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SPYR's Pocket Starships Designed to Enter Rapidly Growing eSports Arena

SPYR's Pocket Starships Designed to Enter Rapidly Growing eSports Arena.

articleSpyr, Inc.June 1, 20163/company/spyr-inc/news/spyrs-pocket-starships-designed-to-enter-rapidly-growing-esports-arena
SPYR's Pocket Starships Designed to Enter Rapidly Growing eSports Arena

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[{"type":"text","content":"\n\n\n\nSPYR's Pocket Starships Designed to Enter Rapidly Growing eSports Arena\n\n/* Style Definitions */\nspan.prnews_span\n{\nfont-size:8pt;\nfont-family:\"Arial\";\ncolor:black;\n}\na.prnews_a\n{\ncolor:blue;\n}\nli.prnews_li\n{\nfont-size:8pt;\nfont-family:\"Arial\";\ncolor:black;\n}\np.prnews_p\n{\nfont-size:0.62em;\nfont-family:\"Arial\";\ncolor:black;\nmargin:0in;\n}\n\n\n\n\n\n\nSPYR's Pocket Starships Designed to Enter Rapidly Growing eSports Arena\nPR Newswire\nDENVER, June 1, 2016\n\n\n\nDENVER, June 1, 2016 /PRNewswire/ -- SPYR, INC. (OTCQB: SPYR), a holding company with wholly owned subsidiaries in both the mobile game & app development and publishing industry, and in the restaurant industry, today announced that its most recently published game, Pocket Starships (www.pocketstarships.com), is designed in such a way that it is ideally positioned to enter the growing electronic sports or \"eSports\" market in 2016.\n\neSports is a burgeoning world within the games industry, in which video games are played competitively for an audience of millions – both online on sites like Twitch (https://www.twitch.tv/) and/or in front of tens of thousands of fans in arenas.  There are professional teams in this eSports world and increasingly big salaries and prizes as more and more sponsors pile into the market.  \n\nAccording to an article published by MarketWatch, titled \"Inside the billion-dollar business of watching other people play video games,\" eSports is an emerging, billion-dollar business that is seeing \"phenomenal growth\" and within which top players are earning millions of dollars in prize money. (www.marketwatch.com/story/electronic-sports-explained-in-5-pictures-2015-05-29).\n\nA January 11, 2016, article from ESPN.com shows the rising appetite for eSports in markets from Europe to Asia to the United States, and likens the same to the rise of pro sports.   For example, in October of 2015, tickets for the League of Legends World Championship Final in Berlin sold out in three minutes.  In the United States, the Dota 2 International event sold out Key Arena in Seattle both of the last two years and had a peak of 14 million people watching the event simultaneously on the internet.  (http://espn.go.com/esports/story/_/id/14551519/esports-having-moment).  \n\nConceptual...

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