Remedy Entertainment Oy · OMXHEX:REMEDY

Remedy Entertainment Oy — Q3 2025 Earnings Presentation

30 slides from Remedy Entertainment Oy's earnings presentation, Oct 29, 2025

  1. Slide 1: The webcast will begin soon

    " ’ \ ; The webcast will nea soon SNIEHTEE: SSlinaanee + Gr Shamenes

  2. Slide 2: Business Review July–September 2025

    Business Review July–September 2025 OCTOBER 29, 2025 © REMEDY ENTERTAINMENT 2024

  3. Slide 3: Agenda

    AGENDA © REMEDY ENTERTAINMENT 2024 1 Q3 2025 Business Review 2 Q3 Financial Results 3 Outlook 4 Questions & Answers Markus Mäki Santtu Kallionpää Interim CEO CFO

  4. Slide 4: Q3 2025 Review

    Q3 2025 Review Markus Mäki, interim CEO

  5. Slide 5: Short look at the history

    SHORT LOOK AT THE HISTORY REMEDY HAS BEEN BUILT ON EXCEPTIONAL HISTORY © REMEDY ENTERTAINMENT 2024 OF PROFITABLE GAMES Game Return for Remedy • Latest game projects haven’t worked out commercially. Death Rally • As we’ve rapidly grown, we haven’t been able to Max Payne manage projects as successfull

  6. Slide 6: Q3 2025 Highlights: Financial highlights

    Q3 2025 HIGHLIGHTS SHARPENING FOCUS AFTER A DIFFICULT © REMEDY ENTERTAINMENT 2024 QUARTER FINANCIAL HIGHLIGHTS €12.2M €0.7M in Revenue in EBITDA -32% from comparison period -89% from comparison period (€17.9M) (€6.6M) €-16.4M €11.3M in EBIT in Operating cash flow €-18.8M from comparison period +41%

  7. Slide 7: Q3 2025 Highlights: Financial and other highlights

    Q3 2025 HIGHLIGHTS SHARPENING FOCUS AFTER A DIFFICULT © REMEDY ENTERTAINMENT 2024 QUARTER FINANCIAL HIGHLIGHTS OTHER HIGHLIGHTS €0.7M In August 2025, Remedy celebrated its 30th year of €12.2M • making video games. in Revenue in EBITDA • In September 2025, Remedy released Breakpoint, a first -32% fro

  8. Slide 8: © REMEDY ENTERTAINMENT 2024

    © REMEDY ENTERTAINMENT 2024

  9. Slide 9: FBC: Firebreak Overview

    FBC: FIREBREAK OVERVIEW © REMEDY ENTERTAINMENT 2025 • Game was launched in June. • Numerous updates and patches introduced. • “Breakpoint” Major Update rolled out in September. • First discounts were implemented. • Player metrics improved after the update. • Sales unfortunately remained on a low lev

  10. Slide 10: FBC: Firebreak Longer-term benefits for us

    FBC: FIREBREAK LONGER-TERM BENEFITS FOR US © REMEDY ENTERTAINMENT 2025 • Our first multiplayer game works well in a cross- platform environment. • We’ve been able to operate the game as a live service. • We’ve gained valuable experience in self-publishing, which will lower the risk-profile for our f

  11. Slide 11: Games in Market: Alan Wake

    GAMES IN MARKET ALAN WAKE 2 © REMEDY ENTERTAINMENT 2025 Royalties grew compared to previous quarters this year in Q3. Announced as October’s monthly game for PlayStation Plus. High quality games with critical acclaim, like Alan Wake 2, have the ability to sell for a long time in digital marketplaces

  12. Slide 12: Games in Market: Control

    GAMES IN MARKET CONTROL © REMEDY ENTERTAINMENT 2025 We have focused on our marketing and sales since receiving full Control’s publishing rights in early 2025. Good sales traction continued in Q3, supported by large discounts and Remedy’s 30-year anniversary celebrations. Growing focus on generating

  13. Slide 13: Games in Development

    GAMES IN DEVELOPMENT © REMEDY ENTERTAINMENT 2025 FBC: Control 2 Max Payne New project Firebreak 1&2 remake POST-LAUNCH FULL FULL PROOF OF DEVELOPMENT PRODUCTION PRODUCTION CONCEPT WITH

  14. Slide 14: Strategy and Targets

    STRATEGY AND TARGETS OUR STRATEGY REMAINS UNCHANGED, AND WE HAVE A SOLID FOUNDATION TO BUILD ON CREATE AND MAKE WORK IN WAYS SELF-PUBLISH GROW WORLD- DISTINCTIVE THAT ENABLE THE GAMES CLASS GAMING CATEGORY- SUCCESSFUL WE OWN FRANCHISES LEADING PRODUCTIONS GAMES

  15. Slide 15: Strategy and Targets: 2027 targets

    STRATEGY AND TARGETS WE REMAIN COMMITTED TO DELIVERING ON OUR COMMUNICATED 2027 TARGETS. DOUBLE THE 2024 REVENUE BY 2027 WITH CONTINUED GROWTH BEYOND THIS MILESTONE EBITDA MARGIN OF 30% BY 2027 AND MAINTAIN THAT MINIMUM LEVEL THROUGHOUT THE STRATEGY PERIOD

