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GGTOOR, Inc. (OTCMKTS:GTOR) Announces Management Report for the Week Ended August 13, 2022
GGTOOR, Inc. (OTCMKTS:GTOR) Announces Management Report for the Week Ended August 13, 2022.

About this update from Ggtoor Inc.
[{"type":"text","content":"\n Shareholder Questions Answered THOMASVILLE, GA, Aug. 16, 2022 (GLOBE NEWSWIRE) -- via NewMediaWire -- GGTOOR, Inc., (OTCMKTS:GTOR) (“GGTOOR, Inc.”, “GTOR”, or the “Company”), an emerging leader in the eSports markets, announces the Company has received a number of questions concerning low numbers on our gaming social media accounts, lack of big name games in our tournaments, low prize pools, what is our future in the Metaverse and future team sponsorships. The objective of this week’s management report is to address these shareholder questions. The Company’s principal concern and the singular focus of GGToor is to attract registered players. Everything the Company does is geared to increase the number of gamers across the globe registering with GGToor.com and participating in our tournaments. Our expansion into the Metaverse came about simply because management felt building brick and mortar eSports arenas could not achieve an acceptable return on investment. The Company discovered it could build an eSports arena in the Metaverse at a small fraction of the cost of brick and mortar and achieve significantly higher volume of tournaments offerings which will result in massive, registered player growth. The fact the Company was able to purchase an entire city within TCG.World was a bonus. Revenues from the sales of virtual property will be used to increase tournament offerings and improve the player experience.  Management believes that almost everything people currently do from shopping to entertainment will be done in the Metaverse in the near future. Management is convinced the Metaverse will be a critical part of the Company’s future but it’s not strictly relying on the Metaverse for future growth. Management is committed to providing gamers with enhanced experiences and choices using the internet to connect gamers from every part of the world, regardless of internet speed or bandwidth, to compete on an equal scale. Management is working on technologies that will equal the playing field so gamers who are underserved with slow internet speeds can compete equally with gamers who have superb internet service providers. Management is looking into satellite ownership so the Company can have control over delivery of its products to gamers across the globe. M...