Slide 1: Financial Results for the First Quarter of FY Ending June 30, 2012
GREE, Inc. グリー株式会社 Financial Results for the First Quarter of the Fiscal 2012年6月期第1四半期 Year Ending on June 30, 2012 決算説明会 2011年11月2日 November 2, 2011 Copyright © 2004-2011 Copyright GREE,Inc. © 2004-2007 All Rights GREE,Inc. Reserved. All Rights Reserved.
Slide 2: FY2012 First Quarter Highlights
2012年6月期第1四半期 ハイライト FY2012 First Quarter Highlights Continued growth into a global platform with more than 150 million users Worldwide, total registered users amounted to 155,400,000(*1) Building a Global Total number of smartphone applications worldwide, such Operation as U.S., Europe, China, J
Slide 3: FY2012 First Quarter Financial Results (Consolidated)
FY2012 First Quarter Financial Results (Consolidated) (Unit: million yen) 1Q of FY2012 4Q of FY2011 QoQ 1Q of FY2011 YoY (Jul-Sep 11)※ (Apr-Jun 11) (%) (Jul-Sep 10) (%) Net sales 30,432 21,093 +44% 12,410 +145% Operating profit 16,646 9,789 +70% 6,221 +168% Ordinary profit 16,528 9,717 +70% 6,227 +1
Slide 4: Net Sales & Operating Profit Trends (Consolidated)
Net Sales & Operating Profit Trends (Consolidated) (Unit: million yen) 35,000 30,432 30,000 25,000 21,093 20,000 16,372 16,646 15,000 14,302 12,410 9,789 10,000 8,199 6,924 6,221 5,000 0 1Q 2Q 3Q 4Q 1Q FY2011 FY2012 Net sales Operating profit * Consolidated financial statements are prepared from 3Q
Slide 5: Sales Trends for Each Business (Consolidated)
Sales Trends for Each Business (Consolidated) Paid Services Sales Advertisement Sales (Unit: million yen) (Unit: million yen) 30,000 3,500 27,503 3,000 2,928 25,000 2,706 2,466 2,500 2,363 2,262 20,000 18,387 2,000 15,000 13,906 11,938 1,500 10,147 10,000 1,000 5,000 500 0 0 1Q 2Q 3Q 4Q 1Q 1Q 2Q 3Q
Slide 6: First Quarter (Consolidated) Operating Expenses
FY2012 First Quarter (Consolidated) Operating Expenses (Unit: million yen) 1Q of FY2012 4Q of FY2011 QoQ 1Q of FY2011 YoY (Jul-Sep 11)※ (Apr-Jun 11) (%) (Jul-Sep 10) (%) Cost of sales: 2,104 2,058 2% 786 168% Rental Charges 999 1,060 △6% 386 159% Labor costs 648 588 10% 236 174% Others 455 409 11% 1
Slide 7: First Quarter Balance Sheet (Consolidated)
FY2012 First Quarter Balance Sheet (Consolidated) (Unit: million yen) (JPY MM) 1Q of FY2012 4Q of FY2011 QoQ 1Q of FY2011 YoY (Sep 30, 2011) (Jun 30, 2011) (%) (Sep 30, 2010) (%) Current assets 55,562 47,607 17% 28,344 96% Cash and cash 20,914 22,254 6% 16,973 23% equivalents Receivables 25,754 16,9
Slide 8: GREE Global Subscriber Trends
GREE Global Subscriber Trends Registered Users (Unit: millions of people) 欧米アジア等 Europe, U.S., 日本 Japan Asia, etc. 180 100% 160 155 19.9% 18.8% 17.8% 25.4% 24.3% 22.9% 21.4% 145 30.0% 28.1% 26.7% 33.8% 32.2% 140 134 80% 123 120 113 105 98 60% 100 92 86 79 80 72 67 40% 78.6% 80.1% 81.2% 82.2% 71.9% 7
Slide 9: User Demographics
User Demographics By area By gender Hokkaido 9% 男性 Male 47% Tohoku 53% 女性 Female 7% Tokyo Metropolitan Koshin-etsu/ Area Hokuriku 5% 34% By age Chugoku/ Shikoku Tokai 7% 12%6% 11% 21% 18歳未満 Under 18 18~19歳 18, 19 Kyushu/ Kinki 20代 20 to 29 Okinawa 34% 27% 30代 30 to 39 11% 16% 40代以上 40 and above * As
Slide 10: First Quarter Operational Review
FY2012 First Quarter Operational Review Progress of International Development Increased Functionality of Platform 650 million users 130 million 27 million users users 50 million users New subsidiaries established (or being With the goal of increasing engagement, established) in five countries in
Slide 11: First Quarter Operational Review: Smartphone Monetization
FY2012 First Quarter Operational Review Smartphone Monetization Progress Strengthening of Monetization Base Service Fee Payment Methods Carrier WebMoney, BitCash, OS App payment credit card, etc. ✓ au Web Coin ✓ Docomo SBM © Konami Digital Entertainment Android ✓ au Native Coin ✓ Docomo SBM ✓ Web Co
Slide 12: First Quarter Operational Review: Reward Advertisements
FY2012 First Quarter Operational Review Reward Advertisements for Smartphones Ad Network Business Progress Showing Strong Performance AdLantis for Smartphone Monthly Traffic (100 million impressions) 100 90 80 Achieved 5.6 billion impressions. 70 Future increase expected 60 50 40 30 20 10 0 Jul Aug
Slide 13: Business Strategy
FY2012 Business Strategy Copyright © 2004-2011 GREE,Inc. All Rights Reserved.