  16. Slide 16: Q3 Financial Results

    Q3 Financial Results Santtu Kallionpää, CFO

  17. Slide 17: Q3 2025: Revenue

    Q3 2025: REVENUE SIGNIFICANT GROWTH IN GAME SALES © REMEDY ENTERTAINMENT 2024 -32%** 17.9 0.8 12.2 6.0 7.8 17.0* 1.1 Notes *Includes revenue related to the development work done 6.7 for Control 2 before entering into the strategic partnership 6.1 with Annapurna **FX neutral change for Q3 revenue cal

  18. Slide 18: Historical Breakdown of Revenue

    HISTORICAL BREAKDOWN OF REVENUE © REMEDY ENTERTAINMENT 2025 -32% 17.9 0.8 16.9 13.4 11.7 12.2 2.6 9.5 10.8 10.3 1.5 1.8 0.9 6.0 17.0* 10.2 10.7 9.0 9.4 7.4 6.1 Q1 2024 Q2 2024 Q3 2024 Q4 2024 Q1 2025 Q2 2025 Q3 2025 *Includes revenue related to the development work done for Control 2 before Game Sal

  19. Slide 19: Q3 2025: Profitability

    Q3 2025: PROFITABILITY PROFITABILITY AFFECTED BY FBC: FIREBREAK IMPAIRMENT © REMEDY ENTERTAINMENT 2025 EBIT EBITDA % % EURm 4 EURm 7 6.6 2.4 20 6 40 2 5 -5.5 -16.4 0 30 0 4 3 20 -2 -20 2 -4 0.7 10 1 -6 -40 -4.2 0 0 -60 -1 -8 -10 -2 -10 -80 -3 -20 -12 -4 -100 -30 -5 -14 -6 -40 -120 -16 -7 -50 -18 -14

  20. Slide 20: External development, capitalized development and personnel costs

    Q3 2025: PROFITABILITY EXTERNAL DEVELOPMENT COST, CAPITALIZED DEVELOPMENT COST AND © REMEDY ENTERTAINMENT 2025 PERSONNEL COSTS 3.0 3.1 2.0 2.2 1.7 2.0 2.1 -3.4 -3.1 -4.6 -4.5 -4.3 -5.0 -4.9 -6.5 -7.6 -7.2 -8.1 -8.0 -8.1 -8.4 Q1 2024 Q2 2024 Q3 2024 Q4 2024 Q1 2025 Q2 2025 Q3 2025 Ext Dev (EURm) unne

  21. Slide 21: FBC: Firebreak impairment included in total depreciations

    Q3 2025: PROFITABILITY FBC: FIREBREAK IMPAIRMENT INCLUDED IN TOTAL DEPRECIATIONS © REMEDY ENTERTAINMENT 2025 -0.9 -0.8 -0.8 -1.3 -4.2 -4.7 -17.1 Q1 2024 Q2 2024 Q3 2024 Q4 2024 Q1 2025 Q2 2025 Q3 2025 Other depreciations One-time depreciations and impairments Depreciations related to game projects

  22. Slide 22: Q3 2025: Cash Flow

    Q3 2025: CASH FLOW TIMING OF SALES PAYMENTS RESULTED IN A STRONG OPERATING © REMEDY ENTERTAINMENT 2025 CASH FLOW 11.3 8.0 3.3 3.1 0.9 -1.2 -6.6 Q1 2024 Q2 2024 Q3 2024 Q4 2024 Q1 2025 Q2 2025 Q3 2025 Operating Cash Flow (EURm)

  23. Slide 23: Q3 2025: Cash Position

    Q3 2025: CASH POSITION CASH POSITION STRENGTHENED BY POSITIVE OPERATING CASH FLOW © REMEDY ENTERTAINMENT 2025 41.1 36.5 31.2 27.4 26.1 20.1 28.0 27.6 10.0 17.7 3.7 10.4 17.3 17.5 22.4 21.2 21.0 17.0 18.8 10.7 10.0 Q1 2024 Q2 2024 Q3 2024 Q4 2024 Q1 2025 Q2 2025 Q3 2025 Financial Instruments (EURm) C

  24. Slide 24: Historical Revenue and Profitability Profile

    HISTORICAL REVENUE AND PROFITABILITY PROFILE © REMEDY ENTERTAINMENT 2024 Revenue FAS IFRS M€ EBITDA, 55 100 EBIT % 50.7 50 90 44.7 43.6 45 42.5 80 41.1 40 70 35 33.9 31.6 60 30 50 25 20.1 40 20 17.2 15.5 16.4 13.7 30 15 11.9 10.5 20 10 5 3.8 10 0 0 -5 -10 -10 -40 -15 -50 -20 2011 2012 2013 2014 2015

  25. Slide 25: Outlook

    Outlook Markus Mäki, interim CEO

  26. Slide 26: Outlook for 2025

    OUTLOOK FOR 2025 (UPDATED ON 10 TH OF OCTOBER 2025) © REMEDY ENTERTAINMENT 2025 Remedy expects its revenue to increase from the previous year and operating profit (EBIT) to be negative and below the previous year.

  27. Slide 27: Questions & Answers

    Questions & Answers

  28. Slide 28: Q&A Instructions

    Q&A INSTRUCTIONS © REMEDY ENTERTAINMENT 2024 ‒ Speakers will now take questions from the investors, analysts and media representatives ‒ Web participants: type in your question(s)

  29. Slide 29: Contact

    Contact: ir@remedygames.com investors.remedygames.com RemedyGames

  30. Slide 30: Slide 30

Remedy Entertainment — Q3 2025 Earnings Presentation on 6ix