Sega Sammy Holdings Inc. · TSE:6460
Sega Sammy — FY2026/3 Earnings Presentation
62 slides from Sega Sammy's earnings presentation, May 12, 2026
Slide 1: Fiscal Year Ended March 2026 Results Presentation
Fiscal Year Ended March 2026 Results Presentation May 12, 2026 The market forecasts, performance outlooks, plans, strategies, and other forward-looking statements contained in this document are based on information available to the Company and the judgment of its management at the time this material
Slide 2: FY2026/3 Full-year Results / FY2027/3 Forecast
01 FY2026/3 Full-year Results/ FY2027/3 Forecast -2-
Slide 3: Results Highlights (Consolidated)
Results Highlights (Consolidated) (Billion yen) FY2025/3 FY2026/3 FY2027/3 Full-year Full-year Full-year FY2026/3 Results Results Results Forecast Sales increased and profits decreased compared to Sales 428.9 487.5 510.0 FY2025/3 • Full Game sales, new F2P titles and Rovio's performance were Opera
Slide 4: Q4 Topics
Q4 Topics Stakelogic Following a further review of the business plan, extraordinary losses was recorded in FY2026/3, including approx. 0.7 billion yen as an impairment loss associated with the downsizing of operations in the Netherlands and approx. 18.0 billion yen as a full impairment loss on g
Slide 5: (Reference) Per Segments Results
(Reference) Per Segments Results (Billion yen) FY2025/3 FY2026/3 FY2027/3 Full-year Full-year Full-year Results Results Forecast Sales 428.9 487.5 510.0 Entertainment Contents 321.5 326.6 357.0 Pachislot & Pachinko Machines 97.1 132.0 115.5 Gaming 5.4 25.3 34.5 Other / Elimination 4.9 3.6 3.0 Operat
Slide 6: (Reference) EBITDA Adjustment Items (FY2026/3 Results)
(Reference) EBITDA Adjustment Items (FY2026/3 Results) (Billion yen) Adjustment Items +0.8 +9.1 +2.6 -58.8 65.9 54.2 +8.6 -0.0 16.6 FY2026/3 Interest Depreciation and FY2026/3 Extraordinary Extraordinary Profit Goodwill, FY2026/3 Ordinary income expenses amortization EBITDA income of losses of attri
Slide 7: Various Expenses, etc.
Various Expenses, etc. (Billion yen) FY2025/3 FY2026/3 FY2027/3 FY2026 Results Full-year Full-year Full-year Results Results Forecast R&D / Content production expenses, Advertising expenses: R&D / Content production 68.9 78.4 75.3 • Increased compared to FY2025/3 due to more Entertainment Advertis
Slide 8: Consolidated Balance Sheet Summary
Consolidated Balance Sheet Summary (Billion yen) 【Assets】 【Liabilities and Net Assets】 As of the end As of the end Increase As of the end As of the end Increase Account Account of Mar. 2025 of Mar. 2026 /Decrease of Mar. 2025 of Mar. 2026 /Decrease Cash and Deposits 200.3 153.3 -47.0 Accounts Payabl
Slide 9: (Reference) Consolidated B/S (Balance of Goodwill and Other Intangible Assets)
(Reference) Consolidated B/S (Balance of Goodwill and Other Intangible Assets) Balance of goodwill and Remaining End of FY2025/3 End of Q3 2026/3 End of Q4 FY2026/3 other intangible assets amortization period Goodlwill 26.3 billion yen – – – (181 million euro) Other intangible assets 44.8 billion ye
Slide 10: (Reference) Trend of Balance of Content Production Expenses in B/S
(Reference) Trend of Balance of Content Production Expenses in B/S (Consumer area) (Billion yen) *Amortization in progress: Unamortized portion of title assets that have been released and begun to be amortized -10 -
Slide 11: Consolidated Cash Flow
Consolidated Cash Flow Cash and (Billion yen) cash equivalents End of Cash Flows from 198.8 +25.9 FY2025/3 Operating Activities Loss before income taxes ‐3.7 Depreciation and amortization +16.1 C/F from Operating Impairment loss +54.6 Activities Increase in notes and accounts receivable -11.6 +25.9
Slide 12: Results / Forecasts by Segment
02 Results / Forecasts by Segment -12-
Slide 13: Impact of the Middle East Situation on the Group
Impact of the Middle East Situation on the Group At this time, there has been no significant impact on manufacturing and sales Going forward, supply chain disruptions may lead to rising prices and procurement difficulties for raw materials, parts, packaging materials, and other supplies As the
Slide 14: Entertainment Contents Business
Entertainment Contents Business (Billion yen) FY2025/3 FY2026/3 FY2027/3 Full-year Full-year Full-year Results Results Forecast FY2026/3 Results Sales 321.5 326.6 357.0 Sales increased while profit decreased Consumer 216.8 219.9 246.0 Animation 28.0 28.4 29.0 compared to FY2025/3 AM & TOY 76.6 78.
