Boombit Sa Class B · GPW:BBT
Boombit Sa Class B — Q1 2026 Earnings Presentation
13 slides from Boombit Sa Class B's earnings presentation, May 28, 2026
Slide 1: Investor Presentation - Q1 2026
1. ENGLISH Version 2. POLISH Version INVESTOR PRESENTATION - Q1 2026
Slide 2: Q1 2026 Highlights
Q1 2026 HIGHLIGHTS Best quarterly revenue since Q4 2022 Darts Club: USD 3.3M revenue ● PRevenue:: 18.0% QoQ ● High-margin recurring revenue 50.1% YoY ● UA investment funding new launches while sustaining portfolio growth Mini Golf Club: USD 1.4M in first full quarter Idle Bitcoin Empire enters Top
Slide 3: Quarterly Revenue USD 18.6M
QUARTERLY REVENUE USD 18.6M 50.1% 18.0% Revenue Q1 2026 Year-on-year growth quarter-on-quarter REVENUE (USD M) Strongest quarterly revenue since Q4 2022 Third consecutive quarter of sequential growth Key revenue growth factors: - Darts Club seasonal peak - Mini Golf Club - Idle Bitcoin Empire game
Slide 4: Monthly Revenue USD 6.1M
MONTHLY REVENUE USD 6.1M 28.2% 3.0% Revenue less UA and Platform Fees Q1 2026 Year-on-year growth quarter-on-quarter REVENUE NET OF UA AND PLATFORM FEES (USD M) Revenues net of UA and platform fees: USD 1.3M, higher than in Q1 2025. A 28.2% YoY increase confirms improved underlying portfolio mone
Slide 5: Balanced Portfolio
BALANCED PORTFOLIO Stable leader Darts Club: USD 3.3M gross 18.0% Share in Q1 2026 revenues Q1 2026 REVENUE Two New Top-6 Titles in Q1 2026 Mini Golf Club 4th, USD 1.4M Idle Bitcoin Empire 6th, USD 0.9M Both ROI-positive within 30 days. Top 6 titles: 54.8% of revenue Q1 2026 Six titles each gene
Slide 6: Variable Costs | Contribution Margin
VARIABLE COSTS | CONTRIBUTION MARGIN USD 13.9M USD 4.9M Key drivers Main Variable Costs Contribution margin* ●UA increased from $8.2M Q4 2025) to $10.7M Q1 2026 ●Higher variable costs are primarily due to new launches and the scaling of Darts Club during the peak season 63.1% 27.5% 18.0% 9.9%
Slide 7: Fixed Costs USD 5.3M
FIXED COSTS Cost base structurally lower USD 5.3M 6.1% 1.0% ● Fixed Costs $5.3M in Q1 2026 down $0.4M Year-on-Year Fixed costs Q1 2026 Year-on-year Quarter-on-quarter ● Optimization of personnel costs, decreased from $3.0M Q1 2025) to $2.6M Q1 2026 DIRECT COSTS (USD M) CAPEX AND FIXED COSTS (US
Slide 8: Financial Results
FINANCIAL RESULTS ADJUSTED EBITDA (USD M) ADJUSTED NET PROFIT (USD M) USD 000s] Q1 2026 Q1 2025 CHANGE % Q4 2025 CHANGE % Revenues 18 772 12 691 47.5% 16 695 12.1% Adjusted 2 500 1 282 95.0% 2 504 0.2% EBITDA Adjusted net 894 26 3,350.1% 1 003 10.9% profit
Slide 9: AI: Autonomous Game R&D Engine
AI: AUTONOMOUS GAME R&D ENGINE An integrated pipeline from concept to live market test Testing Velocity R&D cycle compressed from 3 weeks to 23 days 23 days Multiple concepts tested in parallel R&D cycle (was 3 weeks) End-to-End Automation AI concept generation to live CPI test Each stage trigge
Slide 10: 6-Stage Autonomous Development Pipeline
6−STAGE AUTONOMOUS DEVELOPMENT PIPELINE Only high-potential concepts proceed to build and test 1 2 3 4 5 6 Concept CTR Test GDD Prototype Assets CPI Test AI generates Automated Game design doc Playable Game Store assets + Live User Acquisition game concepts Concept Validation auto-generated auto-gen
Slide 11: AI Embedded Across the Business
AI EMBEDDED ACROSS THE BUSINESS Creative, Data, and Content CREATIVES & UA LIVE CONTENT & TOOLING LIVE DATA & ANALYTICS In Progress ● AI-generated ad creatives at scale ● Idea generation pipeline for new game ● AI-assisted analytics across live portfolio ● concepts ● ● Lower content production cost
Slide 12: Conclusions | Perspectives for 2026
CONCLUSIONS | PERSPECTIVES FOR 2026 Best quarterly revenue since Q4 2022 AI wykorzystywane w działaniach operacyjnych ● Portfolio reinforcement validated ● 6-stage autonomous pipeline live ● R&D cycle: 3 weeks to 23 days Mobile Esports development Applifters SaaS ● Idle Bitcoin Empire in top 6 for
Slide 13: Thank You for Your Attention!
Thank You for Your Attention!