Artifex Mundi Sa · GPW:ART

Artifex Mundi Sa — Investor Presentation (October 2023)

21 slides from Artifex Mundi Sa's investor presentation, Oct 10, 2023

  1. Slide 1: Investor presentation

    Investor presentation Warsaw, 10 October 2023

  2. Slide 2: Introduction

    Introduction Key events of 2023 F2P segment HOPA segment Financial results in H1 2023 Plans and prospects

  3. Slide 3: Basic information about Artifex Mundi

    Basic information about Artifex Mundi Company profile: Selected market information: ▪ Video game developer and publisher ISIN PLARTFX00011 Number of shares 11,897,000 ▪ 16 years of experience in the video game market Capitalization(2) PLN 196 million ▪ 95 staff members Price/earnings(2) 11.7 Shareho

  4. Slide 4: Organizational structure

    Organizational structure HOPA F2P studio RPG studio 42 Back 36 people office people 21 Key business areas people Key business areas › The Unsolved project › Working on a new RPG › Porting games to consoles › Finances, accounting › The monetization of Bladebound › A portfolio of ~85 HOPA games › HR ›

  5. Slide 5: Key events of 2023 / F2P segment

    Introduction Key events of 2023 F2P segment HOPA segment Financial results in H1 2023 Plans and prospects

  6. Slide 6: 2023 recapped

    2023 recapped Dynamic growth of the F2P segment In the 1st half of 2023, the revenues from the free-to-play segment increased by 132%, reaching nearly PLN 30 million, which more than compensated for the lower sales of premium games. In the 3rd quarter, the revenues from the F2P segment increased by

  7. Slide 7: F2P segment

    Introduction Key events of 2023 F2P segment HOPA segment Financial results in H1 2023 Plans and prospects

  8. Slide 8: Free-to-play in the 1st half of 2023

    Free-to-play in the 1st half of 2023 Segment revenues by game Sales results (PLN mln) Σ 30,0 ▪ An increase of 132% in the segment’s revenues in 2022, up to PLN 30 million. ▪ An increase of 155% in user acquisition costs, up to PLN 18.3 million. ▪ An increase of 168% in the revenues from the commerci

  9. Slide 9: Free-to-play in the 3rd qtr. of 2023

    Free-to-play in the 3rd qtr. of 2023 Sales results Segment revenues by game (PLN mln) Σ 21,3 ▪ An increase of 251% in the segment’s revenues in 2022, up to PLN 21.3 million; ▪ An increase of 366% in user acquisition costs, up to PLN 12.9 million; ▪ An increase of 285% in the revenues from the commer

  10. Slide 10: Unsolved in a nutshell

    Unsolved in a nutshell Unsolved’s revenues – structure Key events of 2023 (PLN mln) Σ 21.0 Σ 16.8 ▪ Increasing the number of available games to 35 titles Σ 12.3 4,1 (adventures); 2,7 21,0 ▪ New mechanics and features, balance changes resulting in a Σ 5.8 Σ 5.0 Σ 5.5 Σ 5.6 7,2 significant LTV increas

  11. Slide 11: Unsolved – a 3D growth vision

    Unsolved – a 3D growth vision ▪ Length – more content ▪ Expanding content for the players to enjoy longer. ▪ Width – more players KPI ▪ Searching for new UA channels; ▪ Testing the profitability of the development of Unsolved on other platforms. ▪ Height – KPI improvement ▪ New features/mechanics, f

  12. Slide 12: Unsolved – plans and prospects for 2023-2024

    Unsolved – plans and prospects for 2023-2024 2023 Revenues from the commercialization of Unsolved (PLN mln) ▪ The simultaneous development and implementation of smaller modifications, intended for a quick payoff, and working on a game version with a complex metagame; ▪ Making use of the improvement

  13. Slide 13: A new RPG

    A new RPG Key information ▪ A title aspiring to be a mobile AAA game; a fresh take on a popular mobile RPG subgenre; ▪ Uses the know-how acquired (among others) while working on Bladebound, as well as two R&D projects co-funded through the GameINN program; ▪ In 2022, we completed the game’s pre-prod

  14. Slide 14: A new RPG

    A new RPG Plans for 2023-2024 ▪ Continuing to work on the game’s mechanics and content while taking into account the conclusions from the analysis of data that was gathered during the already completed first game tests with the participation of players; ▪ Organizing another round of closed tests wit

  15. Slide 15: HOPA segment

    Introduction Key events of 2023 F2P segment HOPA segment Financial results in H1 2023 Plans and prospects

  16. Slide 16: HOPA in 2023

    HOPA in 2023 Segment sales by platform (PLN mln) Recap Σ 7,5 3,4 Σ 5,4 ▪ Revenues of PLN 7.7 million in the first half of 2023, compared to PLN 10.3 million in the previous year; 2,6 2,3 ▪ The decrease in sales is a result of the life cycle of the games that 1,5 are available for purchase and the la

  17. Slide 17: Financial results in H1 2023

    Introduction Key events of 2023 F2P segment HOPA segment Financial results in H1 2023 Plans and prospects

  18. Slide 18: Selected financial data

    Selected financial data PLN thousands 1st half of 2023 1st half of 2022 Change Sales revenues 35.5 20.8 71% EBIT 9.9 5.7 74% EBITDA 12.2 8.2 48% Net result 9.8 6.1 62% One-time items: Incentive scheme costs 0.2 0.8 -75% Adjusted EBIT 10.0 6.5 56% Game production expenditures 9.7 7.0 39% Cash and sho

  19. Slide 19: Plans and prospects

    Introduction Key events of 2023 F2P segment HOPA segment Financial results in H1 2023 Plans and prospects

  20. Slide 20: Prospects for H2 2023

    Prospects for H2 2023 An expected further dynamic increase in Unsolved’s revenues, which more Artifex Mundi’s revenues than compensates for the lower profits from the sales of the HOPA game segment. An increase in expenditures on Unsolved. Game production expenditures RPG segment investment level si

  21. Slide 21: Artifex Mundi S.A. Contact info for investors

    Artifex Mundi S.A. ul. Wolności 262 41-800 Zabrze ir@artifexmundi.com Contact info for investors: Błażej Dowgielski b.dowgielski@makmedia.pl phone no.: +48 692 823 744 www.artifexmundi.com

Artifex Mundi — Investor Presentation (October 2023) on 6ix