Artifex Mundi Sa · GPW:ART
Artifex Mundi Sa — 9M 2024 Earnings Presentation
20 slides from Artifex Mundi Sa's earnings presentation, Nov 19, 2024
Slide 1: Investor Presentation
INVESTOR PRESENTATION WARSAW, November 19, 2024
Slide 2: Introduction
Introduction Investor presentation for 9 months of 2024
Slide 3: Basic information about Artifex Mundi
Basic information about Artifex Mundi PROFILE FIRMY: SELECTED MARKET INFORMATION Video game developer and publisher ISIN PLARTFX00011 17 years of experience in the video game market Number of shares 11,939,992 113 staff members Capitalization(2) PLN 198 mln Price/earnings(2) 6.1 SHAREHOLDER STRUCTUR
Slide 4: Key events
Key events Investor presentation for 9 months of 2024
Slide 5: 9M of 2024 in short
9M of 2024 in short DYNAMIC SALES GROWTH 41 % growth in F2P segment revenues in 9-month period of 2024 and 15 % in the third quarter, despite deteriorated conditions on the advertising market and stronger position of PLN. 78.3 PLN mln UNSOLVED IS GROWING IN A HARSH ENVIRONMENT 43% increase in the re
Slide 6: F2P segment
F2P segment Investor presentation for 9 months of 2024
Slide 7: Free-to-play within 9 months of 2024
Free-to-play within 9 months SEGMENT REVENUE BY GAME (PLN MLN) of 2024 Σ 72,2 Σ 51,2 SALES RESULTS 71,7 An increase in the segment’s revenues of 41%, up to 50,1 PLN 72.2 mln 1,2 0,5 9M OF 2023 9M OF 2024 An increase of 29% in user acquisition cost, up to Bladebound Unsolved PLN 40.2 mln SEGMENT FIRS
Slide 8: The commercialization of Unsolved
The commercialization of Unsolved UNSOLVED. MONTHLY REVENUES AND USER ACQUISITION COSTS (PLN MLN) 8,8 8,7 8,0 7,9 7,9 7,8 7,6 7,7 7,1 7,3 7,3 7,1 6,9 6,8 6,5 6,0 5,6 5,1 5,3 3,9 3,3 5,6 1,9 2,0 1,9 1,9 1,9 2,1 4,9 1,7 1,7 1,7 1,7 1,8 1,8 4,6 4,5 4,5 4,5 4,2 4,6 4,4 4,0 3,8 3,9 3,9 3,4 3,7 3,1 3,2 3,
Slide 9: Unsolved within 9 months of 2024
Unsolved within 9 months of 2024 UNSOLVED REVENUES - STRUCTURE (PLN MLN ) KEY EVENTS Σ 22,6 Σ 24,7 Σ 24,3 Content development up to 47 adventures, including enhancement of Unsolved with the first “external” titles for applications. Σ 21,0 Σ 20,7 4,9 4,6 4,6 Gradual implementation of smaller modifica
Slide 10: Unsolved – plans and prospects
Unsolved – plans and prospects UNSOLVED PLANS FOR 2024-2025 Expanding the content (~2 new adventures per quarter); New offers and events that periodically increase monetization; Implementation of minor changes to the game, optimization of functionality; Maximalization of investments in players base,
Slide 11: A new RPG in 2024
A new RPG in 2024 KEY INFORMATION A game that aspires to be known as a mobile AAA; a fresh variation of a popular sub-genre of mobile RPGs; Completion of works on playable version of the game; MVP+, including full version of main loop, currently low several dozen hours of gameplay; The fourth quarte
Slide 12: A new RPG – plans and prospects
A new RPG – plans and prospects MODIFICATION OF PLANS FOR 2024-2026: Abandoning the idea of subsequent “partial” tests of the game, planned initially for 2025, after marketing reveal of the game; Focusing on developing the final version of the game with all crucial gameplay scenarios and functionali
Slide 13: HOPA segment
HOPA segment Investor presentation for 9 months of 2024
Slide 14: HOPA within 9 months of 2024
HOPA within 9 months of 2024 SUMMARY SEGMENT SALES BY PLATFORM (PLN MLN) Lower sales result from, among other things, the life cycle of commercially available games and the lack of Σ 7,7 new releases. Continuance of the strategy of increasing the Σ 6,0 3,5 availability of games from Artifex Mundi’s
Slide 15: Financial results
Financial results Investor presentation for 9 months of 2024
Slide 16: Selected financial data
Selected financial data Financial results PLN thousands 3rd qtr. of 2024 3rd qtr. of 2023 Change 9 months of 2024 9 months of 2023 Change 1 Sales revenues: 26 176 23 611 11% 78 325 59 147 32% Double-digit growth of the dynamics of free- 1 to-play segment revenue, despite PLN appreciation and inflati
Slide 17: Plans and prospects
Plans and prospects Investor presentation for 9 months of 2024
Slide 18: Sales in October `24
Sales in October `24 SALES REVENUES (PLN MLN) Cut in expenses, in comparison to September last year, for acquiring Unsolved players, resulting 8,2 8,4 8,5 from CPI increase. 3 % lower average daily revenues from Unsolved OCT 2023 SEP 2024 OCT 2024 (in PLN), with average daily UA outlays cut by 6.4 %
Slide 19: Prospects for the Q4 of 2024
Prospects for the Q4 of 2024 Revenues from Unsolved expected to be on a moderate level (year-on- Artifex Mundi’s revenues year), lower revenues from commercialization of remaining titles. Higher (in comparison to the average from 9 months of 2024) outlays on Game production expenses Unsolved and new
Slide 20: Contact info for investors
Contact info for investors ir@artifexmundi.com Błażej Dowgielski b.dowgielski@makmedia.pl +48 692 823 744