Slide 15: (Reference) Entertainment Contents Business Sub-segment
(Reference) Entertainment Contents Business Sub-segment FY2026/3 Results FY2027/3 Forecast • Launch four new titles based on mainstay IPs • Both new titles and repeat sales performed Full Game • Repeat sales are expected to be on par with below expectations FY2026/3 • Titles launched in FY2026/3 are
Slide 16: (Reference) Consumer Area / Full Game: Sales Trends
(Reference) Consumer Area / Full Game: Sales Trends (Billion yen) -16-
Slide 17: Main New Titles_Sales/Launch Schedule (Consumer)
Main New Titles_Sales/Launch Schedule (Consumer) ~FY2026/3 Upcoming Plans (Release date TBD) RAIDOU Remastered: Yakuza Kiwami 3 & Dark Ties STRANGER THAN HEAVEN Crazy Taxi The Mystery of the Soulless Army (Feb. 12, 2026) (This Winter) (Title/Release Date TBD) (Jun. 19, 2025) SHINOBI: Art of Vengeanc
Slide 18: Main New Titles_Sales/Launch Schedule (Animation, AM&TOY)
Main New Titles_Sales/Launch Schedule (Animation, AM&TOY) ~FY2026/3 Upcoming Plans Detective Conan : Always a Catch! The Angry Birds Movie 3 BAKIDOU One-Eyed Flashback (Feb. 26, 2026) (Apr. 1, 2026) (Dec. 23, 2026*2) (Apr. 18, 2025) Dr.STONE SCIENCE FUTURE Golden Axe Anpanman: Chapon's Hero ! (Final
Slide 19: Pachislot & Pachinko Machines Business
Pachislot & Pachinko Machines Business (Billion yen) FY2025/3 FY2026/3 FY2027/3 Full-year Full-year Full-year FY2026/3 Results Results Results Forecast Sales 97.1 132.0 115.5 Increase in sales and profits compared to FY2025/3 Pachislot 41.0 75.3 67.2 • Strong sales of mainstay titles and new IP ti
Slide 20: Main New Titles_Sales Schedule
Main New Titles_Sales Schedule ~FY2026/3 Q4 FY2027/3 Q1~ Smart Pachislot Hokuto No Ken Smart Pachislot Tokyo Revengers A-SLOT+ Isekai Quartet BT (Sep. 2025) Chapter of Resurrection 2 (Apr. 2026) (Jan. 2026) Pachislot Smart Pachislot BIG DREAM Smart Pachislot Bakemonogatari Smart Pachislot GHOST IN T
Slide 21: Gaming Business
Gaming Business (Billion yen) FY2025/3 FY2026/3 FY2027/3 Full-year Full-year Full-year FY2026/3 Results Results Results Forecast Sales increased compared to FY2025/3 while losses Sales 5.4 25.3 34.5 were recorded due to the consolidation of two Gaming machine sales 5.8 8.3 9.1 GAN*1 - 14.5 22.8 ac
Slide 22: (Reference) PARADISE SEGASAMMY
(Reference) PARADISE SEGASAMMY (KRW Billion) FY2025/3 FY2026/3 Full year Full year FY2026/3 Results Results Results Sales 539.3 597.4 Sales and income at each stage recorded highest Casino 415.0 479.6 ever Hotel 102.3 96.6 • Casino sales reached a record high since its opening, driven Other 21.9 2
Slide 23: Equity Spread Expansion: FY2026/3 Results
Equity Spread Expansion: FY2026/3 Results [Trend of ROE, COE, and Equity Spread] 20.0% ROE COE 14.7% 15.0% 12.7% 12.2% 11.4% 9.6% ROE declined due to the recording of a net 9.1% 12.2% 10.0% 7.8% 10.1% 8.7% loss for this fiscal year 8.2% 8.2% The equity spread also turned negative 6.4% 4.6% due t
Slide 24: ROIC by Business Segment: FY2026/3 Results
ROIC by Business Segment: FY2026/3 Results [Trend of ROIC by business segment] ・Entertainment Contents Business ROIC remained at a certain level Invested capital decreased due to the Rovio impairment ・Pachislot & Pachinko Machines Business ROIC recovered significantly as invested capital decre
Slide 25: Invested Capital and Adjusted Profits by Business: FY2026/3 Results
Invested Capital and Adjusted Profits by Business: FY2026/3 Results [Trend of invested capital by business segment] [Trend of adjusted profits by business segment] (Billion yen) (Billion yen) *Investment Capital per business: investment capital at the end of each business period (total assets-curren
