Remedy Entertainment Oy · OMXHEX:REMEDY

Remedy Entertainment Oy — Investor Day (2024)

17 slides from Remedy Entertainment Oy's investor day presentation, 2024

  1. Slide 1: Remedy's Capital Markets Day 2024

    REMEDY’S _ CAPITAL . ‘MARKETS DAY 2024

  2. Slide 2: Managing Remedy's Portfolio and Production

    © REMEDY ENTERTAINMENT 2024 MANAGING REMEDY'S PORTFOLIO AND PRODUCTION MARKUS MÄKI CHIEF PRODUCT OFFICER & CHAIR OF THE BOARD OF DIRECTORS

  3. Slide 3: Agenda

    AGENDA © REMEDY ENTERTAINMENT 2024 REMEDY PORTFOLIO & PRODUCTION MANAGEMENT: ENABLING AN EFFICIENT MOVE TO SELF-PUBLISHING AND REGULAR GAME LAUNCHES

  4. Slide 4: 2019–2024 – Significant Increase in Pace

    2019–2024 – SIGNIFICANT INCREASE IN PACE © REMEDY ENTERTAINMENT 2024 2019 2020 2021 2022 2023 2024 2025 ‒ Launch of Control ‒ Launch of two ‒ Launch of Alan ‒ Launch of ‒ Launch of ‒ Anniversary Update ‒ FBC: Firebreak Control expansions Wake Remastered CrossfireX Alan Wake 2 for Alan Wake 2 ‒ Addit

  5. Slide 5: Multi-Project Model Learnings

    MULTI-PROJECT MODEL LEARNINGS © REMEDY ENTERTAINMENT 2024 WE HAVE LEARNED THAT WE MUST — Complex problem to efficiently — Spend the time getting run a multi-project studio aligned early — Cross project dependencies — Embrace proactive are high information sharing and peer analysis — Building leaders

  6. Slide 6: Portfolio Focus, Project Steering, Leadership, Continuous Improvement

    © REMEDY ENTERTAINMENT 2024 PORTFOLIO FOCUS with more aligned projects HIGH QUALITY LEADERSHIP AND PLANNING on all levels of project work PROJECT STEERING to maintain alignment and fulfil self-publishing needs CONTINUOUS IMPROVEMENT via better processes, data and tools

  7. Slide 7: Portfolio Focus

    © REMEDY ENTERTAINMENT 2024 PORTFOLIO FOCUS

  8. Slide 8: Main Games, Focused Productions, In-house Engine

    © REMEDY ENTERTAINMENT 2024 4 MAIN GAMES IN-HOUSE ENGINE FOCUSED PRODUCTIONS 365 Remedy Talent and 250+ External Talent Representing 4 departments (+ supporting units)

  9. Slide 9: Project Steering

    © REMEDY ENTERTAINMENT 2024 PROJECT STEERING

  10. Slide 10: Team Size Scales Up Only After Scope, Cost and Schedule Alignment

    WE STEER THAT TEAM SIZE SCALES UP ONLY AFTER SCOPE, COST AND SCHEDULE ALIGNMENT © REMEDY ENTERTAINMENT 2024

  11. Slide 11: Stage Measurement: Shared Vision of the Game

    STAGE MEASUREMENT SHARED VISION OF THE GAME © REMEDY ENTERTAINMENT 2024

  12. Slide 12: High Quality Leadership and Planning

    © REMEDY ENTERTAINMENT 2024 HIGH QUALITY LEADERSHIP AND PLANNING

  13. Slide 13: Leadership and Planning

    © REMEDY ENTERTAINMENT 2024 LEADERSHIP AND PLANNING

  14. Slide 14: Continuous Improvement

    © REMEDY ENTERTAINMENT 2024 CONTINUOUS IMPROVEMENT

  15. Slide 15: Portfolio Scenarios, Talent Planning and Project Management Tools

    © REMEDY ENTERTAINMENT 2024 PORTFOLIO SCENARIOS, REPORTING AND COMMUNICATION TALENT NEEDS WITH TALENT AVAILABILITY TALENT PLANNING PROJECTS AND DEVELOPMENT PROJECT MANAGEMENT TOOLS DEVELOPMENT AND PORTFOLIO MANAGEMENT TOOLING STAGE GATE PROCESS STUDIO IMPROVEMENT INITIATIVES

  16. Slide 16: Enabling an Efficient Move to Self-Publishing and Regular Game Launches

    © REMEDY ENTERTAINMENT 2024 PORTFOLIO FOCUS PROJECT STEERING ENABLING AN EFFICIENT MOVE TO SELF-PUBLISHING AND LEADERSHIP AND PLANNING REGULAR GAME LAUNCHES CONTINUOUS IMPROVEMENT

  17. Slide 17: ir@remedygames.com | investors.remedygames.com

    ir@remedygames.com | investors.remedygames.com

Remedy Entertainment — Investor Day (2024) on 6ix