Overactive Media Corp · TSXV:OAM
Overactive Media — Q3 2025 Earnings Presentation
20 slides from Overactive Media's earnings presentation, Nov 26, 2025
Slide 1: Investor Presentation: Fan-Driven Distribution Platform with Global Scale
Investor Presentation Fan-Driven Distribution Platform with Global Scale TSXV:OAM OTC:OAMCF November 2025 Frankfurt: 0RB
Slide 2: Disclaimer
DISCLAIMER This presentation is not, and under no circumstances is to be construed as, an advertisement or public offering of the securities referred to in this presentation. No securities commission or similar authority in Canada has reviewed or in any way passed upon this presentation or the merit
Slide 3: OverActive Media Is a Global Digital Media, Esports and Technology Company
OVERACTIVE MEDIA IS A GLOBAL DIGITAL MEDIA, ESPORTS AND TECHNOLOGY COMPANY 108.5M Global Fan Base 69% Age 25-44 62% University Degree Fan Base 60% High Earners OAM Offices 2 Most Companies Spend Over $100M to Reach Similar Distribution Network
Slide 4: What We've Built So Far
WHAT WE’VE BUILT SO FAR $30.1M • Diversified Revenue 35 LTM Revenue up 47% YoY! Model 30 • Recurring Digital Revenue 25 55.8% Revenue ( in million CAD) LTM Gross Margin • Clear Path to Profitability 20 • Expanding Global Presence 15 $5.1M 10 Cash on Hand • Top Teams in Best Leagues $37M 5 • A Platfo
Slide 5: The OAM Engine
THE OAM ENGINE Esports Drives Audience ActiveVoices Content Drives Global Drives Engagement Scale through Technology Subscriptions Influencers & Licensing Drives Recurring Revenue Extends the Brand 4 4
Slide 6: Highly Scalable Business Model
HIGHLY SCALABLE BUSINESS MODEL Esports as the Monetization through Entertainment & Focus on profitable foundation of a subscriptions, Technology platform growth, high-margin global distribution licensing, content, recurring revenue, and network events, agencies, SaaS scalability 35 30 Revenue ( in m
Slide 7: Global Reach Driving Multi-Year Agreements
GLOBAL REACH DRIVING MULTI-YEAR AGREEMENTS • Active Markets for League of Legends and Call of Most Popular Esport Team Communities on Twitch Duty Franchises Based on Hour s Watch 01 Ap r – 30 Jun, 2025 • We OWN both Franchises Free and Clear • Scarcity Driving Franchise Value 6 Average LEC Franchise
Slide 8: Top Events by Peak Viewership in Q3 2025
TOP EVENTS BY PEAK VIEWERSHIP IN Q3 2025 7 Ibai – OAM Major Shareholder and Streamer 7
Slide 9: Digital Sales Soaring
DIGITAL SALES SOARING Exclusive Access to The Biggest Digital Stores in Gaming! You Are Either IN or you Have to BUY $8M+ 2024 MTX Sales your way IN! 8 Over 95% Gross Margin on Digital Skins & In-Game Sales
Slide 10: Fénix - Subscription-Based Loyalty Platform
FÉNIX - SUBSCRIPTION-BASED LOYALTY PLATFORM Recurring Revenue Stream Predictable & scalable high margin source of annual recurring revenue Deeper Fan Engagement Fostering stronger emotional ties with fans Data and Audience Insights First-party data to enhance marketing strategies, personalize experi
Slide 11: $20M+ in New Channel Revenue Awaits
$20M+ IN NEW CHANNEL REVENUE AWAITS Loyalty Program $60/yr. subscription program $1M launched across our fan base Owned Media $20M+ Twitch & YouTube monetization through influencer content $5M New Revenue Potential Merchandise Expanding commerce with digital $10M $10M+ Incremental Adjusted EBITDA &
Slide 12: Turning our 100M+ fan reach into multilingual, high-margin, recurring revenue engine
Turning our 100M+ fan reach into multilingual, high-margin, recurring revenue engine 6 11
Slide 13: ActiveVoices: AI-Powered Localization Platform
ACTIVEVOICES: AI-POWERED LOCALIZATION PLATFORM • Proprietary AI localization technology enabling creators, athletes, and influencers to speak to their audiences in any language, using their own authentic voice and tone. • Converts a single piece of content into native, emotionally resonant experienc
Slide 14: How the Technology Works
HOW THE TECHNOLOGY WORKS Voice Capture: Neural voice cloning builds multilingual voice models trained on creator speech data Language Translation: Contextual LLM-based translation with emotion retention and dialect calibration Distribution & Analytics: Integrated into YouTube, Twitch, and TikTok wit
Slide 15: Key Differentiators
KEY DIFFERENTIATORS • Authenticity: Retains the creator’s real voice and tone, unlike traditional dubbing • Scalability: Converts entire content libraries into multiple languages at near-zero marginal cost • Security: Proprietary dataset and IP control ensure creator and brand protection • Partnersh
Slide 16: Strategy to Scale
STRATEGY TO SCALE Phase I Phase II Phase III Big Creators, Big Proof Points Agencies, Creator The Long Tail – The Largest Networks, and Partner TAM Brands Leverage existing network and credibility • Tens of thousands of • Millions of creators on among top influencers and digital-content creators Tik
Slide 17: Significant Growth Opportunity Awaits
SIGNIFICANT GROWTH OPPORTUNITY AWAITS $72M - $24B $240M $120M LTM Twitch + Youtube @1% Market Share + Instagram + TikTok Potential Annual payout to creators in Revenue for OAM NA + Europe + SA @30% - 50% Revenue Share 19
Slide 18: Team
TEAM Key Management Board Members Prominent Shareholders Adam Adamou (CEO) Sheldon Pollack (Chair) Bell (BCE Inc.) Louis Zhang (CFO) Michael Kimel Telefonica S.A. Fernando Piquer (CSO) Gabriel Sáenz de Kimel Family Carlos García-Acevedo Buruaga Montreal Canadians (CCO EMEA) Gerard Piqué Ibai Llanos
Slide 19: Corporate Information
CORPORATE INFORMATION Symbol TSXV: OAM / OTC: OAMCF Market Capitalization (Nov. 11, 2025) $37.6M Shares Outstanding 125,535,825 Board + Management + Insiders 43% Share Price (November 11, 2025) $0.30 50% Corporate Partners Fully Diluted Shares Outstanding 131,109,000 Public Shareholders Year-End Dec
Slide 20: TS XV: OA M OTC : OA M C F Fran k f u
Adam Adamou, CEO aadamou@oam.gg Babak Pedram, IR bpedram@oam.gg TS XV: OA M OTC : OA M C F Fran k f u r t : 0 R B Fe bruar y 202 3