Modern Times Group Mtg Ab Class A · OMXSTO:MTG_A

Modern Times Group Mtg Ab Class A — Q1 2021 Earnings Presentation

11 slides from Modern Times Group Mtg Ab Class A's earnings presentation, Apr 29, 2021

  1. Slide 1: Q1 2021 financial results

    ae Q1 2021 financial results April 29, 2021 Te OE a

  2. Slide 2: Highlights of the quarter

    Highlights of the quarter * Gaming vertical delivered a solid quarter in terms of net sales and EBITDA * Two new games soft-launched: InnoGames’ “Rise of Cultures” and Hutch’s “Puzzle Heist ° Short-term visibility remains low for the esports vertical due to the pandemic * Accelerated strategic and o

  3. Slide 3: Gaming: An intensive quarter with new game launches

    — Gaming: An intensive quarter with new game launches — Gaming net sales, reported (SEKm) Gaming adj. EBITDA, reported (SEKm) New games pipeline coo Rise of Cultures +32%* InnoGames \ eet 6x 12557 Y +55% In softlaunch 767 255 743 Puzzle Heist 679 Hutch 625 635 ott In soft-launch 202 204 Lost Survivo

  4. Slide 4: Gaming: Acquisition of Ninja Kiwi

    Gaming: Acquisition of Ninja Kiwi New Zealand-based mobile games developer and publisher founded in 2006 Leader in the tower defense genre with its widely- known evergreen IP “Bloons” ¢ Acquisition announced on March 24, 2021 Upfront consideration of SEK 1,217 million’ and performance based earn-out

  5. Slide 5: Overview of combined games portfolio

    Overview of combined games portfolio No revenues Cost budgets Negative profits Heist ee Puzzle Fy High marketing investments Strong revenue growth Negative profits High marketing investments High & growing revenue level Positive profits Establish Low marketing investments Strong & solid revenue leve

  6. Slide 6: Esports: Still impacted by the ongoing pandemic

    —— Esports: Still impacted by the ongoing pandemic Esports net sales, reported (SEKm) Esports adj. EBITDA, reported (SEKm) Executed Master events (o1%* >) Incl. FX:-18%, +36% 429 15 353 299 15 -36 234 244 -82 127 ar20 Q2’20 Q320 Q4’20 art Qr20 Q220 Q3'20 Q4'20 art DreamLeague DPC EU Lf | January 19-

  7. Slide 7: Esports: Investing for the future

    Esports: Investing for the future Core B2C & mobile Digital traditional sports . ~ ESEA je MOREA 1A rc @eESL r BUNDESLIGA PlayStation. Se RAL New geographies CSGO HUB wy VC investments QQ /*) XK ( / ©) Joyride ven OLYMPIC

  8. Slide 8: Group: Quarterly revenue and adjusted EBITDA

    Group: Quarterly revenue and adjusted EBITDA Group net sales, reported (SEKm) Group adj. EBITDA, reported (SEKm) (18% >) \ eet Fx: 49967 | +122 1,096 4,064 196 | -21 Qr20 Q2’20 Q3’20 Q420 Qra2i Qr20 Q2’20 Q3’20 Q420 Qra2i Hl Gaming Ml Esports Hl Gaming Ml Esports Ml Central ops. Net sales adversely

  9. Slide 9: Group cash flow statement (SEKm)

    Group cash flow statement (SEKm) Group: Cashflow statement Qi ai FY 2021 2020 2020 Cash flow from operations -8 “111 242 Changes in working capital 9 72 28 Net cash flow to/from operations 1 -39 270 Cash flow from/used in investing activities -74 -46 -2,471 Cash flow from/used in financing activitie

  10. Slide 10: Summary of Q1 and 2021 outlook

    Summary of Q1 and 2021 outlook Gaming vertical continues to grow with more genres, strong IPs and talented people through organic and inorganic activities Strong new games pipeline and continued pursuance of relevant M&A opportunities for the rest of the year Expected continued pandemic impact on bu

  11. Slide 11: Q&A

    Q&A April 29, 2021

Modern Times Group MTG — Q1 2021 Earnings Presentation on 6ix