Spacetalk Limited · ASX:SPA
Spacetalk — H1 FY2021 Earnings Presentation
21 slides from Spacetalk's earnings presentation, Feb 16, 2021
Slide 1: H1 FY21 Results Presentation
H1 FY21 Results Presentation Spacetalk Ltd. (ASX: SPA) 16 February 2021
Slide 2: Agenda
Agenda 1 Half year results summary 2 Strategy & outlook
Slide 3: Half year results summary
Half year results summary CO SPAC=TALK
Slide 4: H1 FY21 Financial Highlights
H1 FY21 Financial Highlights Group: Record performance despite COVID-19 largely attributable to Wearables revenue Group Revenue: • Spacetalk is the market leader in connected kids +9% pcp, H1 FY20: $7.6m $8.25m and seniors wearables Wearables Revenue Schools Revenue • Large, growing and global addre
Slide 5: Key Achievements
H1 FY21 Key Achievements Group: 2 NEW devices, NEW App, NEW partnerships NEW partnerships 1,120 stores (+44% pcp) in ANZ and the UK New Products Adventurer v launch of Exclusive Kids and v Adventurer Adventurer and Life ranging nationally App Life v monthly Selling on v on Launched plans in ANZ amaz
Slide 6: Wearables Summary
H1 FY21 Wearables Summary Wearables: Record sales, continued strong ARR growth, expanded distribution, lower CAC Revenue $7.1m +13% pcp Device Revenue: Unit sales: +7% pcp, H1 FY20: $5.8m $6.3m ANZ: +50% pcp, UK: -16% pcp +37% App Revenue: App ARR1: +76% pcp, H1 FY20: $0.5m $0.9m +76% pcp, H1 FY20:
Slide 7: Wearables – Devices
H1 FY21 Wearables – Devices Wearables: Adventurer – step change advancement • Next generation 4G kids smartphone watch launched in Dec-20 ✓ Purpose-built kid-tough, IP67 water resistance, strong comfortable straps ✓ Eye-catching new design, four on-trend colours, interchangeable straps for personali
Slide 8: Wearables – Devices
H1 FY21 Wearables – Devices Devices: Market leading kids flagship devices, with new B2B2C model for seniors device • Strong device revenue growth attributable to: Unit sales Leader in Australia ✓ ANZ revenue +17% pcp to $5.4m UK COVID-19 lockdown impacted Kids Adventurer Life ANZ UK ✓ Highest ever u
Slide 9: Wearables – App
H1 FY21 Wearables – App App: continued strong growth in ARR, greater user engagement, new and enhanced features Annualised Recurrent Revenue (ARR) App New Users +76% (paying) pcp • NEW App launched in Dec-20 CAGR1: 42% 2.3 ✓ Replaced AllMyTribe App Active Devices2 +202% ✓ iOS and Android compatible
Slide 10: Schools Summary
H1 FY21 Schools Summary MGM Schools: Stable and steady growth business Revenue $1.0m -22% pcp SINCE 2002 • High margin, subscription business with recurring revenue ✓ 9.3m (+25% pcp) messages delivered in H1 FY21 ✓ Supporting families and schools communicate through COVID-19 • Half year revenue impa
Slide 11: H1 FY21 Profit & Loss
Consolidated Group Half- Year Ended H1 FY21 Profit & Loss Notes 31/12/2020 31/12/2019 $ $ Revenue 8,250,907 7,601,633 Group: Business settings for top-line growth Cost of sales (3,804,707) (2,496,606) Gross Profit 4,446,200 5,105,027 • Group’s best ever half of revenue Interest expense (2,024) (49,9
Slide 12: H1 FY21 Cash Investment Settings
Consolidated Group Half-Year Ended H1 FY21 Cash Investment Settings 31/12/2020 31/12/2019 $ $ Cash flows from operating activities Receipts from customers 4,041,723 4,315,464 Group: Resilient through COVID-19 Payments to suppliers and employees (6,982,551) (5,640,717) Tax benefits - 532,018 • In Jul
Slide 13: H1 FY21 Balance Sheet
Consolidated Group As at H1 FY21 Balance Sheet Notes 31/12/2020 $ 30/06/2020 $ ASSETS Current Assets Cash and cash equivalents 1,607,472 3,165,125 Group: Healthy Balance Sheet Trade and other receivables 4,036,554 1,049,580 6 Inventories 184,447 977,851 Other current assets 2,561,138 1,061,566 • Pos
Slide 14: Key Takeaways
H1 FY21 Key Takeaways Scorecard: Record revenue and improved returns through more products and new channels, with continued high customer satisfaction Record revenue, More products High customer Quality Poised for strong ARR growth and channels satisfaction management global growth • Despite COVID-1
Slide 15: Strategy & outlook
Strategy & outlook CO SPAC=TALK
Slide 16: Market for Spacetalk Device Sales
Market for Spacetalk App: Everyone! Network Effect Market and Business Model Cousin 1 Cousin 2 Global Kid 1 Aunty 1 Friend 3 Market for Spacetalk Device Sales Dad Friend 2 Niche Kid 2 Uncle 1 Friend 1 POPULATION Mum (Control App) Grandma Adventurer Life Kids Seniors 12yo 60yo App AGE Large Device sa
Slide 17: Business Objectives and KPIs
Business Objectives and KPIs The Company is committed to the following objectives 1. Growing the top-line with our expanded product suite – original Kids, Adventurer and Life – and channels – bricks and mortar retail, MNO and new geographies 2. Expanding Spacetalk Life for seniors distribution to a
Slide 18: Trading Update
Trading Update H2 FY21 has started strong • Unit sales in the first 5 weeks of Q3 FY21 up 44% on the whole of Q3 FY20 • Adventurer is the market’s #1 selling kids device in the category • Advanced conversations with aged care and home care providers in relation to Life • Highest ever quarter of Spac
Slide 19: Connecting families | safe | engaging | reliable
Connecting families | safe | engaging | reliable 19
Slide 20: Important Notice
Important Notice This presentation has been prepared by Spacetalk Limited (“Spacetalk,” or “Group,” or “Company,” or “SPA”). Information contained in this presentation: • is intended to be general background information only, and is not intended that it be relied upon as advice to investors or poten
Slide 21: spacetalkwatch.com
spacetalkwatch.com Vivek Miranda Investor Relations & Corporate Development VMiranda@spacetalkwatch.com