Modern Times Group Mtg Ab Class A · OMXSTO:MTG_A

Modern Times Group Mtg Ab Class A — Q2 2020 Earnings Presentation

10 slides from Modern Times Group Mtg Ab Class A's earnings presentation, Jul 23, 2020

  1. Slide 1: Q2 2020 Financial results

    Q2 2020 Financial results July 23, 2020 is

  2. Slide 2: Highlights of the quarter

    Highlights of the quarter Gaming vertical has delivered its best quarter yet with a net sales growth of 15% to 743 (648) MSEK InnoGames increased in Active Daily Users (DAU) and Average Revenue Per Daily Active User (ARPDAU) with 10% and 17% respectively compared to the same period last year The esp

  3. Slide 3: Esports: New strategic partnerships, successful online productions and good cost control

    Esports: New strategic partnerships, successful online productions and good cost control Securing new media partners and publisher deals ESL and DreamHack announced the entering into a three-year streaming agreement with Twitch twitchy ESL and DreamHack signs deal with Huya as exclusive digital medi

  4. Slide 4: ESL Play: A tournament hub in browser and mobile

    L ESL Play: A tournament hub in browser and mobile ESL Play is ESL’s cross-game tournament hub open for players of all skill levels. Available in browser and mobile format, ESL Play is powered by a state-of-the- art tournament engine with support for over 100 games. ESL and Sony PlayStation 4 compet

  5. Slide 5: Gaming: Record quarter for the vertical

    Gaming: Record quarter for the vertical Gaming net sales, reported (MSEK) 415%, 1 648 629 650 625 Q219° Q319_ -Q419_—-Q120) = Q2’20 Gaming ARPDAU* (SEK) +17% Y 3.3 2.8 2.9 2.9 2.9 Q219° Q319_ -Q419_—-Q120) = Q2’20 “Average Revenue Per Daily Active User (ARPDAU) for InnoGames and Kongregate combined

  6. Slide 6: Quarterly revenue and adj. EBITDA

    Quarterly revenue and adj. EBITDA Net sales, reported Adjusted EBITDA Comments (MSEk) (MSEK) Net sales on a reported and organic basis were on the same level as last year 0%) +90% Y * Gaming net sales grew by 15% YoY driven by | strong underlying in-game monetization and 167 boosted by high user eng

  7. Slide 7: Cashflow statement

    Cashflow statement (MSEK) Q2 2020 Q2 2019 FY 2019 Cash flow from operations 164 -40 71 Changes in working capital -43 -29 -117 Net cash flow to/from operations 121 -69 -188 Cash flow from/used in investing activities -81 1,773 1,546 Cash flow from/used in financing activities -202 -119 40 Net change

  8. Slide 8: Outlook: Esport tournaments to remain online for 2020 and normalized growth for gaming

    Outlook: Esport tournaments to remain online for 2020 and normalized growth for gaming Several Q3’20 Master property* esport Gaming DAU expected to remain elevated, events have been postponed to Q420 or but growth rate expected to stabilize at Q1’21 which will impact Q3’20 revenue normal levels goin

  9. Slide 9: Guidance: Second half of 2020

    Guidance: Second half of 2020 * Revenue in esports vertical is expected to decline by 30-40% in 2H 2020, compared with the corresponding period in 2019 as a result of the Covid- 19 pandemic and its impact on live events * This decline is predominantly driven by most O&O and ESS events being either m

  10. Slide 10: Summary for Q2 2020

    Summary for Q2 2020 Strong second quarter driven by record gaming vertical results. Continued execution and push of our strategy to commercialize esport and grow the user base of our gaming vertical Our expectation is that our esport vertical and its properties will be online for the remainder of th

Modern Times Group MTG — Q2 2020 Earnings Presentation on 6ix