Press release

Take-Two Interactive Software, Inc. Reports Strong Results for Fiscal First Quarter 2021

GAAP net revenue grew 54% to $831.3 million, a fiscal first quarter record GAAP net income per diluted share increased 88% to $0.77 GAAP net cash provided by

articleTake-two Interactive Software, Inc.August 3, 20203/company/take-two-interactive-software-inc/news/take-two-interactive-software-inc-reports-strong-results-for-fiscal-first-quarter-1
Take-Two Interactive Software, Inc. Reports Strong Results for Fiscal First Quarter 2021

About this update from Take-two Interactive Software, Inc.

[{"type":"text","content":"\nGAAP net revenue grew 54% to $831.3 million, a fiscal first quarter record\n\n\nGAAP net income per diluted share increased 88% to $0.77 \n\n\nGAAP net cash provided by operating activities for the three-months ended June 30, 2020 increased 310% to $445.4 million\n\n\nAdjusted Unrestricted Operating Cash Flow (Non-GAAP) for the three-months ended June 30, 2020 increased 595% to $324.0 million\n\n\nNet Bookings grew 136% to $996.2 million, a fiscal first quarter record\n\n\nCompany raises outlook for fiscal year 2021\n\n NEW YORK--(BUSINESS WIRE)--\nTake-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported strong results for its fiscal first quarter 2021 ended June 30, 2020. In addition, the Company provided its initial outlook for its fiscal second quarter ending September 30, 2020 and increased its outlook for the fiscal year 2021, ending March 31, 2021. For additional information, please see the fiscal first quarter 2021 results slide deck posted to the Company’s investor relations website at http://ir.take2games.com.\n\n\nFiscal First Quarter 2021 Financial Highlights\n\n\nGAAP net revenue increased 54% to $831.3 million, a fiscal first quarter record, as compared to $540.5 million in last year’s fiscal first quarter. Recurrent consumer spending (which is generated from ongoing consumer engagement and includes virtual currency, add-on content and in-game purchases) increased 52% and accounted for 58% of total GAAP net revenue. The largest contributors to GAAP net revenue in fiscal first quarter 2021 were Grand Theft Auto® Online and Grand Theft Auto V; NBA® 2K20; Red Dead Redemption 2 and Red Dead Online; Borderlands® 3; Sid Meier’s Civilization VI; Social Point’s mobile offerings; the WWE® series; and The Outer Worlds.\n\n\nDigitally-delivered GAAP net revenue increased 70% to $726.2 million, as compared to $427.8 million in last year’s fiscal first quarter, and accounted for 87% of total GAAP net revenue. The largest contributors to GAAP digitally-delivered net revenue in fiscal first quarter 2021 were Grand Theft Auto Online and Grand Theft Auto V; NBA 2K20; Red Dead Redemption 2 and Red Dead Online; Borderlands 3; Sid Meier’s Civilization VI; the WWE series; and Social Point’s mobile offerings.\n\n\nGAAP net income increased 91% to $88.5 million, or $0.77 per diluted share, as compared to $46.3 million, or $0.41 ...

More updates from Take-two Interactive Software, Inc.