Business

Esports Entertainment Group Announces the Appointment of Magnus Leppäniemi To Advisory Board

Esports Entertainment Group Announces the Appointment of Magnus Leppäniemi To Advisory Board.

articleEsports Entertainment Group, Inc.July 9, 20185/company/esports-entertainment-group-inc/news/esports-entertainment-group-announces-the-appointment-of-magnus-leppaniemi-to-advisory-board
Esports Entertainment Group Announces the Appointment of Magnus Leppäniemi To Advisory Board

About this update from Esports Entertainment Group, Inc.

[{"type":"text","content":"\nST. MARY'S, ANTIGUA, July 09, 2018 (GLOBE NEWSWIRE) -- Esports Entertainment Group, Inc. (OTCQB:GMBL) (or the \"Company\"), a licensed online gambling company with a specific focus on esports wagering and 18+ gaming, is pleased to announce the appointment of Mr. Magnus Leppäniemi of Stockholm to the Company’s Advisory Board. Mr. Leppäniemi has an extensive background in esports as a Senior Games Industry Executive.\n Mr. Leppäniemi currently serves as the Head of Key Account Management & Partnerships at DreamHack AB. DreamHack helped pioneer esports and continues to be one of the largest global producers of esports content, with broadcasts that generated over 375 million views and events that welcomed over 250,000 visitors in 2017. DreamHack is the world’s largest digital festival, with 11 events occurring in 6 countries across the globe in 2018. At DreamHack, Magnus manages, acquires and grows strategic global accounts.  One main task has been to spearhead US sales by targeting, acquiring and developing new sales and customers.  He is also responsible for managing and supervising  third party sales channels, which includes synchronizing both external sales through the likes of ESL, the world’s largest esports company, and global esports companies such as VY Esports and Big Block LA, as well as, internal sales at MTG/Kinnevik, the publicly traded parent company of DreamHack with a current market capitalization of $US 2.75 Billion. Magnus Leppäniemi stated, “It is an exciting time for a company like Esports Entertainment Group to be emerging in the Esports and competitive gaming, as new games such as Fortnite and PUGB usher in new massive audiences, while traditional games such as CSGO and Dota still retain huge global fan bases.  For Esports Entertainment Group, this the right time to enter the space and deliver the additional experience, value and energy that trusted and responsible betting can provide between both fans and friends of Esports and Competitive gaming.  I look forward to helping Grant and his team grow their business within the Esports and Competitive gaming space.\" Grant Johnson, CEO of Esports Entertainment Group, stated, “We are beyond thrilled to have Magnus join our team. His impeccable reputation w...

More updates from Esports Entertainment Group, Inc.