Slide 26: (Repost) Review of Capital Allocation Policy
(Repost) Review of Capital Allocation Policy (Announced on February 13, 2026) Capital Allocation ① (Billion yen) (Announced on May 2024) <Source of cash> <Allocation image for the current medium-term plan> ② Generation of Development Operating CF investment in (Cumulative of 3 years from FY2025/3 to
Slide 27: Shareholder Returns: FY2026/3 Results and FY2027/3 Forecast
Shareholder Returns: FY2026/3 Results and FY2027/3 Forecast [Trend of shareholder return amounts] (Billion yen) (Yen) FY2027/3 FY2018/3 FY2019/3 FY2020/3 FY2021/3 FY2022/3 FY2023/3 FY2024/3 FY2025/3 FY2026/3 (Forecast) Shareholder 23.02 20.91 23.20 31.45 Approx. 9.37 billion 9.38 billion 9.39 billio
Slide 28: Initiatives for FY2027/3
03 Initiatives for FY2027/3 -28-
Slide 29: Review of the Medium-Term Plan
Review of the Medium-Term Plan Current Medium-Term Plan Projected Results FY2025/3 - FY2027/3 three-year cumulative FY2025/3 - FY2027/3 three-year cumulative Adjusted EBITDA Over 230.0 billion yen Adjusted EBITDA Over 142.5 billion yen FY2025/3-FY2027/3 three-year average FY2025/3 - FY2027/3 three-y
Slide 30: Review of the Medium-Term Plan by Business
Review of the Medium-Term Plan Initial Plan and Current Forecast Achievements and Challenges Improvement in development capabilities, centered on Japan Entertainment Adjusted EBITDA studios (three-year cumulative) Growth of licensing-out related businesses Contents Plan: Over 180.0 billion yen
Slide 31: Entertainment Contents Business
Entertainment Contents Business -31-
Slide 32: Review of the GaaS Strategy
Review of the GaaS Strategy Reviewed the strategic positioning of GaaS* (F2P) Progress through FY2026/3 Future Direction Review the positioning of the pillars for New F2P titles struggled in FY2026/3 medium- to long-term growth (lowered the • Weak performance of Sonic Rumble Party priority of
Slide 33: Approach to "Sales Transformation"
Approach to "Sales Transformation" Advance transformation for the future across strategy, technology, and organization [Marketing and Sales Strategy] KPI Design Global Publishing Strengthening "Sales Capabilities" • Introduce the globally standardized KPI and management rules to promote overall
Slide 34: (Reference) Approach and Structure of KPI Design
(Reference) Approach and Structure of KPI Design Identifying Challenges in Digital Sales and Marketing (image) 1 Maximizing the initial sales of new titles Sales Analyze data from each of perspectives ①-③ and set KPIs to maximize them (currently 2 Improvement in the new Title B being formulated) t
Slide 35: (Reference) Title Lineup for FY2027/3
(Reference) Title Lineup for FY2027/3 STRANGER THAN HEAVEN (Release: This Winter) The latest title from Ryu Ga Gotoku Studio / Multi-platform, simultaneous worldwide release ©SEGA -35-
Slide 36: Balance of Content Production Expenses
Balance of Content Production Expenses Content Production Expenses: Balance on the Balance Sheet (as of the end of FY2026/3, Consumer area) The current balance of content production expenses on the balance sheet is largely attributable to titles scheduled for launch in 19% FY2027/3 and FY2028/3
Slide 37: Licensing-out and Related Businesses
Licensing-out and Related Businesses Number of Licensees*1 Licensing Revenue*2 Trends Trends (Companies) (Billion yen) Licensing-out and related businesses continue to grow FY2026/3 Results Realized sustainable growth centered on the Sonic IP FY2027/3 Forecast Incorporating sales contribution
Slide 38: Regarding Rovio
Regarding Rovio Sales Trend of Rovio (Million euros) Aim to secure stable earnings 304 309 273 275 Aim for steady earnings improvement under a conservative plan Focus on the mainstay IP, Angry Birds 213 and advancing initiatives in video games, 181 licensing-out and other related area 158 De
