Gaming Realms Plc · LSE:GMR

Gaming Realms — FY2020 Earnings Presentation

17 slides from Gaming Realms's earnings presentation, 2021

  1. Slide 1: Gaming Realms FY 2020

    CTAATINS) 0 REALMS -: - . ————— PLAYING A NEW GAME

  2. Slide 2: Executive Team

    1 EXECUTIVE TEAM MICHAEL BUCKLEY, EXECUTIVE CHAIRMAN Co-founded Gaming Realms plc Chairman Cashcade Limited Founder Director of Meridian Television Chairman of Selectv plc Chairman of Pacific Media plc MARK SEGAL, CFO AND COO Co-founded Gaming Realms plc Former Finance Director of bwin.party’s bingo

  3. Slide 3: Who We Are

    2 WHO WE ARE Group revenue by Geography FY 2020 Developer, licensor and Slingo – unique game distributor of real money format loved by players & social games United Kingdom 28% United States 55% Other 17% Distribute games globally through most successful Licensor of Slingo IP for 54 staff based in L

  4. Slide 4: Investment Case

    3 INVESTMENT CASE • Operating in a large and growing international market • Slingo is a unique game format and brand which resonates with consumers – creating a new genre • Strong partnerships with major gaming Distributors, Operators and consumers brands • Highly profitable and highly scalable • Lo

  5. Slide 5: Summary Financial Performance

    4 SUMMARY FINANCIAL PERFORMANCE • High revenue growth - quarterly compound growth of 23% since Q1 2018 for Quarterly Content and Brand License revenue Content Licensing • Low variable costs – FY’20: 19.6% of Revenue • Stable fixed cost base – FY’20: £5.5m (FY’19: £5.4m) before restructuring expenses

  6. Slide 6: Growth Opportunities

    CTAATINS) 5 REALMS -: - . ————— PLAYING A NEW GAME

  7. Slide 7: Large Growing Market

    6 LARGE GROWING MARKET Global Online Casino North America Online Casino (Gross Gaming Revenue) $m’s (Gross Gaming Revenue) $m’s CAGR CAGR 2015-2019 11.1% 2015-2019 7.5% 2020-2025 2020-2025 7.5% 17.3% • We are targeting more European markets including Spain, • US market opening up presents significan

  8. Slide 8: US iGaming

    7 US iGAMING US iGaming GGR US iGaming GGR $m Sep-20 Oct-20 Nov-20 Dec-20 Jan-21 Feb-21 Mar-21 YTD New Jersey 87.6 93.5 91.8 99.5 103.8 93.8 113.7 311 Delaware 0.8 0.6 0.6 0.7 0.7 0.8 0.9 2 Pennsylvania 57.0 59.8 59.8 71.6 80.4 77.8 97.7 256 West Virginia 1.9 1.6 2.1 2.5 3.4 3.5 4.0 11 Michigan 29.3

  9. Slide 9: Clear and Attainable Growth Opportunities

    8 CLEAR AND ATTAINABLE GROWTH OPPORTUNITIES Further Penetration International Adding new with existing Expansion – Distributors, Distributors and particularly in Operators and Operators driven the US Licensors by new games

  10. Slide 10: Scalable Growth

    9 SCALABLE GROWTH • Scalable platform allows future growth through existing infrastructure for new games and more distribution • Owner of proprietary “RGS” platform allows direct distribution and hosts our game portfolio – Wide distribution, particularly in US – Can carry content built in house and

  11. Slide 11: Financials

    10 FINANCIALS

  12. Slide 12: Highlights FY 2020

    11 HIGHLIGHTS FY 2020 FY 2020 Financial Highlights • Revenue growth +66% to £11.4m (£6.9m) – Licensing revenue +81% to £7.5m (£4.1m) – Social revenue +41% to £3.9m (£2.8m) • Adjusted EBITDA increase to £3.3m (loss of £0.3m) – Licensing increase +164% to £3.7m (£1.4m) – Social increase +75% to £1.4m

  13. Slide 13: Financials FY 2020

    12 FINANCIALS FY 2020 FY 2020 Income Statement FY 2020 Balance Sheet Group FY 2020 FY 2019 Group FY 2020 FY 2019 £m £m £m £m Revenue 11.4 6.9 66% Non-Current Asset 12.2 13.1 Marketing (0.4) (0.2) (67%) Current assets 3.5 3.3 Variable (2.2) (1.5) (49%) (excl cash and Costs cash equivalents) Cash and

  14. Slide 14: Financials FY 2020: Revenue Bridge

    13 FINANCIALS FY 2020 FY 2020 Revenue Bridge • Revenue Growth +66% to £11.4m • Social + 41% YoY • Licensing increase 81% made up of: – Existing partners 62% – New partners 38%

  15. Slide 15: Financials FY 2020: Adjusted EBITDA Bridge

    14 FINANCIALS FY 2020 FY 2020 Adjusted EBITDA Bridge • Adjusted EBITDA growth to £2.9m (loss of £0.3m) • Revenue grown with small growth in fixed costs and share based payment charges

  16. Slide 16: Financials – Current Trading

    15 FINANCIALS – CURRENT TRADING Performance in Q1’21 We have launched We are live with 60 partners Licensing revenue 2 games into the market. internationally with over 45 games (Dec 2019 was 34 60% YoY games). and social has increased 40% YoY Slingo Starburst is our most successful new game launch i

  17. Slide 17: Presentation Materials disclaimer

    16 These presentation slides and the accompanying verbal presentation (together the “Presentation Materials”) are The Presentation Materials do not constitute an offer of transferable securities to the public for the purposes of section 85 confidential. FSMA. The Presentation Materials are exempt fr

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