Krafton, Inc. · KRX:259960

Krafton — Q2 2025 Earnings Presentation

24 slides from Krafton's earnings presentation, September 2025

  1. Slide 1: Investor Relations

    Investor Relations September, 2025

  2. Slide 2: Disclaimer

    Disclaimer Financial statements included in this document are consolidated results of KRAFTON, Inc. (the “Company”) and its subsidiaries and have been prepared in accordance with K-IFRS. Financial results and operational performance included herein have been prepared for investors’ convenience only

  3. Slide 3: Global Publishing, Building Up the Next Franchise IP

    Global Publishing, Building Up the Next Franchise IP

  4. Slide 4: Mid to Long-term Goals of Global Publishing

    Mid to Long-term Goals of Global Publishing Strategic Direction KRW 7tn Revenue & 2X Corporate Value by FY2029 PUBG STUDIOS (PUBG IP Franchise) GLOBAL PUBLISHING (New IP) Reach KRW 4tn Revenue based on Discover and Manage New IP to reach PUBG IP within 5 Years KRW 3tn Revenue within 5 Years 4 4

  5. Slide 5: Part 1. Global Publishing Pipeline

    Part 1. Global Publishing Pipeline 5 5

  6. Slide 6: Global Publishing Pipeline

    Global Publishing Pipeline 13 Games1) in Development Across Four Areas, Many Targeting Genre Champions High Market Maturity Strong Ultimate Game2) Project Windless Subnautica 2 Challengers Genre Open World Action RPG Genre Underwater Survival Adventure Genre Champions Platform PC(Steam) / Console Pl

  7. Slide 7: Game Pipeline Expansion

    Game Pipeline Expansion Pipeline Reinforcement via New IP Investments, Studios, and 2PP Projects Opportunities to Secure New IPs Expansion of In-house Studios 2PP Projects Omnicraft Labs Athena Dept. (To be Established as Loonshot Games) JOFSOFT 3+ More Projects Under Review 7 7

  8. Slide 8: Part 2. Global Publishing strategy

    Part 2. Global Publishing strategy 8 8

  9. Slide 9: Global Publishing Strategy of KRAFTON

    Global Publishing Strategy of KRAFTON Publishing Focused on Player Communities, Targeting the Global Market Global Market Player Community Tailored to specific regions based on a global network Prioritizing Player Community Experience KRAFTON EUROPE • Create fans by winning trust in the community AM

  10. Slide 10: Global Publishing: inZOI

    Global Publishing: inZOI Successful Case of Global Publishing with a Focus on Positive Viral from Player Community Sales by Region Distribution of Influencer Region & Size1) MENA 3% etc. 2% Regional Breakdown Size of Twitch Followers LATAM 4% CIS NA 23% 37% 9% 29% NA 36% EU 53% Units Sold 27% as of

  11. Slide 11: Conclusion

    Conclusion Strong Pipeline by Securing IPs with Potential in the Global Market Duplicate the Success of inZOI Focusing on Global Player Community 11 11

  12. Slide 12: FY2025 2Q & 1H Financial Performance

    FY2025 2Q & 1H Financial Performance

  13. Slide 13: 1H25 Highlights

    REVENUE KRW 1.5 tn Record high half-year revenue, driven by PC & Mobile platform growth → Up 11.9% YoY vs. 1H 2024, and 14.9% HoH vs. 2H 2024 1H FY2025 Revenue OPERATING KRW 703.3 Record high half-year operating profit, backed by 1H25 Highlights bn strong revenue growth → Up 9.5% YoY vs. 1H 2024, Pr

  14. Slide 14: PUBG IP Franchise

    PUBG IP Franchise Reinforcing Synergies through Cultural Experiences from IP collaborations and Shared Contents Titles 2025 2H PUBG Key Content Roadmap1) Update Schedule 3Q 4Q aespa UGC Alpha Gunplay Update Bugatti New Contender Mode Update Map Update Collaboration Collaboration PUBG PC/Console Tran

