Forever Entertainment Sa · NEWCONNECT:FOR

Forever Entertainment Sa — Investor Presentation (May 2021)

19 slides from Forever Entertainment Sa's investor presentation, May 20, 2021

  1. Slide 1: Investor Presentation: Tomorrowland: Rising Stars in CEE E-commerce, Gaming and Healthcare

    INVESTOR PRESENTATION TOMORROWLAND: RISING STARS IN CEE E-COMMERCE, GAMING AND HEALTHCARE Gdynia, 20th May of 2021

  2. Slide 2: Company Highlights

    COMPANY HIGHLIGHTS STRATEGY 9x №3 close cooperation is based on growth in REVENUES PUBLISHER with the quality of INCREASE number of games on NINTENDO produced games from 2017 Nintendo Switch DIVIDEND growth booster cooperation on IPs CONSOLIDATOR POLICY “PANZER with SEGA on the video game 20-80% DRA

  3. Slide 3: Key Metrics

    KEY METRICS COMPANY INFORMATION AUDITED RESULTS FOR YEARS 2016-2020 FOREVER ENTERTAINMENT S.A. VIDEO GAMES - sector 27,3 FOREVEREN - abbreviation Revenues Net profit, adj.* [PLN mil.] FOR - ticker at the WSE FOR:WA - Reuters ticker NCIndex - index at NewConnect market 2,77% - share of FOR in the NCI

  4. Slide 4: Market Metrics

    MARKET METRICS MARKET DATA QUOTES 14.05.2020-14.05.2021 6,67 share close price at 26.03.2021 [PLN] 6,36 | 15,20 min | max 52 week [PLN] 18,0 27 200 number of outstanding shares [ths.] [PLN] 15 799 Free-Float [ths. shares] 16,0 181 424 Market Cap. [PLN ths.] 105 379 Free-Float [PLN ths.] 14,0 98,3 1D

  5. Slide 5: FE Is Well Recognized Worldwide

    FE IS WELL RECOGNIZED WORLDWIDE AS THE PRODUCER OF THE MOST CHALLENGING PORTS FOR THE NINTENDO SWITCH CONSOLE PANZER DRAGOON:REMAKE THIEF SIMULATOR COOKING SIMULATOR GREEN HELL Source: Company 5

  6. Slide 6: Development of FE in 2016-2021

    DEVELOPMENT OF FE IN 2016-2021 s a rter i ng qu om upc LTM results quarterly [PLN mil.] PANZER DRAGOON: THE HOUSE OF THE Revenues REMAKE (SEGA) DEAD: REMAKE EBITDA premiere on NS 28,3 (SEGA) 27,3 Net Profit, adj. KES Nintendo Indie World A R EM + Another FOUR REMAKES 17,7 ions Cooperation with NEW S

  7. Slide 7: Forever Entertainment Group

    FOREVER ENTERTAINMENT GROUP FOREIGN COMPANIES DOMESTIC COMPANIES 49,00% 45,22% 45,00% 38,70% 36,96% 100,00% TA FEARFUL MEGAPIXEL STORM FOREVER PUBLISHING UF GAMES ENTERTAIN. STUDIO TRIDENT SEED FUND (FRANCE) 100,00% joint venture joint venture with with development studio development studio market H

  8. Slide 8: Business Model of the FE Group

    BUSINESS MODEL OF THE FE GROUP DEVELOPMENT MARKETING & ENTITY IP ACQUISITIONS STUDIO PUBLISHING IP Polish and foreign, own productions, porting, publisher on main platforms FOREVER ENTERTAINMENT own productions remake distributing video games own productions, porting, MEGAPIXEL STUDIO IP Polish and

  9. Slide 9: Global Video Game Market Outlook

    GLOBAL VIDEO GAME MARKET OUTLOOK WORLD VIDEO GAME MARKET 2012-2020 AND 2023 FORECAST [US$ bn] 204,6 +16% 177,8 144,4 138,5 121,7 106,5 93,1 84,8 76,5 70,6 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 F Source: Worldwide; Newzoo; 6th May of 2021. 9

