Slide 1: Realize the Value of Virtual Reality Through Aggregating Reality-Capture and Design Models
Realize the Value of Virtual Reality Through Aggregating Reality-Capture and Design Models Lucas Richmond Chad Knutson Sr. Media Studio Manager VDC/FM Manager © 2016 Autodesk Join the conversation #AU2016
Slide 2: Class summary
Class summary Learn how to take existing project information and capitalize on Autodesk, Inc., platforms; ReCap 360 Pro software; Remake software; Revit software; and Maya software—all to create and aggregate models and present information in an immersive virtual-reality setting to derive value for
Slide 3: Key learning objectives
Key learning objectives At the end of this class, you will be able to: Recognize existing project information that can be used in a VR setting Learn how to improve the workflow process of making a quality VR project experience Learn how to derive value from creating a high-end VR experience
Slide 4: Project Overview
Project Overview • Historically Significant Building • Operational Civic City Hub • Sinking due to Rotting Timber Piles • Goals; Wood Piles • Save the Building • Mitigate Risk © 2016 Autodesk
Slide 5: Point of Clarification: VR vs. Photo
Point of Clarification: VR vs. 360 Photo © 2016 Autodesk
Slide 6: Traditional Workflow
Traditional Workflow © 2016 Autodesk
Slide 7: Project Opportunities
Project Opportunities Contractual Requirements Risk Mitigation © 2016 Autodesk
Slide 8: Multi Streams for Data Usage
Multi Streams for Data Usage Collection Processing © 2016 Autodesk
Slide 9: Drone Footage
Drone Footage © 2016 Autodesk
Slide 10: Collection
Collection AUTODESK UNIVERSITY 2016 A AUTODESK.
Slide 11: Analysis
Analysis - Laser Scan / Point Cloud Mesh Photogrammetry Mesh AUTODESK UNIVERSITY 2016 A AUTODESK.
Slide 12: Analysis
Analysis - Laser Scan / Point Cloud Mesh Photogrammetry Mesh AUTODESK UNIVERSITY 2016 A AUTODESK.
Slide 13: Analysis
Analysis | Laser Scan / Point Cloud Mesh | Photogrammetry Mesh AUTODESK UNIVERSITY 2016 A AUTODESK.
Slide 14: Analysis
Analysis | Laser Scan / Point Cloud Mesh | Photogrammetry Mesh AUTODESK UNIVERSITY 2016 A AUTODESK.
Slide 15: Distribution of Information
Distribution of Information © 2016 Autodesk
Slide 16: Cross Platform Interoperability
Cross Platform Interoperability © 2016 Autodesk
Slide 17: Data Usage
Data Usage PM aurovesk university 2016 A AUTODESK,
Slide 18: Data Usage
Data Usage AUTODESK UNIVERSITY 2016 A AUTODESK,
Slide 19: Virtual Mock Up Process
Virtual Mock Up Process Virtual Reality Mobile Animation © 2016 Autodesk
Slide 20: Virtual Mock Up Process
Virtual Mock Up Process High Frame Rates + High Aesthetic Quality + Maximum Resolution High Standard of User Experience > 4k Textures > IES Lighting > Clean UV Mapping > Level of Detail Models © 2016 Autodesk
Slide 21: Virtual Mock Up Process
Virtual Mock Up Process © 2016 Autodesk Cleaning the Mesh
Slide 22: Virtual Mock Up Process
Virtual Mock Up Process © 2016 Autodesk Importing Existing As-Built
Slide 23: Virtual Mock Up Process
Virtual Mock Up Process © 2016 Autodesk Alignment of As-Built to Scanned Mesh
Slide 24: Virtual Mock Up Process
Virtual Mock Up Process © 2016 Autodesk Creating the Virtual Model Simulation
Slide 25: Communication Options
Communication Options © 2016 Autodesk
Slide 26: Communication Options
Communication Options © 2016 Autodesk
Slide 27: Communication Options
Communication Options © 2016 Autodesk
Slide 28: Interactive VR Photogrammetry
Interactive VR Photogrammetry © 2016 Autodesk
Slide 29: Key learning objectives
Key learning objectives At the end of this class, you will be able to: Recognize existing project information that can be used in a VR setting Learn how to improve the workflow process of making a quality VR project experience Learn how to derive value from creating a high-end VR experience
Slide 30: Questions?
Questions? ma AUTODESK UNIVERSITY 2016 A AUTODESK.
Slide 31: Autodesk trademark notice
Autodesk is a registered trademark of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specific