  15. Slide 15: New Franchise IP

    New Franchise IP Continuous Updates of inZOI , Securing Dev Teams and Investing for New Franchise IPs inZOI: Expanding to a Long-term Global Service Addition of Dev Teams and Investments to Discover Franchise IPs Enhanced content and MOD features, community engagement in 2H25 Secured 80 developers f

  16. Slide 16: Preparing for the Future of Gaming with AI Foundation Technology & Application

    AI Preparing for the Future of Gaming with AI Foundation Technology & Application Research Papers Accepted at Global AI Conferences Orak: Game-specific AI Benchmark 2023 11 2024 18 2Q25 14 18 papers accepted at the Top 3 AI Conferences (NeurIPS, ICLR, ICML) Three Language Models Co-Developed with SK

  17. Slide 17: India

    India Strengthening Localized Content and User Base Expansion for BGMI Localized Indian Content in 2Q Key Updates and Marketing Campaigns in 3Q Hero Motorcycle Collaboration • Co-marketing with India’s Top Motorcycle Brand • Released 7 in-game Items including Hero Motorcycle BGMI • Launched Limited-

  18. Slide 18: Investments

    Investments Proactive Investments for Sustainable Growth Investments Highlights for 2Q FY2025 • Game studio based in North America, and the • 70+ years of experience in ads and animation production developer of Action RPG title Last Epoch • Securing business foundation in Japan and creating • Offici

  19. Slide 19: Revenue Breakdown

    Revenue Breakdown (Unit: KRW bn) 2Q 2024 1Q 2025 2Q 2025 QoQ YoY 1H 2024 1H 2025 YoY Revenue Revenue 707.0 874.2 662.0 -24.3% -6.4% 1,372.9 1,536.2 11.9% 1H25 KRW 1,536.2bn (HoH 14.9%↑, YoY 11.9%↑) PC 191.3 323.5 219.7 -32.1% 14.8% 435.0 543.2 24.9% 2Q25 KRW 662.0bn (QoQ 24.3% ↓, YoY 6.4% ↓) Mobile

  20. Slide 20: Operating Expenses & Profit

    Operating Expenses & Profit (Unit: KRW bn) 2Q 2024 1Q 2025 2Q 2025 QoQ YoY 1H 2024 1H 2025 YoY Operating Expenses Operating Expenses 374.9 416.9 416.0 -0.2% 11.0% 730.3 832.9 14.0% 1H25 KRW 832.9bn (HoH 4.5%↑, YoY 14.0%↑) Personnel 129.6 148.4 146.8 -1.1% 13.3% 251.0 295.2 17.6% 2Q25 KRW 416.0bn (Qo

  21. Slide 21: Net Profit

    Net Profit (Unit: KRW bn) 2Q 2024 1Q 2025 2Q 2025 QoQ YoY 1H 2024 1H 2025 YoY Net Profit Non-Operating Profit 126.0 41.6 (222.2) T/D1) T/D1) 280.8 (180.6) T/D1) 1H25 KRW 383.1bn (HoH 37.5% ↓, YoY 44.5% ↓) Non-Operating Income 144.1 128.2 1.0 -99.2% -99.3% 333.7 129.2 -61.3% Other Income 134.8 122.0

  22. Slide 22: Appendix

    Appendix 22

  23. Slide 23: PUBG PC UGC Alpha Gameplay

    PUBG PC UGC Alpha Gameplay EDIT MANAGER mmacrist wr BS Pe oe a i -m we sm | Be

  24. Slide 24: Summary of Financial Statements

    Summary of Financial Statements Consolidated Income Statement Consolidated Statement of Financial Position FY2024 FY2025 (Unit: KRW bn) FY2024 2Q 2025 (Unit: KRW bn) 1Q 2Q 1H 1Q 2Q 1H Assets Current Assets 5,004.4 4,677.8 Revenue 665.9 707.0 1,372.9 874.2 662.0 1,536.2 Cash and Cash Equivalents1) 3,

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