  10. Slide 10: Sales of Nintendo Switch

    SALES OF NINTENDO SWITCH SALES OF NS CONSOLES: QUARTERLY / LIFETIME [mil. units] Additional 30 million units of Nintendo Switch 79,9 console is expected to be sold in 2021 +27,4 68,3 61,5 55,8 52,5 +20,2 41,7 Nintendo & Tencent - China 36,9 34,7 32,3 +17,4 Nintendo Switch Lite COVID-19 COVID-19 COVI

  11. Slide 11: Unit Sales of Consoles

    UNIT SALES OF CONSOLES SALES CONSOLES LIFETIME FROM YEAR 2000 154,0 1,63 159,0 rate of sales [mil. units] per month 1,30 115,2 101,6 87,5 85,0 81,5 79,9 80,0 75,9 0,46 41,0 4,5 2,8 2001 - 2004 - 2006 - 2011 - 2017 - 2000 - 2004 - 2006 - 2013 - 2020 - 2005 - Xbox 2013 - Xbox 2020 - Xbox GameBoy Ninte

  12. Slide 12: Over 150 Premieres

    OVER 150 PREMIERES NUMBER OF PREMIERES ON MAIN PLATFORMS [UNITS] THE BEST-SELLING TITLES [UNITS] PC TOTAL Own Productions* 13 2 3 - 19 37 05.2019-02.2021 (21 months) Porting** 73 9 11 - 41 134 Remake** 1 1 1 1 1 5 TOTAL 87 12 15 1 61 147 * include co-productions ** porting and remake include publish

  13. Slide 13: Panzer Dragoon: Remake on All Platforms

    PANZER DRAGOON: REMAKE ON ALL PLATFOMRS 2020 Q1 2020 Q3 2021- PANZER DRAGOON II ZWEI: REMAKE „SHADOW DROP” 2020 Q2 2020 Q4 Source: Company 13

  14. Slide 14: Porting & Publishing

    THE MOST IMPORTANT PREMIERES 2020/2021 PUBLISHED PUBLISHED PUBLISHED PORTING & PUBLISHING OWN TITLES REMAKE … PLANNED PREMIERES PLANNED PREMIERES PLANNED PREMIERES Published on 13th May, 2021 NE XT S LID E Source: Company 14

  15. Slide 15: A Strong Portfolio of Remake Games

    A STRONG PORTFOLIO OF REMAKE GAMES WITH PREMIERES PLANNED FOR 2021 - … Source: Company 15

  16. Slide 16: Upcoming Business Developments

    UPCOMING BUSINESS DEVELOPMENTS CO-OPERATION ü announcement of the premiere dates of the most important titles, including IPs from SEGA and G-MODE ü statement about titles of remake games obtained from SQUARE ENIX and launching a worldwide marketing campaign COMPANIES OF THE FE GROUP ü starting the o

  17. Slide 17: Further Development

    STRATEGIC GOALS NINTENDO SWITCH TARGET POSITION #2 “REMAKE” SEGMENT 3-4 IP PER YEAR MARKETS & PLATFORMS SPECIALIZATION: CONSOLES FURTHER DEVELOPMENT ACQUISITION OF “BETTER” IP | INVESTMENTS | VALUE INCREASE 17

  18. Slide 18: Thank You for Your Attention

    THANK YOU FOR YOUR ATTENTION ZBIGNIEW DĘBICKI THE PRESIDENT OF THE MANAGEMENT BOARD OF FOREVER ENTERTAINMENT S.A. IR CONTATS: JOANNA PRUŚ – JOANNA.PRUS@FOREVER-ENTERTAINMENT.COM PIOTR WOŹNIAK – PWOZNIAK@ZENIT.COM.PL 18

  19. Slide 19: Disclaimer

    DISCLAIMER This presentation has been prepared by Forever Entertainment S.A. (“FESA” or “Company”) for its shareholders, analysts, and other contractors. This presentation has been prepared solely for information and is not an offer to buy or sell or a solicitation of an offer to buy or sell any sec

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