Star Fusion Group Co Ltd · TPEX:6111
Star Fusion — Softstar Entertainment — Investor Presentation (August 2023)
24 slides from Star Fusion's investor presentation, August 2023
Slide 1: Investor Conference Presentation
SOFTSTAR ENTERTAINMENT INC. Investor Conference Presentation 2023/8
Slide 2: Contents
Contents Future Prospects Current and Explanation of Company Strategies Business Model Business Overview
Slide 3: Since 1988, we grow up with the whole Chinese game market
Since 1988, we grow up with the whole Chinese game market From Xuan-Yuan Sword, The Chinese Paladin, Rich man series and Empire of Angels From floppy disk to console machine From PC to mobile devices From game to TV drama/Movie/Animation/Novels, we will advance our territory from Greater China to th
Slide 4: IP at the Core, Creativity at the Heart
IP at the Core, Creativity at the Heart Over 150,000 Copies Distributed Official Sales Channels: Total Sales Exceeding 10 Literature Animation Million Sets Game IP Movie Comicbook Drama Publication of over 140,000 copies, with online viewing surpassing 1.5 million. Over 6 billion views and clicks.
Slide 5: Striving for Excellence: Achieving outstanding results
Striving for Excellence:Achieving outstanding results Richman 4 Fun Xuan-Yuan Sword外傳雲之遙 CCMG AWARD Game App reward Top 10 Most Popular Single-Player Games of the Year at 巴哈Bronze Award for Popular Domestic the China Game Industry Annual Conference Game GAME STAR Gold Award in the Mobile Puzzle Game
Slide 6: Business Overview
Future Prospects Current and Explanation Company Strategies of Business Business Model Overview
Slide 7: Group Subsidiaries
Group Subsidiaries Uniplus Chander Array Red Sunrise Loftstar Gamebase Electronics Electronics Networks Co.,LTD Corp. Acquiring Sanjiang Mainly focusing on the Being one of the few in As one of the top three Dedicated to the game Focusing on various types Electric Machinery to semiconductor componen
Slide 8: Game-Centric Operations Framework
Game-Centric Operations Framework In the core business segment, apart from the various studios under the headquarters engaged in the development of different project categories, there is also a dedicated focus on collaborations involving different domains of intellectual Softstar property (IP) and t
Slide 9: Explanation of Business Division Responsibilities
Explanation of Business Division Responsibilities Taiwan, Hong Kong, Macau PC Single-Player Single-Player Games Home Consoles Development Operations Client Games/Online Games Mobile Games Mobile Games IP Entertainment Original Game IPs / Management Diversification Cultivating New IPs Film / TV Serie
Slide 10: Licensing Operations and Cross-Domain Development
Licensing Operations and Cross-Domain Development Main IP Xuan-Yuan Sword , Richman, Stardom… Operations IP Management Development Product Management Multimedia Cross- InHouseDevelopment, SNS Management Disciplinary Development Collaboration, and Licensing • Operating • Self and Collaboration • Mult
Slide 11: Mobile Game Licensing and Collaborative Development
Mobile Game Licensing and Collaborative Development • Collaborative • Collaborative • Self Development • Self Development • Collaborative Development Development • Publiser : iQiyi Development • Publiser:Tencent • Publiser:CMGE • Type:Simulation • Publiser : • Publiser 2016.08 • Type:Card RPG • Type
Slide 12: Mobile Game (In-House Development)
Mobile Game (In-House Development) Develper:Softstar Develper:Softstar(上海軟星) Develper:Softstar(上海軟星) Develper:Softstar Type: Simulation Type:MMOARPG Type: Strategy Type: Simulation Features: Role-Playing Features: Exquisite Artwork TC:Loftstar(2016.12) TC: Loftstar(2017.05) Simulation of Entertainme
Slide 13: Single-Player Development Progress(1)
