060 vs.

  21. Slide 21: Ampere — Best Launch Ever

    AMPERE — BEST LAUNCH EVER End Market Sales 2X — FASTEST RAMPING ARCH 2X SHARE ON STEAM GAMERS BUYING UP $245 $300 $360 ASP x 100% Ampere 80% >$299 | 60% § E 40% <$299 Pascal ai 0% 123 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Turing Ampere Pascal Turing Ampere Launch Launch Launch Weeks Note: $499+ Est

  22. Slide 22: GeForce Laptop — Fastest Growing Game Platform

    GEFORCE LAPTOP — FASTEST GROWING GAME PLATFORM AMPERE LAPTOP — BIGGEST LAUNCH EVER 70 New Models, Starting at $999 MAX-Q REDEFINES GAMING LAPTOP 2X Designs, Thinnest Ever Dynamic Boost 2.0 Resizable BAR - <y 98 WhisperMode 2.0 2019 Max-Q Models GEFORCE LAPTOP — FASTEST SELLING CONSOLE New Buyers Cho

  23. Slide 23: PC Gaming Is More Than Playing

    PC GAMING IS MORE THAN PLAYING CREATING BROADCASTING EXPERIENCING NVIDIA Studio - 60+ RTX Creative/Design Apps Twitch Streamers up 2X in 2020 VR Revenue Up 71% on Steam in 2020 35M 30M 25M 20M 4X in 2025 15M 10M 5M il ~ —_ooe 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 45M Creators 30M Live St

  24. Slide 24: GeForce NOW

    GEFORCE NOW REACHING BILLIONS MORE GAMERS 10M GFN MEMBERS 27 Data Centers, 75 Countries, 12 GFNA Partners 1000 Games Onboarded ios Underpowered PC/Chromebook GAMING — 5G KILLER APP 1/3 of World Population Covered 0.2B 2020 2025 5G Subscribers

  25. Slide 25: Gaming — Long Runway for Growth

    GAMING — LONG RUNWAY FOR GROWTH NVIDIA RTX 85% Need to Upgrade GEFORCE LAPTOP Fastest Growing PC Platform BEYOND PLAYING 100M eAthletes/ Creators / Streamers / VR Sat pi CLOUD GAMING Billions More Gamers

  26. Slide 26: Colette Kress, EVP & CFO, NVIDIA

    Colette Kress | EVP & CFO, NVIDIA

  27. Slide 27: FY 2021 — A Record-Breaking Year

    FY 2021 — A RECORD-BREAKING YEAR REVENUE GROSS MARGIN OPERATING INCOME EPS $16.78 , $10.00 53% 65.6% $6.88 73% 310 bps 00 62.5% $10.98 $5.79 $3.7B FY 2020 FY 2021 FY 2020 FY 2021 FY 2020 FY 2021 FY 2020 FY 2021 Gross Margin, Operating Income and EPS shown are Non-GAAP measures.

  28. Slide 28: Revenue FY 2017 to FY 2021

    FY 2017 FY 2018 FY 2019 FY 2020 FY 2021

  29. Slide 29: NVIDIA AI Enterprise

    NVIDIA Al ENTERPRISE Delivering NVIDIA Al and Accelerated Computing to the World’s Largest Industries NVIDIA Al ENTERPRISE SIMULATE ORCHESTRATE Partner Ecosystem vmware’ luil Der ttechnologies HewlettPackard cisco gies Hewlett enovo Business Model Software license per CPU socket and annual maintenan

  30. Slide 30: Over $8B Automotive Design Win Pipeline

    OVER $8B AUTOMOTIVE DESIGN WIN PIPELINE Autonomous Driving and Al Cockpit Plat orm NEW ENERGY VEHICLES w= Li Auto Ano ESTABLISHED OEM 8 r Mercedes-Benz vVoLuvo HYUNDAI & ROBOTAXI TRUCKING crvise® Z00x VOLVO NAVISTAR Opipi pony. simple Plus einride KBoxbotica auton- FAW LOCOM<TION NVIDIA DRIVE SOFTWA

  31. Slide 31: Gross Profit

    GROSS PROFIT Mix Shift to Data Center Largest Driver of Gross Margin Improvement GM % REVENUE CONTRIBUTION 100% Pro Vis Gaming GROSS PROFIT Data Center 021 = 65.6% OEM / Other Auto 0% FY 2017 = 59.2% Bubble size represents Gross Profit contribution FY 2021 FY 2017 - FY 2021 Revenue CAGR Gross Profit

