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Pixelworks Brings New Mobile Gaming Experience to "Diablo Immortal", a Co-developed Game by Blizzard Entertainment and NetEase

One-click activation of 120fps, high frame-rate gaming, featuring ultra clarity and low power consumption, takes consumers on immersive adventures in the

articlePixelworks, Inc.April 10, 20245/company/pixelworks-inc/news/pixelworks-brings-new-mobile-gaming-experience-to-diablo-immortal-a-co-developed-game-by-blizzard-entertainment-and-netease
Pixelworks Brings New Mobile Gaming Experience to "Diablo Immortal", a Co-developed Game by Blizzard Entertainment and NetEase

About this update from Pixelworks, Inc.

[{"type":"text","content":"One-click activation of 120fps, high frame-rate gaming, featuring ultra clarity and low power consumption, takes consumers on immersive adventures in the Diablo universe\nSHANGHAI, April 10, 2024 /PRNewswire/ -- Pixelworks, Inc. (NASDAQ: PXLW), a leading provider of visual processing solutions, today announced that Diablo® Immortal™, a mobile game co-developed by Blizzard Entertainment® and NetEase, is the latest game to integrate the IRX Rendering Accelerator SDK. As an IRX certified game, Diablo Immortal delivers an exceptional 120fps visual experience on IRX certified devices with low power consumption, allowing mobile gamers to enjoy more captivating gaming adventures.\nDiablo Immortal perfectly captures the essence of the Diablo universe, inheriting the dark realm of classic Diablo art style and its grand worldview. As a new mobile game in the Diablo series, replicating the game content of the PC version is crucial for providing gamers with the same sense of presence on a smartphone. This includes fundamental elements of the game, such as realistic and cool combat scenes, clear and lifelike dungeons, and three-dimensional character modeling. Displaying all of these in high-frame-rate and with high-fidelity graphics is essential for a fully immersive gaming experience, however achieving these high levels of visual performance pose a significant challenge for the traditional image rendering capabilities of smartphones.\nTo overcome the inherent bottlenecks associated with mobile platforms, including rendering performance, device temperature, and battery capacity, Pixelworks collaborated with the technical team of NetEase's Diablo Immortal to optimize the mobile game's underlying visual processing techniques. Compared with traditional rendering methods, IRX rendering acceleration technology not only enhances the experience with 120fps high-resolution graphics, but also effectively controls system power consumption. Players can define their experiences through the game's user interfaces. As an additional benefit of IRX rendering acceleration technology, developers are able to flexibly allocate rendering resources based on the game content to faithfully present the game's artistic intentions on mobile platforms.\n\"As the first official mobile game of the globally popular Diablo IP, Diablo Immortal must meet the expectations of ...

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