Ainsworth Game Technology Limited · ASX:AGI

Ainsworth Game Technology — FY2012 Earnings Presentation

20 slides from Ainsworth Game Technology's earnings presentation, Aug 28, 2012

  1. Slide 1: ASX Release - Correction to FY12 Results Presentation

    Ainsworth Game Technology Ltd ABN 37 068 516 665 10 Holker Street Newington NSW Australia 2127 Tel: +61 2 9739 8000 Fax: +61 2 9737 9483 For personal use only www.ainsworth.com.au 28 August 2012 ASX Release ASX Code: AGI Ainsworth Game Technology Limited - Correction to FY12 Results Presentation Ain

  2. Slide 2: Results Presentation Full Year Ended 30 June 2012

    For personal use only Ainsworth Game Technology Limited Results Presentation Full Year Ended 30 June 2012 28 August 2012 Revised

  3. Slide 3: Disclaimer

    Disclaimer For personal use only IMPORTANT NOTICE This presentation has been prepared by Ainsworth Game Technology Limited ACN 068 516 665 (AGT) in good faith.No express or implied warranty is given as to the accuracy or completeness of the information in this document or the accompanying presentati

  4. Slide 4: Agenda

    Agenda For personal use only 1. 2012 Highlights 2. Profit and Loss Statement 3. Segment Analysis 4. Growth Opportunities 5. Outlook 6. Cash Flow and Balance Sheet Results Presentation: Full Year to 30 June 2012 3

  5. Slide 5: 1. 2012 Highlights

    1. 2012 Highlights For personal use only Revenue of $150.6m in FY12, an increase of 54%. Profit before taxation of $64.3m in FY12, an increase of 178%. Included in this result was the recognition of previously unrecognised deferred tax assets resulting in an income tax benefit of $18.1 million for F

  6. Slide 6: Eight consecutive half year periods of revenue growth

    1. 2012 Highlights For personal use only Eight consecutive half year periods of revenue growth Historical Financial Performance 100.0 Revenue PBT 82.3 80.0 68.3 60.0 54.1 43.9 A$M 37.9 40.0 31.4 27.4 24.6 20.6 18.8 20.0 11.4 1.6 3.4 - (2.5) (4.0) (9.5) 1H09 2H09 1H10 2H10 1H11 2H11 1H12 2H12 (20.0)

  7. Slide 7: 2. Profit and Loss Statement

    2. Profit and Loss Statement For personal use only Sales revenue of $150.6 million, an increase of 54% on the $98.0 million in the corresponding period in 2011. Result represents the eighth consecutive half of strong revenue growth reported by the Company. Profit before tax of $46.2 million, ahead o

  8. Slide 8: 3. Segment Analysis - Australia

    3. Segment Analysis For personal use only Australia Strong performance in core Australian operations driven by strong market share and increased shipshare. Increases across all Australian market segments during the year resulting in domestic revenue of $103.1 million, an increase of 38% on the corre

  9. Slide 9: 3. Segment Analysis (cont) - Americas

    3. Segment Analysis (cont) For personal use only Americas 720 units placed on trial in FY12, with 71% conversion to sale in North America. Product assembly commenced in LV from January 2012. Key operational support arm now in place – technical game design, marketing, product management, technical se

  10. Slide 10: 3. Segment Analysis (cont) - Rest of the World

    3. Segment Analysis (cont) For personal use only Rest of the World Increased revenue contributions from Asia (120% increase on PCP) and New Zealand (160% increase on PCP). Shipments were confirmed primarily to Macau, Genting Malaysia, Singapore Clubs, New Zealand Casinos and Trusts. FY12 FY11 Moveme

  11. Slide 11: 4. Growth Opportunities

    4. Growth Opportunities For personal use only Over 40 new games showcased at the recently held Australasian Gaming Expo held at Darling Harbour Australia. Commitment to R&D means that Ainsworth has a strong pipeline of new products entering the market. SAP Mystery Linked Premium Results Presentation

  12. Slide 12: 4. Growth Opportunities (cont)

    4. Growth Opportunities (cont) For personal use only Overwhelmingly positive feedback from customers at the recent Australasian Gaming Expo in response to the newly released A560ST Slant Top and the new proprietary QX32 jackpot controller . A560ST Slant Top expected to assist in achieving continued

  13. Slide 13: Key Product Milestones Achieved

    4. Growth Opportunities (cont) For personal use only Key Product Milestones Achieved: Approval of the QX32 Jackpot Controller in NSW & GLI jurisdictions; A560 Slant Top™ (including 29 games) approved in NSW; Successful release of the Quad Shot low denomination games, in both NSW& QLD performing @ 17

  14. Slide 14: Key Product Milestones expected

    4. Growth Opportunities (cont) For personal use only Key Product Milestones expected: The initial Victorian A560 cabinet and game approvals are expected in the 2nd quarter; A560 Slant Top™ approval are expected in QLD, New Zealand and Victoria; The Premium Plus participation range of games will be l

  15. Slide 15: 5. FY13 Outlook

    5. FY13 Outlook For personal use only Strong momentum in quarter 1 of FY13 following the recent Australasian Gaming Expo held at Darling Harbour and the upcoming G2E in quarter 2; Expansion of American strategy with 753 units as participation basis at 30 June 2012 which is expected to provide a stro

  16. Slide 16: 6. Cash Flow and Balance Sheet

    6. Cash Flow and Balance Sheet For personal use only Continued strong net cash flow from operating activities of $21.7 million was achieved in FY12, an increase of 20% compared to 2011. Cash flow statement Amounts expressed in A$ ‘millions FY12 FY11 Movement 2H12 2H11 Movement Net cash from operatin

  17. Slide 17: 6. Cash Flow and Balance Sheet - Balance Sheet

    6. Cash Flow and Balance Sheet For personal use only Balance Sheet Amounts expressed in FY12 FY11 A$ ‘millions Cash / Investments 53 15 Receivables and other assets 53 26 Institutional placement Inventories 17 14 facilitated the repayment of all Total Current Assets 123 55 related parties borrowings

  18. Slide 18: Additional Materials - Appendix

    For personal use only Additional Materials APPENDIX Results Presentation: Full Year to 30 June 2012 17

  19. Slide 19: Appendix - Financial information

    Appendix - Financial information For personal use only Ainsworth Game Technology Limited Summary of Financials AUD millions 1H09 2H09 1H10 2H10 1H11 2H11 1H12 2H12 Total Revenue 20.6 24.6 31.4 37.9 43.9 54.1 68.3 82.3 Revenue growth (yoy) - 19.4% 27.6% 20.7% 15.8% 23.2% 26.2% 20.5% R&D Expenditure (

  20. Slide 20: Appendix - Financial information (cont)

    Appendix - Financial information (cont) For personal use only Ainsworth Game Technology Limited Summary of Financials (Cash Flow) AUD millions 1H09 2H09 1H10 2H10 1H11 2H11 1H12 2H12 Net Cash from Operating (3.0) 1.4 4.9 5.7 7.0 11.1 15.4 6.3 Activities Net Cash Used in (1.0) (2.1) (2.3) (1.8) (2.4)

Ainsworth Game Technology — FY2012 Earnings Presentation on 6ix