  32. Slide 32: The Power of "One Architecture"

    THE POWER OF “ONE ARCHITECTURE” Leveraging our Platform to Reach Record Levels of Profitability GROSS MARGIN 65.6% +640 bps 59.2% | FY 2017 FY 2021 OPERATING MARGIN 40.8% +870 bps 32.1% ONE ARCHITECTURE ECOSYSTEM APPLICATIONS SDK & ENGINES SYSTEMS FY 2017 FY 2021 Gross Margin and Operating Income Ma

  33. Slide 33: Cash Flow and Capital Allocation

    CASH FLOW AND CAPITAL ALLOCATION Cash Flow Generation Fuels Investments into New Markets and Capabilities CASH FLOW FROM OPERATING ACTIVITIES ($Bs) INVESTING IN OUR CAPABILITIES Capital Expenditures ($Bs) $1.1 FY 2017 FY2018 FY2019 FY 2020 FY 2021 GAME CHANGING ACQUISITIONS Mellanox: arm 37% CAGR $5

  34. Slide 34: FY22 Off to a Great Start

    FY22 OFF TOA GREAT START Q1 Tracking Ahead of Outlook Q1 FY2022 REVENUE OUTLOOK AS PROVIDED ON FEB 24, 2021 Revenue of $5.30 billion, plus or minus two percent Most of the sequential growth driven by Gaming; all other platforms also expected to grow q/q Includes CMP revenue of $50 million Q1 FY2022

  35. Slide 35: Commitment to ESG

    COMMITMENT TO ESG Building One of the World’s Great Companies Through People, Innovation, and Energy Efficient Technology PEOPLE FIRST “America’s Most Just Companies” #1 in Semiconductors & Equipment #1 -Worker Treatment FORBES 2021 “100 Best Companies to Work For” FORTUNE “2021 Best Places “Best Pl

  36. Slide 36: Reconciliation of Non-GAAP to GAAP Financial Measures

    Reconciliation of Non-GAAP to GAAP Financial Measures

  37. Slide 37: Reconciliation of Non-GAAP to GAAP

    RECONCILIATION OF NON-GAAP TO GAAP FINANCIAL MEASURES $4,088 -- 15 10 $4,063 FY 2017 59.2% -- 0.2 0.2 58.8% $6,821 -- 39 14 $6,768 FY 2020 62.5% <- 0.4 0.1 62.0% $10,947 (425) 88) 38) $10,396 FY 2021 65.6% (2.4) i) 0.2) 62.3% A. Consists of amortization of intangible assets and inventory step up B.

  38. Slide 38: Reconciliation of Non-GAAP to GAAP (Contd.)

    RECONCILIATION OF NON-GAAP TO GAAP FINANCIAL MEASURES (CONTD.) OPERATING MARGIN ACQUISITION- STOCK-BASED ($ IN MILLIONS & MARGIN NON-GAAP RELATED AND COMPENSATION (B) OTHER (C} GAAP PERCENTAGE) OTHER COSTS (A) 2,221 16) 248 23) 1,934 FY 2017 32.1% 0.2) 3.6 (0)] 28.0% 3,617 13) 391 (3) 3,210 FY 2018

  39. Slide 39: Reconciliation of Non-GAAP to GAAP (Contd.)

    RECONCILIATION OF NON-GAAP TO GAAP FINANCIAL MEASURES (CONTD.) ACQUISITION- STOCK-BASED TAX IMPACT OF EPS NON-GAAP RELATED AND OTHER (C} GAAP OTHER COSTS [A) COMPENSATION (B) ADJUSTMENTS FY 2020 Net income ($ in millions) $3,580 (31) (844) (15) 106 $2,796 Shares used in diluted per share calculation

  40. Slide 40: Reconciliation of Non-GAAP to GAAP (Contd.)

    RECONCILIATION OF NON-GAAP TO GAAP FINANCIAL MEASURES (CONTD.) FY 2017 $2,221 187 (16) $2,392 FY 2018 $3,617 19) (13) $3,803 FY 2019 $4,407 262 (7) $4,662 FY 2020 $3,735 381 (6) $4,110 FY 2021 $6,803 1,098 (591) $7,310 ‘A. Refer to Appendix herein for reconciliation of Non-GAAP operating income to G

  41. Slide 41: GTC Spring 2021 Investor Day

    © NVIDIA. GTC SPRING 2021 INVESTOR DAY

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