Gree Holdings.inc. · TSE:3632

Gree Holdings.inc — Q2 FY2012 Earnings Presentation

24 slides from Gree Holdings.inc's earnings presentation, Feb 2, 2012

  1. Slide 1: Financial Results for the Second Quarter of the Fiscal Year Ending June 30, 2012

    GREE, Inc. グリー株式会社 Financial Results for the2012年6月期第2四半期 Second Quarter of the Fiscal 決算説明会 Year Ending on June 30, 2012 2012年2月2日 February 2, 2012 Copyright © GREE,Inc. Copyright All Rights © 2004-2007 Reserved. GREE,Inc. All Rights Reserved.

  2. Slide 2: FY2012 Second Quarter Highlights

    2012年6月期第2四半期 ハイライト FY2012 Second Quarter Highlights Targeting the release of one global platform enjoyed by approximately 190 million users  Total number of registered users globally has reached approximately 190 million(*1).  Announced the release of one global platform integrating “GREE” Global

  3. Slide 3: FY2012 Second Quarter Financial Results (Consolidated)

    2012年6月期第2四半期 FY2012 業績概要 Second Quarter Financial Results(連結) (Consolidated) (単位:百万円) (Unit: million yen) 2Q of FY2012 1Q of FY2012 QoQ 2Q of FY2011 YoY ※ (Oct-Dec 11) (Jul-Sep 11) (%) (Oct-Dec 10) (%) Net sales 41,529 30,432 +36% 14,302 +190% Operating profit 22,535 16,646 +35% 6,924 +225% Ordinar

  4. Slide 4: Net Sales & Operating Profit Trend (Consolidated)

    売上高・営業利益の推移 Net Sales & Operating Profit (連結) Trend (Consolidated) (Unit: million yen) (単位:百万円) 45,000 41,529 40,000 35,000 30,432 30,000 25,000 22,535 21,093 20,000 16,372 16,646 14,302 15,000 12,410 9,789 10,000 8,199 6,221 6,924 5,000 0 1Q 2Q 3Q 4Q 1Q 2Q FY2011 FY2012 Net sales Operating profit ※

  5. Slide 5: Sales Trends for Each Business (Consolidated)

    売上高における各収入の推移 Sales Trends for Each Business (Consolidated) (連結) 有料課金収入 Paid Services Sales 広告メディア収入 Advertisement Sales (単位:百万円) (Unit: million yen) (単位:百万円) (Unit: million yen) 45,000 3,500 3,238 40,000 38,290 2,928 3,000 2,706 35,000 2,466 2,500 2,363 30,000 2,262 27,503 25,000 2,000 20,000 18,38

  6. Slide 6: FY2012 Second Quarter Operating Expenses (Consolidated)

    2012年6月期第2四半期 FY2012 Second Quarter Operating 費用構成 (連結)Expenses (Consolidated) (単位:百万円) (Unit: million yen) 2Q of FY2012 ※ 1Q of FY2012 QoQ 2Q of FY2011 YoY (Oct-Dec 11) (Jul-Sep 11) (%) (Oct-Dec 10) (%) Cost of sales: 2,745 2,104 14% 1,225 124% Rental Charges 1,257 999 26% 681 85% Labor costs 951 6

  7. Slide 7: FY2012 Balance Sheet (Consolidated)

    FY2012 First Quarter Balance Sheet (Consolidated) (Unit: million yen) 2Q of FY2012 1Q of FY2011 QoQ 2Q of FY2011 YoY (Dec 31, 2011) (Sep 30, 2011) (%) (Dec 31, 2010) (%) Current assets 84,851 55,562 53% 37,074 129% Cash and cash 31,634 20,914 51% 20,957 51% equivalents Receivables 38,833 25,754 51%

  8. Slide 8: GREE Global Subscriber Trends

    GREEグループ会員数の推移 GREE Global Subscriber Trends Registered 会員数の推移 Users (Unit: millions of people) Europe, U.S., Asia, etc. Japan 200 189 100% 180 174 18.8% 17.8% 17.4% 16.4% 15.3% 24.3% 22.9% 21.4% 19.9% 162 28.1% 26.7% 25.4% 160 155 80% 145 140 134 123 120 113 60% 105 98 100 92 86 84.7% 80 40% 80.1%

  9. Slide 9: User Demographics

    会員属性(日本) User Demographics 登録地域比率 By area 男女比率 By gender Hokkaido 9% Male Tohoku 47% 53% Female 7% Tokyo Metropolitan Koshin-etsu/ Area Hokuriku 34% By age 5% Chugoku/ Shikoku Tokai 7% 11% 21% 12% 6% Under 18 Kyushu/ 18,19 Okinawa Kinki 34% 20 to 29 11% 16% 27% 30 to 39 40 and above ※* As2011年12月末時点

