Business
SilverBirch and G4Box announce public launch of Metin2 online multi-player game
SilverBirch and G4Box announce public launch of Metin2 online multi-player game.

About this update from Silver Bull Resources, Inc.
[{"type":"text","content":"\n\n\n\nRevenue-generating content download operations now in place to serve over\n\n\n100,000 registered players\n\n\nTORONTO, Oct. 24 /CNW/ - SilverBirch Inc. (TSX.V: SVB) and G4Box Inc.\ntoday announced the commercial launch of Metin2 (www.metin2.us) together with\nthe all new Item Mall.\n\n\n"Metin2's Beta Program has been a tremendous success," said Derek van der\nPlaat, CEO of SilverBirch. "The commercial launch of Metin2 will provide our\ncurrent 100,000 plus registered players the opportunity to purchase\nvalue-added, in-game assets and services."\n\n\nG4Box Inc. CEO, Howard He added "The response to Metin2's Beta release\nhas been extremely encouraging. Player enthusiasm exceeded our expectations at\nevery milestone. We plan to update the game on a regular basis with new\ncontent, as well as host tournaments and provide support for this growing\ncompetitive clan community."\n\n\nMetin2, a 3D fantasy game involving a medieval battle of empires, is a\nleading title in the MMORPG genre, one of the fastest-growing segments of the\nonline game market. Participants assume the roles of characters that interact\nwith other players while engaging in battle and other activities through\nmultiple levels. After downloading the free game to their PC, players can\npurchase value-added in-game assets and services, and premium features that\nenhance the game experience - a proven, successful revenue model for this\ngenre of online game.\n\n\nOther localized versions of Metin2 available in Germany, and throughout\nthe Far East have already attracted a large and growing following, according\nto its South Korean creator and Licensor, Ymir Entertainment. It is part of a\nworldwide online game market that, DFC Intelligence reports is forecasted to\ngrow from US$3.4 billion in 2005 to over US$13 billion in 2011, 55% of which\nwill be derived from MMORPG games.\n\n\nAbout SilverBirch Inc.\n\n\nToronto-based SilverBirch Inc. is a fully integrated developer, publisher\nand distributor of high quality interactive media content and, through its\nJambo Mobile division, provides mobile marketing and direct-to-consumer mobile\ncontent. In addition, the company is a multi-platform video game developer and\noperates an MMORPG (massive multiplayer online role-playing game) game called\nMetin 2 (see www.metin2.us). For more...