Slide 39: Regarding Rovio
Regarding Rovio Aim to expand the Angry Birds IP through multifaceted development Game Expand the roll-out of Angry Birds titles Angry Birds 2 • Plan to launch Angry Birds 2 in mainland China (In FY2027/3) • Plan to release new Angry Birds IP titles within this fiscal year • Leverage the Angry B
Slide 40: Pachislot & Pachinko Machines Business
Pachislot & Pachinko Machines Business -40-
Slide 41: Market Trends: Utilization Trends
Market Trends: Utilization Trends Pachislot & Pachinko Utilization Trends Pachislot Pachinko Pachislot Out*¹ Out*¹ Steady performance continues, led primarily by smart 10,000 25,000 pachislot Although machines equipped with Bonus Trigger have been introduced to the market since June 2025, 8,000
Slide 42: Market Trends: Unit Sales Trend
Market Trends: Unit Sales Trend Unit Sales Trends Trends in Pachislot and Pachinko Unit Sales FY2026/3 (Thousand Unit) Pachislot: Slightly increased compared to FY2025/3 • Demand for new titles with strong customer appeal remained high Pachinko: Decreased compared to FY2025/3 • Sales boost from
Slide 43: Total Utilization Share
Total Utilization Share Trends in Total Utilization Share of The Group and Competitors Total Utilization Share Ranking*1 30.0% FY2025/3 FY2026/3 1st Company S 19% 1st Company S 22% 2nd Company K 16% 2nd Company K 16% 25.0% 3rd Company S 13% 3rd Company S 11% 4th Sammy 12% 4th Sammy 11% Company S 20.
Slide 44: Total Utilization Share
Total Utilization Share Climbed to second place in total utilization share as of the end of March 2026 • In March, we further intensified the promotions to coincide with the installation of new titles and provided a wide range of promotional materials to pachinko halls (Banner ads related to socia
Slide 45: Titles to be Launched
Titles to be Launched Plan to introduce several mainstay titles and new IP titles Smart Pachislot BIG DREAM THE GOLDEN PUSHER • AT machines based on in-house IP Smart Pachislot Kabaneri of the Iron Fortress: The Battle of Unato • Highest level initial utilization*1 in the industry, following S
Slide 46: New IP Titles
New IP Titles Several new IP titles adapted for pachislot & pachinko machines for the first time are under development Pachislot Pachislot Pachinko Pachinko ©Spider Lily/Aniplex, ABC ANIMATION, BS11 ©Sammy ©Katarina / Ryosuke Fuji / Kodansha ©Katarina / Ryosuke Fuji / Kodansha, Shangri-La Frontier
Slide 47: Reel-Exchangeable Cabinet
Reel-Exchangeable Cabinet Reel Unit Started full-scale rollout of reel unit sales from FY2027/3 Reel unit sales are expected to account for around 20% of planned pachislot unit sales Contribution to margin improvement through minimization of parts • Replacement with new titles can be completed
Slide 48: Gaming Business
Gaming Business SEGASammy -48-
Slide 49: Gaming Business
Gaming Business FY2027/3 marks the bottom of the J-curve and a year of upfront investments in line with the growth strategy Aim to achieve profitability in the ordinary income stage of our next medium-term plan (Billion yen) SSC*1 GAN / Stakelogic Other • In FY2027/3, lease assets in gaming mach
Slide 50: Gaming Machines Sales
Gaming Machines Sales Unit sales are growing, led by North American market Aim to expand recurring revenue by strengthening lease sales in FY2027/3 Sales Trends Trends of Unit Sales and No. of Lease Unit in NA (Billion yen) (Units) 1,576 1,500 Unit sales 1,082 FY2025/3 FY2026/3 FY2027/3 (For
Slide 51: Mainstay Titles in Gaming Machines
