Bandai Namco Holdings Inc. · TSE:7832

Bandai Namco — FY2014 Earnings Presentation

13 slides from Bandai Namco's earnings presentation, May 8, 2014

  1. Slide 1: Information Meeting (Fiscal Year ended March 2014)

    BANDAI NAMCO GROUP Information Meeting (Fiscal Year ended March 2014) May 8, 2014 NAMCO BANDAI Holdings Inc. President & Representative Director Shukuo Ishikawa FY2014.3 Results 1

  2. Slide 2: Transition of Results / Results by Segment

    Transition of Results billion yen FY2011.3 FY2012.3 FY2013.3 FY2014.3 Net Sales 394.1 454.2 487.2 507.6 Operating Income 16.3 34.6 48.6 44.6 Recurring Income 16.3 34.9 49.9 47.4 Net Income 1.8 19.3 32.3 25.0 Capital Expenditures 10.7 12.8 18.5 23.4 Depreciation expense 18.0 18.1 20.4 21.7 R&D Invest

  3. Slide 3: Results by Segment / Results by Region

    Results by Segment Favorable Toys and Hobby SBU: Japan/Asia Difficult Established domestic IP + new IP growth Toys and Hobby SBU:US/Europe Difficult conditions faced by IP other than Power Rangers Cover Content SBU Amusement Facility SBU Each category favorable Existing-facilities down 6.2% YOY + Ne

  4. Slide 4: FY2015.3 Plan

    FY 2014.3 In addition to typical annual investment (development expenses / promotional expenses, etc.) Invest in future growth + rapid response to changes in operating environment ¥5.0 billion Advertising/promotion expense (PAC-MAN related, etc.) Overseas bases/ R&D Network content related, etc. Gro

  5. Slide 5: FY2015.3 Plan / Plan by Segment

    FY2015.3 Plan billion yen FY2014.3 FY2014.3 FY2015.3 FY2015.3 YOY 1st Half Full Year 1st Half Full Year (Full Year) Plan Plan Net Sales 228.5 507.6 235.0 500.0 -7.6 Operating Income 26.3 44.6 20.0 45.0 +0.4 Recurring Income 28.5 47.4 20.0 45.0 -2.4 Net Income 19.6 25.0 12.5 28.0 +3.0 Capital Expendi

  6. Slide 6: FY2015.3 Plan by Segment

    FY2015.3 Plan by Segment Toys and Hobby SBU billion yen FY2014.3 FY2014.3 FY2015.3 FY2015.3 YOY 1st Half Full Year 1st Half Plan Full Year (Full Year) Plan Net Sales 80.7 186.3 90.0 200.0 +13.7 OP 5.4 10.5 5.0 13.0 +2.5 Japan) ・Growth in sales through target expansion / launch of new IP ・Increase in

  7. Slide 7: FY2015.3 Plan by Segment / Plan by Region

    FY2015.3 Plan by Segment Amusement Facility SBU billion yen FY2014.3 FY2014.3 FY2015.3 FY2015.3 YOY 1st Half Full Year 1st Half Plan Full Year (Full Year) Plan Net Sales 29.2 58.1 30.0 60.0 +1.9 OP -0.1 -0.8 0.5 1.0 ー ・Effect of previous year's initiatives (closure of unprofitable facilities, impair

  8. Slide 8: FY2015.3 Main Strategies by SBUs

    FY2015.3 Main Strategies by SBUs Transition of Results billion yen 600 Net Sales Peak sales OP 500 50.0 400 40.0 Peak profits 300 30.0 200 20.0 100 100 0 2006 2007 2008 2009 2010 2011 2012 2013 2014 Results: Permeation of IP axis strategy Mid-Term Plan Next Mid-term Plan Issues: Recovery of toy oper

  9. Slide 9: Toys and Hobby SBU: Japan, US and Europe

    Toys and Hobby SBU Japan Step up efforts to achieve an overwhelming No. 1 position in Japan Expand share through 【Established IP】 【New IP】 increase in IP Reinforce media tie-ups Continual launches of original IP and and collaborative IP from other companies business models Marvel Disk Yokai Watch Wa

  10. Slide 10: Toys and Hobby SBU Asia / Content SBU

    Toys and Hobby SBU Asia In favorable conditions, further increase speed Start of Aikatsu! Implementing measures finely tuned to each market roll out in 6 countries in Asia (planned) Active tie-ups Business development in with local media line with local preferences Consolidate offices for 7 Group co

  11. Slide 11: Content SBU: Network, Music and Visual

    Content SBU Further advance IP axis strategy Network 【SNS】 Popular titles: stable 【Online】 management / maintenance Existing titles: stable management 【Apps】 High-potential titles: Implement 【Overseas】 selection and concentration Plan to launch multiple titles Nurture over medium/long term Strategic

  12. Slide 12: Amusement Facility SBU

    Amusement Facility SBU Recovery through front-line capabilities + Group strengths 【Reevaluate structure / reorganize existing facilities】 【[Strengthen IP initiatives】 NAMCO's new President Hitoshi Hagiwara Strengthen collaboration with other Group companies Reform from various 【IP Theme parks】 【IP r

  13. Slide 13: Note on Projections

    Note on Projections This document contains forward-looking statements and information related to the BANDAI NAMCO Group that are based on our knowledge as well as various assumptions made on the basis of information currently available. The words “forecast,” “plan,” “target,” “estimation,” “projecti

Bandai Namco Holdings — FY2014 Earnings Presentation on 6ix