Slide 14: Full Year Forecast Amendment
FY2012 Full Year Forecast Amendment (Units: Million of yen) FY2012 FY2012 Forecast Forecast ①/② FY2011 ①/③ (Current Estimate) (Previous Estimate) Growth Actual ③ Growth ① ② 130,000 90,000 +40.0% +102.6% Net sales 64,178 to 140,000 to 100,000 to +44.4% to +118.1% 60,000 40,000 +40.0% +92.7% Operating
Slide 15: Business Strategy
FY2012 Business Strategy Provide one global platform Begin providing one global platform from FY2012H2 In-house social game releases in the U.S, Europe, and Asia Release of in-house social games developed in the US and China scheduled Future game releases on integrated new global platform are expect
Slide 16: Geographic Expansion
FY2012 Business Strategy Business Area Expansion … Other content To be offered business, etc. (Planned) Advertising Business Geographic Expansion Partner Currently To be offered To be offered Games offered (Planned) (Planned) In-house To be offered To be offered Social games (Planned) (Planned) SNS
Slide 17: Begin Providing One Global Platform
FY2012 Business Strategy Begin Providing One Global Platform No.1 Social Gaming Platform Begin providing a API/SDK integrated one global platform from FY2012H2 (OpenFeint for the overseas markets will be integrated into the new platform) The overseas developer network of approx. 19,000 companies
Slide 18: Establishment of Subsidiary and Start of New Business
FY2012 Business Strategy Establishment of Subsidiary and Kawaii Pet MEGU becomes GREE game Start of New Business Outline of GV-Ⅰ Investment Partnership Name GV-Ⅰ Investment Partnership Total ¥2 billion Investment Formation November 2011(Planned) Date Operator GREE Ventures, Inc. Other GREE, Inc. Inv
Slide 19: Appendix
参考資料 Appendix Copyright © 2004-2011 GREE,Inc. All Rights Reserved.
Slide 20: SNS + Social Games
SNS + Social Games 会Users 員 SNS Social games Q&A Diary / Comments Community / MB Growth in Purchase of Page Views items Advertisement Sales Paid Service Sales GREE 19 Copyright © 2004-2011 GREE,Inc. All Rights Reserved.
Slide 21: In-House Social Games
自社ソーシャルゲーム In-House Social Games “Tsuri-Sta” “Odoriko Clinoppe” User can collect fishing goods, User can develop their original pet introduce their fish prints in their diary, “Clinoppe” by “looking after” it and organize a team, and participate in a “changing its clothes.” fishing competition, etc
Slide 22: Wide Variety of Revenue Sources
多彩な収益貢献ドライバー Wide Variety of Revenue Sources 広告 Advertisement - Original ads (banners/text) - Tie-up ads GREE GREE Mobile ホーム画面 screen 広告メディア収入 Advertisement へ貢献 Sales Social games - Charge-free games linked with SNS - Various games, including original games 有料課金収入 Paid Avatar へ貢献 Service Sales - Us
Slide 23: Activities for Safety & Security
あんしん・あんぜんへの取り組み Activities for Safety & Security 24時間365日の GREE patrol system runs パトロール体制 GREE 24 hours a day, 365 days a year A 24 hour, 365 days per year patrol service begun in November 2006. EMA EMA (Content Evaluation and Monitoring Association) GREE Patrol Center set up in the company bui
Slide 24: Activities for Safety & Security: Educational Activities
Activities for Safety & Security: - educational activities on and off-site - サイト内における啓発活動 Educational activities on-site From February 2009, GREE joined the Safe Net-Making Promotion Conference “Motto Good Net”, and provides an official “Motto Good Net” account in GREE. From July 2011, links wer
Slide 25: ■ This document includes some forecasts, which are based on currently available information. The
■ This document includes some forecasts, which are based on currently available information. The authenticity of the information is not guaranteed. Actual performance may differ due to various factors, etc. We would appreciate your understanding. ■ When producing this document, we were careful not t