Mainstay Titles in Gaming Machines The Railroad RICHESTM series and Super BurstTM series have been ranked cabinet Game in the "Top Indexing Title Games – Core (Overall)" category of Eilers*1 for an extended period Won the “Top Performing NEW Game from an Emerging Supplier” award at the “8th Annual
Slide 52: PARADISE SEGASAMMY
PARADISE SEGASAMMY *an equity-method affiliate In 2025, PARADISE SEGA SAMMY achieved its highest-ever sales and operating income since opening, driven by casino revenue In 2026, PARADISE SEGA SAMMY aims to expand its customer base with acquired adjacent hotel PARADISE CITY Sales Trends Equit
Slide 53: GAN and Stakelogic
GAN and Stakelogic Plan to implement business revitalization programs in FY2027/3 Advancing the development of a foundation to provide B2B solutions in the U.S. B2B is currently in a transitional phase involving the Promote efficiency through structural reforms and replacement of its core pl
Slide 54: (Reference) Roadmap
(Reference) Roadmap While conducting PMI for the two acquired companies, advancing initiatives for business growth FY2026/3 FY2027/3 Completion of GAN and Start offering B2B Stakelogic acquisitions, solutions PMI in progress Launch next gen tech stack (technical foundation) “V2” Migration to “V2
Slide 55: (Reference) Roadmap B2B Omnichannel Solution Provider
(Reference) Roadmap B2B Omnichannel Solution Provider ~ Medium-term Plan Medium to Long-term Completed STEP 1 STEP 2 STEP 3 Further business growth, Acquisition of Start providing B2B Establishing GAN and Stakelogic solutions Gaming Business including the Secured a technical foundation Start pro
Slide 56: Appendix
04 Appendix SEGASammy
Slide 57: Impact of Exchange Rate Fluctuations
Impact of Exchange Rate Fluctuations [Impact of foreign exchange in FY2026/3 results] Net Sales 4.5 billion yen Positive impact of approximately 4.5 billion yen for sales in the Consumer Operating 0 billion yen Entertainment Contents Business Income Net Sales 0 billion yen Recorded foreign excha
Slide 58: Roll-out Schedule (CS area)
Roll-out Schedule (CS area) Title Launch Region Platform Full Game FY2026/3 SONIC X SHADOW GENERATIONS Jun. 5, 2025 Global Multi-platform Date in "Launch" is the release date of Nintendo Switch™ 2 ver. Available in other platforms as well Yakuza 0 Director's Cut Jun. 5, 2025 Global Multi-platform Pl
Slide 59: Roll-out Schedule (Animation area)
Roll-out Schedule (Animation area) Title Launch Region Platform TMS FY2026/3 Detective Conan : One-Eyed Flashback Apr. 18, 2025 - - ENTERTAINMENT LUPIN THE IIIRD: Zenigata and the Two Lupins Jun. 20,2025 - Each platform LUPIN THE IIIRD THE MOVIE: The Immortal Bloodline Jun. 27,2025 - - Anpanman: Cha
Slide 60: Roll-out Schedule (AM&TOY area)
Roll-out Schedule (AM&TOY area) Title Launch Region Platform FY2026/3 AM PAW PATROL Be with Chase Apr. 17, 2025 - - UFO CATCHER TRIPLE TWIN 2 Jul. 10, 2025 - - NICO MAKE Jul. 3, 2025 - - UFO CATCHER TRIPLE 2 Feb. 12, 2026 - - StarHorseParty Mar. 3, 2026 - - FY2027/3 PAW Patrol Fun with Marshall Summ
Slide 61: Sales Schedule
Sales Schedule [Main titles sold in FY2026/3 / titles planned to be sold from FY2027/3 onward] Title Installation Unit Sales Specification Range *1 Sort Pachislot FY2026/3 Smart Pachislot Tokyo Revengers Sep. 2025 28,753 units Medium New Series Smart Pachislot Bakemonogatari Dec. 2025 13,800 units M
Slide 62: https://www.segasammy.co.jp/en/ir/
https://www.segasammy.co.jp/en/ir/ Cautionary Statement for Investors and Shareholders with Respect to Gaming Statutes and Regulations SEGA SAMMY HOLDINGS INC. (the "Company") is registered with the Nevada Commission as a publicly traded corporation and has been found suitable to directly or indirec