  10. Slide 10: Second Quarter Operational Review: New GREE Platform scheduled for 4Q

    2012年6月期第2四半期 事業報告 FY2012 Second Quarter Operational Review Release of the new “GREE Platform” scheduled for 4Q of FY2012 Precedent success model More than for social games 7,500 games Users with Global users high ARPU in Japan Knowledge in developing More than 20,000 and operating social games deve

  11. Slide 11: Wide selection of applications for the new GREE Platform

    FY2012 Second Quarter Operational Review Wide selection of applications to be provided for the new GREE Platform Special website for the new “GREE Platform” Game titles in the 1st phase (partner games) Resident Evil MONSTER HUNTER Dynasty Warriors Dance Dance Revolution Mercenaries VS. (*1) Dynamic

  12. Slide 12: In-house games portfolio and partner application monetization

    FY2012 Second Quarter Operational Review In-house games portfolio enabling stable growth Progress of monetization with partner applications © Konami Digital Entertainment Upper left: “FIFA World Class Soccer (Electronic Arts Inc.)” Right: “Monhan Tankenki Maboroshi no Shima” (Capcom Co., Ltd.) Sourc

  13. Slide 13: FY2012 Business Strategy

    2012年度6月期 FY2012 事業戦略 Business Strategy Copyright © GREE,Inc. All Rights Reserved.

  14. Slide 14: FY2012 Full Year Forecast Amendment

    FY2012 Full Year Forecast Amendment (Units: Million of yen) FY2012 FY2012 Forecast Forecast ①/② FY2011 ①/③ (Current (Previous Growth Actual ③ Growth Estimate) ① Estimate) ② 160,000 130,000 +23.1% +249.3% Net sales 64,178 - 170,000 - 140,000 - +21.4% - +264.9% 80,000 60,000 +33.3% +256.9% Operating p

  15. Slide 15: FY2012 Business Strategy

    FY2012 Business事業戦略 2012年6月期 Strategy Provision of one global platform Begin providing one global platform in 4Q of FY2012 Release of in-house social games and partner games In-house social game releases in the U.S., Europe, and Asia Release of beta versions of social games developed by the US studi

  16. Slide 16: Progress of the global platform; Mobicle capital alliance

    FY2012 Business事業戦略 2012年6月期 Strategy Progress of the global platform Capital alliance with Mobicle in South Korea Corporate Mobicle Co., Ltd. name Location Seoul, South Korea Establishment June 2004 In-house and commisioned development Main No.1 businesses and operation of online games for smartpho

  17. Slide 17: Multiple games developed for smartphones by studios in each country

    FY2012 Business Strategy Multiple games developed for smartphones by studios in each country released Japan studio US studio China studio  The Japan studio β released new categories of in-house games for Japan, such as Dragon Ark, a reallistic simulation game which enables simultaneous play by 4 pl

  18. Slide 18: Appendix

    参考資料 Appendix Copyright © GREE,Inc. All Rights Reserved.

  19. Slide 19: SNS + Social Games

    SNS + Social Games 会Users 員 SNS Social games Q&A Diary / Comments Community / MB Growth in Purchase of Page Views items Advertisement Sales Paid Service Sales GREE 18 Copyright © GREE,Inc. All Rights Reserved.

  20. Slide 20: In-House Social Games

    自社ソーシャルゲーム In-House Social Games “Tsuri-Sta” 「釣り★スタ」 “Odoriko Clinoppe” Feeling Fantastic! Play Fishing Game with your mobile! One-of-a-kind pet you can keep in your mobile (released in May 2007) (released in July 2007) “Tanken Doliland” “Hacöniwa” New exploration type card game Easy gardening exper

  21. Slide 21: Wide Variety of Revenue Sources

    多彩な収益貢献ドライバー Wide Variety of Revenue Sources 広告 Advertisement - Original ads (banners/text) - Tie-up ads GREE GREE Mobile ホーム画面 screen Advertisement 広告メディア収入 Sales へ貢献 Social games - Charge-free games linked with SNS - Various games, including original games Paid 有料課金収入 Avatar Service へ貢献 Sales - Us

  22. Slide 22: Activities for Safety & Security

    あんしん・あんぜんへの取り組み Activities for Safety & Security 24時間365日の GREE patrol system runs パトロール体制 GREE 24 hours a day, 365 days a year  A 24 hour, 365 days per year patrol service begun in November 2006 EMA EMA (Content Evaluation and Monitoring Association)  GREE Patrol Centers were established in Tokyo

  23. Slide 23: Activities for Safety & Security: educational activities on and off-site

    あんしん・あんぜんへの取り組み Activities for Safety & Security: --サイト内外における啓発活動- educational activities on and off-site - サイト内における啓発活動 Educational activities on-site  From February 2009, GREE joined the Safe Net-Making Promotion Conference “Motto Good Net”, and provides an official “Motto Good Net” account in GR

  24. Slide 24: ■ This document includes forecasts, which are based on currently available information. The accuracy

    ■ This document includes forecasts, which are based on currently available information. The accuracy of the information is not guaranteed and actual performance may differ due to various factors ■ When producing this document, we were careful not to include errors or omissions, but the accuracy and

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