Single-Player Development Progress(1) • Since 2021, Sodtatra Group has adjusted the game development roadmap of its development studios. Among them, the development of horror games has achieved remarkable results. • The game "Bridge Curse" launched in 2022 has sold nearly a hundred thousand copies,
Slide 14: Single-Player Development Progress(2)
Single-Player Development Progress(2) • Currently, the development department oversees 7 studios, with various products in production in addition to horror games. 軒轅劍巔峰對決 VOICE LOVE A 3D fighting game The latest female-oriented featuring iconic characters game after ”Stardom," from the Xuan-Yuan Swo
Slide 15: Mobile Game Business
Mobile Game Business • The second-dimensional anime mobile game "I Want to Become the Strongest of Shadows!" acquired by Loftstar Interactive, and Japanese company Aiming Network, is set to launch in the fourth quarter of 2023. This game was released in Japan in November 2022, consistently maintain
Slide 16: Balance Sheet for the Last Two Fiscal Years and Year-to-Date Second Quarter
Balance Sheet for the Last Two Fiscal Years and Year-to-Date Second Quarter Unit: NTD in thousands Accounting Categories June 30, 2023 December 31, 2022 December 31, 2021 Amount % Amount % Amount % Current Assets 3,184,659 47 3,249,755 64 2,194,791 72 Non-Current Assets 3,661,147 53 1,808,060 36 857
Slide 17: Income Statement for the Last Two Fiscal Years and Year-to-Date Second Quarter
Income Statement for the Last Two Fiscal Years and Year-to-Date Second Quarter Unit: NTD in thousands Accounting Categories From January to June 2023 Fiscal Year 2022 Fiscal Year 2021 Amount % Amount % Amount % Operating Revenue Net 1,533,764 100 2,252,134 100 559,406 100 Gross Operating Profit 491,
Slide 18: Key Financial Ratios for the Last Two Fiscal Years and Year-to-Date Second Quarter
Key Financial Ratios for the Last Two Fiscal Years and Year-to-Date Second Quarter Unit: Percentages From January to Fiscal Year 2022 Fiscal Year 2021 June 2023 Debt-to-Asset Ratio 54.12 39.33 28.94 Current Ratio 101.82 207.17 318.42 Quick Ratio 61.43 160.32 283.11 Long-Term Funds to Fixed 485.72 2,
Slide 19: Departmental Revenue Information for the Last Two Fiscal Years and Year-to-Date Second Quarter
Departmental Revenue Information for the Last Two Fiscal Years and Year-to-Date Second Quarter Unit: NTD in thousands From January to June Fiscal Year 2022 Fiscal Year 2021 2023 Amount % Amount % Amount % Gaming Operations 133,821 9 517,960 23 432,182 77 Electronic Products 443,378 29 965,298 43 121
Slide 20: Contents
Contents Future Prospects Current and Explanation Company Strategies of Business Business Model Overview
Slide 21: Group Vision
Group Vision Mobile product collaborations have The research and matured, with an anticipated development team is contribution to stable revenue in the consistently expanding the future. The capability for independent Distribution breadth of IPs, striving for overseas publishing in the PC and innova
Slide 22: Continuously Nurturing the Cultural and Entertainment Industry
Continuously Nurturing the Cultural and Entertainment Industry Preparations for Xuan-Yuan Sword film projects are underway, while discussions continue for TV dramas and online films. The Richman mobile game is The Xuan-Yuan Sword fighting game currently in development, with is expected to be release
Slide 23: Diversifying Revenue Streams Through Global Expansion
Diversifying Revenue Streams Through Global Expansion Multiplayer Survival Competitive Game Tailored for High, Middle, and Low-Tier Smartphones Diverging from Traditional Battle Royale Games, Developing Numerous Original Gameplay Elements Supporting Ten Languages, Including Chinese, English, Spa
Slide 24: SOFTSTAR ENTERTAINMENT INC.
SOFTSTAR ENTERTAINMENT INC.
Softstar Entertainment — Investor Presentation (August 2023) on 6ix