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Dalton Industries Inc. Developing Oculus Rift Virtual Reality Connectivity for 3D Content Creation Packages

Dalton Industries Inc. Developing Oculus Rift Virtual Reality Connectivity for 3D Content Creation Packages.

articleUniversal Media Group, Inc.June 19, 20145/company/universal-media-group-inc/news/dalton-industries-inc-developing-oculus-rift-virtual-reality-connectivity-for-3d-content-creation-packages
Dalton Industries Inc. Developing Oculus Rift Virtual Reality Connectivity for 3D Content Creation Packages

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[{"type":"text","content":"\n \n \n Dalton Industries Inc. Developing Oculus Rift Virtual Reality Connectivity for 3D Content Creation Packages\n \n \nDalton Industries Inc. Developing Oculus Rift Virtual Reality Connectivity for 3D Content Creation Packages\n \n FOLSOM, CA--(Marketwired - Jun 19, 2014) -  Dalton Industries Inc. (OTC Pink: DALT) (PINKSHEETS: DALT) (http://daltonindustries.us) has announced today that it has begun development of a new plug-in for LightWave3D (http://www.lightwave3d.com) for use with the Oculus Rift (http://www.oculusvr.com/) Virtual Reality Head Mounted Display. The final product will be retailed through Liberty3d.com.\n Based on the company's popular Stereoscopic 3D and advanced multi-camera system for LightWave3D, UberCam, this new plug-in enhancement will greatly expand the creative potential of CG artists working in Stereoscopic 3D as well as bring virtual world creation to a new level.\n \"By combining the power of UberCam Stereoscopic 3D technology with the Oculus Rift we are able to utilize LightWave3D as a content creation tool working in Stereoscopic Virtual Reality. This gives artists immediate and immersive feedback with respect to the environments built in the computer, how characters interact with those environments and each other, bringing us even closer to the concepts of the Virtual Art Department and Virtual Film Making, pioneered on movies such as Avatar,\" says Dalton Industries Inc. President, Kelly Lee Myers. Mr. Myers, a 20-year veteran of Visual Effects for Film, TV and Games, continued on to state:\"The goal is to put artists 'on-set' in virtual reality as if they were part of the filming crews on real-life soundstages or location shoots. They will, along with actors and directors, be able to see things from their perspectives for the first time. By implementing this technology directly in the content creation package we are helping to save artists and studios time by removing the currently necessary step of exporting objects and scenes to a game engine such as Unity3D and Unreal UDK before being seen in VR with the Oculus Rift.\"\n The company expects to make versions of the plug-in available to advanced beta testers by late summer 2014 and a fully production-ready retail edition shortly thereafter. It will be sold through Liberty3d.com (http://www.liberty3d.com), complete with video-based tra...

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