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SPYR's Paul Thind Discusses Company's Future in Mobile Games Industry

SPYR's Paul Thind Discusses Company's Future in Mobile Games Industry.

articleSpyr, Inc.March 2, 20164/company/spyr-inc/news/spyrs-paul-thind-discusses-companys-future-in-mobile-games-industry
SPYR's Paul Thind Discusses Company's Future in Mobile Games Industry

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[{"type":"text","content":"\nSPYR's Paul Thind Discusses Company's Future in Mobile Games Industry \n\nSPYR's Paul Thind Discusses Company's Future in Mobile Games Industry\n\n\n NEW YORK, NY--(Marketwired - March 02, 2016) - SPYR, Inc. (OTCQB: SPYR) has been busy in the mobile game & app development and publishing industry since it entered the space almost a year ago. With plenty of news already coming from the Denver tech firm in 2016, Stock Market Media Group (SMMG), a research and content development investment relations firm, caught up with Paul Thind, SPYR's Managing Director of Games & Applications, while he attended the Casual Connect conference in Amsterdam, to discuss the company's plans to compete in this industry.\n SMMG: Can you lay out for us your vision for the growth of the games and apps business at SPYR?\n PAUL THIND: \"My vision right now is for SPYR APPS to be a global player in the multi-billion dollar mobile games business. Initially, we will do this by publishing third-party games, then we will work on securing IP and, finally, we will create our own games.\"I believe it's important to work with great developers who are passionate about the games they are creating. As we are growing the business from the ground up, it's important to begin by adding our know-how to these experiences. Therefore, we are focusing on building out the publishing division first (where we can publish third-party games). With this approach, we don't have the substantial risk and major expense involved with building out an in-house development team and can focus our attention on sourcing excellent games from third-party developers. \"From there, we can add our team's many collective years of expertise in user acquisition, retention and engagement, community management/social media marketing and monetization, as we work closely with the developer to make each particular game successful. We can also leverage our relationships in the industry that have been built over many years by working with other large publishers or by getting games featured in the app stores. \"Through smart marketing, solid business development and strong monetization, we can work hand-in-hand with developers while they focus on gameplay and updates. This will allow us to get to market with each title much faster than we would by simply creating our own IP. \"When publishing, it's ...

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